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Tree Appreciator

2026 · Simon Willison · Solo

Made with ClaudeDeveloper Reportedsimonwillison.net ↗PuzzleCasualBrowserVerified

A calm spot-the-difference game played on two procedurally grown 3D trees.

Where to play

Official site tools.simonwillison.net, verified Nov 3, 2026. Linked from the developer's own post on simonwillison.net.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserReleasedFree

    Runs in a desktop or mobile browser. No download.

    Browser (no download) · Desktop · Mobile · Official link verified Nov 3, 2026.

    Play free — official site

About Tree Appreciator

Tree Appreciator is a slow spot-the-difference game. Each round grows two 3D trees from one seed, and the player finds the three small things that differ. Finished pairs are collected in a herbarium, and every third pair is followed by a Connoisseur's round. Simon Willison says he made it in the regular Claude chat interface from one prompt, with no follow-up prompting. His tools colophon credits Claude Opus 5.5 Max. It is free to play in the browser.

spot-the-differencethree-jswebgltreesproceduralone-shot-prompt

How it was built

Verified
ClaudePrimary

Built in the regular Claude chat app (claude.ai), not Claude Code, from a single prompt asking for a three.js game called Tree appreciator that shows two algorithmically generated trees and is about appreciating the differences between them. The developer says no iteration or follow-up prompting was needed. The tools colophon credits commit dafb677 (14 Oct 2026) to Claude Opus 5.5 Max and links the shared transcript.

Development approach

One-shot prompt in the Claude chat app. The result is one static HTML page that uses three.js / WebGL, and it makes no AI calls at runtime. Progress is saved in the browser.

Engine / framework
three.js
Languages
JavaScript, HTML
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“This game required no iteration or follow-up prompting at all—I got the game in a single shot.”
— Simon Willison, The October inflection point for vibe game development

Verification notes: We checked the tool, the one-shot claim and the play link in the developer's post. The model, commit and date come from the tools colophon. We read the features from the game page. The post does not name the model, and the game page does not mention AI.

Development history

  1. Published on tools.simonwillison.net (commit dafb677, credited to Claude Opus 5.5 Max).

  2. Described in the developer's post on vibe game development as built in a single shot in the Claude chat app.

Game performance

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Browser (official site)

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

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Sources

SourceTypePublishedAccessed
The October inflection point for vibe game development
simonwillison.net
DevlogOct 28, 2026Nov 3, 2026
tools.simonwillison.net colophon (tree-appreciator)
tools.simonwillison.net
Official siteNot confirmedNov 3, 2026
Tree Appreciator (game page)
tools.simonwillison.net
Official siteNot confirmedNov 3, 2026
Official game page (language check)
Simon Willison
Official siteNot confirmedNov 3, 2026
Verification: VerifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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