
Life Gacha: Japan 1945–2100
A gacha pull decides your birth year, prefecture and family; then you live through postwar Japan.
Official site kanicurry.itch.io, verified Nov 3, 2026. The developer's own itch.io page (kanicurry), which links the Japanese page.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — itch.ioitch.ioReleased · English page; the Japanese version is a separate itch.io page (kanicurry.itch.io/showa-gacha)Free
Plays in the browser on itch.io. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About Life Gacha: Japan 1945–2100
A free browser life simulator about Japan from 1945 onwards. A gacha pull decides your birth year (1945–2020), your prefecture, your sex and your family, and you then live through events such as the postwar boom, the Bubble, the employment ice age, the Lehman Shock and COVID one year at a time. At more than 600 crossroads you choose schools, exams, jobs, marriage, a home or investments; chance-based choices show their odds, and four stats affect exam and job outcomes. At the end you get your age at death and a life rank, plus a "what if" replay with one choice changed. The developer, kanicurry, says it is a simple simulation based on real events and approximate public statistics, and that it was made with the help of AI (Claude). It is published as separate English and Japanese pages on itch.io.
How it was built
Partially verifiedBoth itch.io pages say the game was made with the help of AI (Claude), and itch.io's AI disclosure ("AI Assisted") lists code, graphics, sounds and text. Neither page says which Claude product was used or how much of the code it wrote.
- DeveloperThe Japanese page says the same: 制作にはAI(Claude)を使用しています. — itch.io
An HTML5 browser game made with the help of Claude, per the developer. The itch.io pages say events and odds are based on real events and approximate Japanese public statistics (life expectancy, starting salaries, birth rates, condo prices), and that companies in the game do not refer to real companies.
- Engine / framework
- Not disclosed (HTML5)
- Languages
- Not disclosed
- Team size
- Not disclosed
- Initial build time
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“Made with the help of AI (Claude).”Verification notes: Everything comes from the developer's two itch.io pages: the English page (life-gacha-japan) and the Japanese page (showa-gacha), which the English page links as the Japanese version. They are kept as one game, with the English page as the listing and the Japanese page as a source, because the two pages have the same author, description and AI disclosure; we did not compare the two builds in-game. The Japanese page says it has Japanese text only. Developer identity, location and team size are not disclosed.
Development history
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
itch.io
Free; itch.io offers an optional tip.
Based on 2 ratings on the English page; the Japanese page shows no rating.
Not publicly available: Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
Not yet reviewed by our editors.
Prototype: your vote is kept only in this browser and is not counted anywhere.
No player reviews yet.
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Life Gacha: Japan 1945–2100 by kanicurry itch.io | Store page | Oct 26, 2026 | Nov 3, 2026 |
| 昭和・平成・令和 人生ガチャ by kanicurry itch.io · Japanese | Store page | Oct 26, 2026 | Nov 3, 2026 |





