
艾伊萨节点:编程塔防
A hex-grid tower defence game on TapTap where you cannot attack and instead program your towers by combining rule tags; a 聚光灯 2026 jam demo that its developer says was made entirely in TapTap Maker.
Links go to the official store or developer page. Last verified Nov 4, 2026.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- View demo on TapTapTapTapDemo · Store page title reads "艾伊萨节点:编程塔防测试" ("test") and offers a trial ("试玩 DEMO"); listed in TapTap's 创意工坊 sectionFree
Install through the TapTap app.
Mobile · Desktop · TapTap
About 艾伊萨节点:编程塔防
A Chinese-language strategy game released as a test build on TapTap, a demo entered in TapTap's 聚光灯 2026 21-day game-creation challenge, whose theme was 涌现 ("emergence"). The description introduces AIISANODE: you are a researcher trapped in a future sandbox while a runaway AI floods in from all sides. You cannot attack yourself and can only move, place towers and edit rules, fitting towers with tags (词条) that combine into new behaviours, such as bullets that pierce, fire that sets tiles alight, poison on the enemies' route, or towers that work together, on an out-of-control hexagonal battlefield. In the creator note the team says they wanted tags to combine freely rather than making players memorise a big table, interactions that are fun but understandable, and a changing battlefield that still leaves clear choices, and admits the systems still need much testing and reworking. The note says the game was made entirely in TapTap Maker's cloud editor; TapTap Maker is TapTap's AI game-making tool, and the developer jokes about taking problems up with 嗒啦啦, Maker's built-in agent. The developer, 禾忧, also made 阿方的旅程 and 出击吧光标 with TapTap Maker. It is a free trial (试玩 DEMO) on Android, iOS and PC.
Screenshots and art
艾伊萨节点:编程塔防 key art · TapTap store artwork
How it was built
Partially verifiedThe creator note on the TapTap page says the game was made entirely in TapTap Maker's cloud version ("全程使用taptapmaker云端制作") and invites feedback, joking that the developer will have a word with 嗒啦啦, Maker's built-in agent. The note does not say what the AI did or how much of the code it wrote.
- OfficialTapTap files the game under its "TapTap制造" and "聚光灯GameJam" tags and shows the 聚光灯 2026 21-day challenge banner. — TapTap
A 21-day jam demo built in TapTap Maker's cloud editor, per the creator note. The team describes the design goals as freely combinable tags, understandable interactions and a battlefield that changes while keeping clear strategic choices, and says the rules will need many rounds of testing and reworking.
- Engine / framework
- Not disclosed (made with TapTap Maker)
- Languages
- Not disclosed
- Team size
- Not disclosed
- Initial build time
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
Verification notes: AI use and the tool come from the creator note on the TapTap page, which says the game was made entirely with TapTap Maker's cloud version; it does not say how much of the code AI wrote, so the game is recorded as AI-assisted, as for the same developer's 出击吧光标. The page lists 禾忧 as developer (the same TapTap developer page as 阿方的旅程 and 出击吧光标) and three official accounts: 禾忧 (TapTap badge "《艾伊萨节点:编程塔防》制作人", producer), NieR ("《艾伊萨节点:编程塔防》策划/运营", design and operations) and 阿罗哈利路亚 ("聚光灯GameJam 开发者"); the note is written as "we". Team size is not stated, so it is not recorded. Supplier (上海创巴科技有限公司), tags (聚光灯GameJam, TapTap制造, 策略, 塔防), the 聚光灯 2026 21-day challenge banner, the game description, first-publication time (20 Oct 2026, 13:45 China time, page data), rating, followers and platforms from the TapTap page. The page's "Android 正式上线日期" (14 Jan 2026) is a date shared by many TapTap制造 pages and is not used. A pinned feedback post on the page says the game cannot be updated while the challenge is being judged. The page also says this level was created from the TapTap game 策略游戏合集(TapTap测试版); the supplier may belong to that parent collection rather than to this developer. The runaway AI is the game's story; nothing on the page describes AI-generated content during play. Challenge results were not checked. The page's 热度 (heat) figure is not recorded because it is not confirmed to be downloads. No source outside TapTap was found.
Development history
First published on TapTap (13:45 China time, page data) as an entry in TapTap's 21-day 聚光灯 2026 game-creation challenge.
OfficialTapTap
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
TapTap
TapTap's structured data lists a price of 0 (CNY). Whether the game has ads or paid features is not stated on the page.
Reviews & rankings
Not yet reviewed by our editors.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| 艾伊萨节点:编程塔防 on TapTap TapTap · Chinese (Simplified) | Store page | Oct 20, 2026 | Nov 3, 2026 |
| Official game page (language check) TapTap | Official site | Not confirmed | Nov 3, 2026 |





