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无尽多球打砖块

dyyhobby · Also known as Endless Multi-Ball Brick Breaker

A Chinese-language brick-breaker WeChat mini game with many balls in play, made with Google Antigravity.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • WeChatReleased · Live as a WeChat mini game, per the developer; search 无尽多球打砖块 in WeChat. The URL is the developer's announcement post, not a WeChat link.Free

    A WeChat mini game: open it inside the WeChat app. No separate install.

    Mobile · V2EX (dyyhobby)

    Open in WeChat

About 无尽多球打砖块

A brick-breaker (打砖块) game released as a WeChat mini game. The developer, posting as dyyhobby on V2EX, says it was made with AI using Google Antigravity, mostly with Gemini models, in about two weeks, and then spent about two months in WeChat's review. The developer says it uses no game engine, and that the music (from Pixabay) and images (from an icon library) were found online rather than AI-made. It is played inside the WeChat app; the post gives no direct WeChat link.

brick-breakerbreakoutmulti-ballwechat-mini-gamechinese

How it was built

Unverified

Google Antigravity, an agentic AI coding IDE. The developer's V2EX post (Chinese) is titled as a brick-breaker game made with AI and lists the AI tool as Google Antigravity; in a reply the developer says they mostly used Gemini models in it. The post does not say how much of the code the AI wrote. Music and images were sourced online, not generated.

Development approach

Made with AI in Google Antigravity (mostly Gemini models) without a game engine, per the developer, who says Pixi.js may be considered later. Music came from Pixabay and images from an icon library.

Engine / framework
None (no game engine, per the developer)
Languages
Not disclosed
Team size
Not disclosed
Development time
2 weeksDeveloper ReportedV2EX (dyyhobby)
Development cost
Not disclosed
AI-written code
Not disclosed

Verification notes: Everything comes from the developer's own V2EX post (15 Jan 2026) and their replies in the thread: the AI tool (Google Antigravity, mostly Gemini models), about 2 weeks of development, about 2 months of review, no game engine, and non-AI music and images. The post never says how much of the code AI wrote, so the game is marked ai-assisted, not vibe-coded. We could not open the WeChat listing. Release date, price, ads and language are not confirmed. The post gives no WeChat link (its one image, hosted on Imgur, could not be checked), so the listing URL points to the announcement post. The year 2026 is inferred from the reply dates.

Development history

  1. Before WeChat review (date not given)

    Built in about two weeks with Google Antigravity, per the developer, before about two months of WeChat review.

  2. By 15 January 2026

    Passes WeChat's mini-game review (about two months, first attempt) and goes live, per the developer.

  3. The developer announces the game on V2EX.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

WeChat mini games

Released (Live as a WeChat mini game, per the developer; search 无尽多球打砖块 in WeChat. The URL is the developer's announcement post, not a WeChat link.)FreeStore page

No price is given in the developer's post. One forum reply (not the developer) says the game has no ads and no paid features; this was not confirmed.

Downloads
Not disclosed

Not publicly available: Gross revenue.

Reviews & rankings

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Sources

SourceTypePublishedAccessed
用 AI 做的打砖块游戏历时俩月上架微信小程序
V2EX (dyyhobby) · Chinese (Simplified)
Social postJan 15, 2026Nov 3, 2026
Official game page (language check)
dyyhobby
Official siteNot confirmedNov 3, 2026
Verification: UnverifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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