
랜덤 갓생 살기
A Korean life sim: be born into a random family and live a whole life, from starting school and the college entrance exam to retirement.
Official site shiny-days.itch.io, verified Nov 3, 2026. The developer's own itch.io page (Shiny Days), listed on the developer's itch.io profile.
Where to play
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- Play free — itch.ioitch.ioReleasedFree
Plays in the browser on itch.io. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About 랜덤 갓생 살기
A free life-simulation game in Korean that runs in the browser. You set your family's mood and finances, are born, and then live one person's whole life by choosing at the forks that come with each age: starting school, the national college entrance exam (suneung), a first job, marriage, buying a home and retirement. The economy moves, with interest rates, exchange rates and house prices shifting, and you can put money into savings, stocks, dollars or property; the developer also lists Korean life staples such as dual incomes, housing subscriptions (cheongyak), jeonse leases, gap investing and a financial crisis. At the end a life graph and summary cards look back on the life, and on hard days the game offers a word of comfort. The developer, Shiny Days, says the pictures were made with Google Gemini and the text and code with Claude's help. The title roughly means “living a random god-life”, Korean slang for a productive, well-lived life; there is no official English title. Korean only; it also runs on phones.
How it was built
Partially verifiedThe developer's note on the itch.io page says the text and code were made with Claude's help and the in-game pictures with Google Gemini (a tool we do not track); the itch.io AI disclosure reads AI Assisted, with Code, Graphics and Text ticked. The note does not say which Claude product was used or how much of the code Claude wrote.
A single-page HTML5 game with illustrated scenes. The developer credits Claude with help on the text and code and Google Gemini with the pictures; no other development details are published.
- Engine / framework
- Not disclosed (HTML5)
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
Verification notes: AI use, game description, platform, language and release date (published on itch.io on 11 Oct 2026) from the developer's itch.io page, the only source found; the developer's itch.io profile lists this as their only game. The note says “Claude” without naming a product, so the tool is recorded as Claude. The game's code (one HTML file with image assets) was checked for calls to AI services and none were found; it does contain a check for a window.claude object (a hot-reload snapshot hook), which suggests it was built inside a Claude app, but the developer names no product, so the tool stays Claude. itch.io shows no rating for it. Developer identity, location and team size are not stated. The itch.io address uses “random-godlife”, but the page gives no English title.
Development history
Published on itch.io as a free browser game.
Officialitch.io
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itch.io
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Sales & revenue (all platforms)
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| 랜덤 갓생 살기 by Shiny Days itch.io · Korean | Store page | Oct 11, 2026 | Nov 3, 2026 |
| Shiny Days — itch.io profile itch.io · Korean | Official site | Not confirmed | Nov 3, 2026 |





