
Elsewhere: An ASCII Life-Sim RPG
An open-source ASCII life sim where you age, marry, run a business and play on as your heirs.
Links go to the official store or developer page. Last verified Nov 3, 2026.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- View on itch.ioitch.ioReleased · Released; graphical build 1.2.1 and ASCII build 1.1.1 availableFree
Download from itch.io.
Desktop · itch.io
- View on GitHubGitHubReleased · Source code (Python 3.11+, standard library only), 0BSD licenceFree
Download from the GitHub releases page.
Desktop · Official link verified Nov 3, 2026.
About Elsewhere: An ASCII Life-Sim RPG
A free, open-source sandbox life-sim RPG for Windows, drawn in ASCII with an optional graphical build. Characters age on a real calendar; you can marry, raise children, run businesses, enter politics and continue as your heirs, with minigames, procedural dialogue and dungeon combat. The developer says on the itch.io page that they used OpenAI Codex to help code the project, and the repository README credits OpenAI Codex and Claude for some portions. It is a free download on itch.io, and the Python source is on GitHub under the 0BSD licence.
How it was built
Partially verifiedThe developer says on the itch.io page that they used OpenAI Codex to help code the project; the itch.io AI disclosure lists code, graphics and text. How much of the code AI wrote is not stated.
- DeveloperREADME: some portions were created with generative AI assistance from OpenAI Codex and Claude. — GitHub
The repository README names Claude alongside OpenAI Codex as AI assistance for some portions of the project; which parts is not stated.
AI-assisted development in Python using only the standard library; open source under 0BSD.
- Engine / framework
- None (Python)
- Languages
- Python
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“I used OpenAI Codex to help me code the project, so I apologize if that is off-putting to some would-be players.”Verification notes: AI statement, platform, status and tags from the developer's itch.io page; licence, language and the Codex/Claude credit from the GitHub README. The itch.io page shows no release date; the devlog "1.0 is finally here!" shows only a relative timestamp (72 days before our check, about late August 2026), so releaseDate is left null. Earlier pre-1.0 builds may exist.
Development history
- August 2026
Version 1.0 released (devlog "1.0 is finally here!"; date approximate, from a relative timestamp).
Developeritch.io - September 2026
Update 1.1.1, "The Fishing Update" (devlog date approximate, from a relative timestamp).
Developeritch.io - September 2026
Graphical build released (devlog "Graphics are finally here!"; date approximate, from a relative timestamp).
Developeritch.io
Game performance
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itch.io
Not publicly available: itch.io rating, Gross revenue.
GitHub
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Not publicly available: GitHub stars.
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Elsewhere: An ASCII Life-Sim RPG on itch.io itch.io | Store page | Not confirmed | Nov 3, 2026 |
| Elsewhere-An-ASCII-Life-Sim-RPG — GitHub repository GitHub | Repository | Not confirmed | Nov 3, 2026 |
| Official game page (language check) Heyitsthatoneguy | Official site | Not confirmed | Nov 3, 2026 |





