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Rip N Ship Simulator store artwork

Rip N Ship Simulator

2026 · Copixel Studios · Also known as Rip N Ship

Open card packs on stream, ship orders and grow a basement card shop.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • SteamEarly access · Early Access; the developer estimates 6 to 12 months before full release$12.99

    Download through the Steam app. A free Steam account is required.

    Desktop · Steam

    View on Steam

About Rip N Ship Simulator

A 2D pixel-art simulation game about streaming card-pack openings: you build a following, open packs for viewers, manage live orders and grow a basement setup into a full rip-and-ship operation. The developer, copixel, says on the itch.io forum that they built it in three weeks with ChatGPT Codex writing the code, using TypeScript, Phaser 3 and Electron. It is in Early Access on Steam from Copixel Studios; it was first shared on itch.io, which now points to Steam.

trading-cardsstreamingincrementalpixel-artearly-access

Screenshots and art

Rip N Ship Simulator key art · Steam store artwork

Rip N Ship Simulator store artwork
Rip N Ship Simulator key art · 1 / 5

How it was built

Partially verified
CodexPrimary

The developer says ChatGPT Codex wrote the game's code over about three weeks. The itch.io AI disclosure also lists AI help with code, graphics, sounds and text; the Steam disclosure says generative AI made some artwork for the in-game Oddkin card collection, and that Streamer Mode chat is scripted, not AI-generated.

Supporting evidence
  • Developeritch.io AI disclosure: AI Assisted — Code, Graphics, Sounds, Text. — itch.io
  • DeveloperSteam AI disclosure covers artwork in the Oddkin card collection only; it does not mention code. — Steam
Development approach

Code written by ChatGPT Codex in about three weeks, per the developer; built with Vite, TypeScript, Phaser 3 and Electron.

Engine / framework
Phaser
Languages
TypeScript
Team size
Not disclosed
Development time
3 weeksDeveloper Reporteditch.io community (copixel)
Development cost
Not disclosed
AI-written code
Not disclosed
“I developed Rip N Ship in just 3 weeks by using ChatGPT Codex to write the code”
— Copixel Studios, I Coded an Indie Game in 3 Weeks Using ONLY ChatGPT Codex (And It's Addictive)

Verification notes: Code claim from the developer's own itch.io forum post and the itch.io AI disclosure; release date, Early Access status and developer from the Steam store page. The Steam disclosure mentions AI art only. The itch.io page links this Steam app.

Development history

  1. Developer announces the game on the itch.io forum, with a free web demo and a $6.99 paid version on itch.io.

  2. Released in Early Access on Steam as Rip N Ship Simulator.

    OfficialSteam
  3. 2026

    The itch.io page says the game has moved to Steam and links the Steam store page.

    Developeritch.io

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Steam

Early access (Early Access; the developer estimates 6 to 12 months before full release)$12.99Store page

US$12.99 on the Steam store (US region) when checked. Windows only.

Concurrent players
Observed
1
as of Nov 3, 2026Valve

Players online at our snapshot on 3 Nov 2026 from the Steam Web API. One reading, not a peak or a total.

Steam reviews
Observed
30
as of Nov 3, 2026Steam

All reviews, all languages, as shown on the store page.

Positive Steam reviews
Observed
90%
as of Nov 3, 2026Steam
All-time peak concurrent players
Not disclosed

Not publicly available: Estimated owners, Gross revenue.

Sales & revenue (all platforms)

Copies sold
Not disclosed

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Community rating
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Ranking positions
Player reviews

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Sources

SourceTypePublishedAccessed
I Coded an Indie Game in 3 Weeks Using ONLY ChatGPT Codex (And It's Addictive)
itch.io community (copixel)
Social postJun 16, 2026Nov 3, 2026
Rip N Ship on itch.io
itch.io
Store pageNot confirmedNov 3, 2026
Rip N Ship Simulator on Steam
Steam
Store pageNot confirmedNov 3, 2026
Steam Web API: current players (app 4996450)
Valve
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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