
爱跳的猪猪
A short, easy jumping game on TapTap: a little pig learns charged jumps, double jumps and gliding across eleven grassy stages in search of carrots; a 聚光灯 2026 challenge entry whose developer says AI made all of it.
Links go to the official store or developer page. Last verified Nov 4, 2026.
Where to play
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- View demo on TapTapTapTapDemo · Store page title reads "爱跳的猪猪测试" ("test") and offers a trial ("试玩 DEMO"); listed in TapTap's 创意工坊 sectionFree
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Mobile · Desktop · TapTap
About 爱跳的猪猪
A Chinese-language platform game released as a test build on TapTap. A little pig goes on a carrot hunt among the clouds: across eleven grassy platform stages you gradually learn a charged jump, a double jump and gliding while looking for carrots. The developer says it is very easy to pick up and has next to no difficulty. Two extra mini-games inside it came out of the making process and are still being finished; the developer explains that they and another collaborator each made different gameplay. In the store description the developer says the title is a pun: it is a jumping game, and because it was one person's first attempt and everything in it was made by AI, the 爱 (pronounced "ai", meaning "love") in the name fits. It is an entry in TapTap's 2026 聚光灯 (Spotlight) 21-day game-creation challenge, which TapTap describes as work made within 21 days by independent developers and small teams. TapTap files it under TapTap制造 (TapTap Maker), its AI game-making tool. It is a free trial (试玩 DEMO) on Android, iOS and PC.
Screenshots and art
爱跳的猪猪 key art · TapTap store artwork
How it was built
Partially verifiedIn the store description on the TapTap page the developer explains the title: it is a jumping game, and since it was one person's first attempt and everything in it was made by AI, the name 爱 (pronounced "ai") fits ("由于一个人第一次做的全是ai做的取得这名字爱(ai)没毛病"). The same text says the developer and another collaborator made different gameplay, which became the game's two mini-games. It does not name a tool or model, say what the collaborator did, or say whether that part was also made with AI. TapTap lists the game under TapTap制造 (TapTap Maker), but the developer does not say which tool was used, so the tool is recorded as undisclosed.
- OfficialTapTap files the game under its "TapTap制造" and "聚光灯GameJam" tags and shows the 聚光灯 2026 21-day challenge banner; the producer account QAQ carries TapTap's "TapTap制造创作者" (TapTap Maker creator) badge. None of these names the tool used for this game. — TapTap
A first game in which everything was made by AI, per the store description; the developer and a collaborator each made different gameplay, which became two mini-games that are still being finished. The page banner presents it as work made within 21 days for TapTap's 聚光灯 2026 challenge. In the creator note the developer says the current result is not good yet, that there is a lot to improve, and asks players for suggestions.
- Engine / framework
- Not disclosed
- Languages
- Not disclosed
- Team size
- Not disclosed
- Initial build time
- Within 21 days (a 聚光灯 2026 challenge entry)OfficialTapTap
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
Verification notes: AI use comes from the developer's store description on the TapTap page, which says that everything in this first game was made by AI ("全是ai做的"); it does not single out the code, so the AI code share is not recorded. The coding tool is recorded as undisclosed: the developer says only "ai". Team size is not recorded: the description speaks of one person's first attempt but also of another collaborator who made different gameplay (see conflicts). Developer 二货猪 and producer account QAQ, supplier (上海创巴科技有限公司), tags (聚光灯GameJam, TapTap制造, 动作), the 聚光灯 2026 21-day challenge banner, first-publication time (19 Oct 2026, 22:35 China time, page data), rating, followers and platforms from the TapTap page. The page also says this level was created from the TapTap game 休闲游戏合集(TapTap测试版); the supplier may belong to that parent collection rather than to this developer. Challenge results were not checked. Nothing on the page describes AI-generated content during play. The page's 热度 (heat) figure is not recorded because it is not confirmed to be downloads.
Development history
First published on TapTap (22:35 China time, page data) as an entry in TapTap's 21-day 聚光灯 2026 game-creation challenge.
OfficialTapTap
Game performance
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TapTap
TapTap's structured data lists a price of 0 (CNY). Whether the game has ads or paid features is not stated on the page.
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| 爱跳的猪猪 on TapTap TapTap · Chinese (Simplified) | Store page | Oct 19, 2026 | Nov 3, 2026 |
| Official game page (language check) TapTap | Official site | Not confirmed | Nov 3, 2026 |
- Who made the game
- The store description says the game was one person's first attempt, made entirely by AI, but also that the developer and another collaborator made different gameplay, which became the two mini-games. (TapTap)





