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A Rock and a Hard Place

hf-doodle-studio

Made with Claude CodeDeveloper Reporteditch.io ↗PuzzleCasualitch.ioPartially verified

Tilt the board to roll a rock into the leak before the village floods, without knocking the villagers over.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioReleasedFree

    Plays in the browser on itch.io. No download.

    Browser (no download) · itch.io

    Play free — itch.io

About A Rock and a Hard Place

A short physics puzzle game played in the browser: you tilt a board to steer a rock into the leak of a flooding village, trading speed against keeping the villagers on their feet. There are 10 villages across meadow, snowfield, desert and night settings, and the last four add a second rock. The developer, hf-doodle-studio, says on the itch.io page that Claude Code was used for the design conversation, writing the code, debugging and the automated test suite; graphics are drawn in code with the Canvas API and sound is made at runtime with the Web Audio API. It is free to play on itch.io.

tilthtml5no-ai-artshort

How it was built

Partially verified

The "Tools used" section of the itch.io page credits Claude Code (Anthropic) with the design conversation, writing the code, debugging and the automated test suite, plus a playtest harness used to balance the stages. No model version is named. The itch.io AI disclosure ticks Code, Graphics, Sounds and Text; the page explains that the graphics are drawn in code with the Canvas API and the sound is synthesized at runtime, with no AI image, music or voice tools.

Development approach

Plain HTML and JavaScript with no engine. Claude Code wrote and debugged the code and built the automated tests. Graphics are drawn in code with the HTML5 Canvas API; audio is synthesized at runtime with the Web Audio API; system fonts only.

Engine / framework
None (plain HTML and JavaScript)
Languages
JavaScript
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“Claude Code (Anthropic) — design conversation, writing the code, debugging, the automated test suite (#test)”
— hf-doodle-studio, A Rock and a Hard Place on itch.io

Verification notes: AI use, tools, platform, status, languages and rating from the itch.io page; jam placement from the official jam results page. The itch.io page shows no publish date, so no release date is recorded. The jam placement rests on a single rating and is not treated as a popularity signal.

Development history

  1. August 2026

    Entered in the [CLAUDE & CODEX] Coding Jam 2026 (submission window 7–14 August 2026); also entered in AI Browser Game Jam 4 and All Tools Allowed — A Critics Arcade AI Game Jam.

  2. August 2026

    Ranked 1st overall in the [CLAUDE & CODEX] Coding Jam 2026 results with a score of 4.000 from a single rating.

    Officialitch.io

Game performance

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itch.io

ReleasedFreeStore page
itch.io rating
Observed
4.0 / 5
as of Nov 3, 2026itch.io

Based on 1 rating.

Not publicly available: Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

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Sources

SourceTypePublishedAccessed
A Rock and a Hard Place on itch.io
itch.io
Store pageNot confirmedNov 3, 2026
[CLAUDE & CODEX] Coding Jam 2026 — results
itch.io
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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