
城市余烬:拾荒者
A small zombie-apocalypse scavenging game on TapTap: search ruined districts for supplies, build up a shelter and hold off the hordes; the developer says they made it alone with TapTap Maker.
Links go to the official store or developer page. Last verified Nov 4, 2026.
Where to play
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- View demo on TapTapTapTapDemo · Store page title reads "城市余烬:拾荒者测试" ("test") and offers a trial ("试玩 DEMO"); listed in TapTap's 创意工坊 sectionFree
Install through the TapTap app.
Mobile · Desktop · TapTap
About 城市余烬:拾荒者
A Chinese-language post-apocalyptic survival game released as a test build on TapTap. A zombie virus has swept the city and you play a scavenger moving between abandoned buildings, dense woods, seaside ruins and a desert town in search of food, medicine and building materials. You bring what you find back to a shelter, build up the base and set traps to hold off the zombie hordes that attack at regular intervals; dying costs part of what you are carrying. In the creator note the developer says this is a small doomsday survival game they made independently with TapTap制造 (TapTap Maker), TapTap's AI game-making tool, built around free scavenging and exploration, and that new areas, zombie types, weapons and building content will follow. TapTap files it under TapTap制造. It is a free trial (试玩 DEMO) on Android, iOS and PC.
Screenshots and art
城市余烬:拾荒者 key art · TapTap store screenshot
How it was built
Partially verifiedIn the creator note on the TapTap page the developer writes that this is a small doomsday survival game they made independently with TapTap制造 (TapTap Maker) ("这是我用TapTap制造独立制作的末日生存小游戏"). The note does not say what the AI did, how much of the code it wrote, or how the art was made.
- OfficialTapTap files the game under its "TapTap制造" tag. — TapTap
Made independently with TapTap Maker, per the developer's creator note, around free scavenging and exploration. The developer plans to keep adding new areas, zombie types, weapons and building content.
- Engine / framework
- Not disclosed (made with TapTap Maker)
- Languages
- Not disclosed
- Team size
- 1 (solo)Developer ReportedTapTap
- Initial build time
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
Verification notes: AI use and team size come from the developer's creator note on the TapTap page, which says the game was made with TapTap制造 "独立制作" (made independently) and is written in the first person; team size is recorded as one on that basis. The note names TapTap Maker but does not literally say that AI wrote the code. Developer 无人不知的风笛的工作室 and producer account 无人不知的风笛, supplier (上海创巴科技有限公司), tags (TapTap制造, 冒险), the game description, first-publication time (28 Oct 2026, 14:57 China time, page data), followers and platforms from the TapTap page. The page also says this level was created from the TapTap game 冒险游戏合集(TapTap测试版); the supplier may belong to that parent collection rather than to this developer. Nothing on the page describes AI-generated content during play: AI was used to make the game, not inside it. The page shows 4 reviews but no score yet, so no rating is recorded. The page's 热度 (heat) figure is not recorded because it is not confirmed to be downloads. No source outside TapTap was found.
Development history
First published on TapTap as a test build (14:57 China time, page data).
OfficialTapTap
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
TapTap
TapTap's structured data lists a price of 0 (CNY). Whether the game has ads or paid features is not stated on the page.
Not publicly available: TapTap rating.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| 城市余烬:拾荒者 on TapTap TapTap · Chinese (Simplified) | Store page | Oct 28, 2026 | Nov 3, 2026 |
| Official game page (language check) TapTap | Official site | Not confirmed | Nov 3, 2026 |
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