
四元工坊
A relaxed elemental alchemy simulation with slightly hardcore rules on TapTap, made for the 聚光灯 2026 jam; the team's programmer says all of its code was written by TapTap Maker's agent, while the art was drawn by hand.
Links go to the official store or developer page. Last verified Nov 4, 2026.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- View demo on TapTapTapTapDemo · Store page is labelled 测试 ("test") and offers a trial ("试玩 DEMO", "TapTap PC端 试玩DEMO")Free
Install through the TapTap app.
Mobile · Desktop · TapTap
About 四元工坊
A Chinese-language alchemy simulation released as a test build on TapTap, made by 旧世界工作室 for TapTap's 聚光灯 (Spotlight) 2026 21-day game-creation challenge; the creator note calls it the studio's first complete game. The description sets it in a magic research institute, the Magic Tower (魔塔), that has lost much of its strength after an incident. Short of talent, you stumble on a way to break matter down into the four elements, and as word of your research spreads, superiors, juniors and colleagues send you commissions to solve their needs with what you create. By your rules, earth, air, water and fire can give rise to all things under different conditions, some of them with special powers; you take sulphur, mercury and salt as your basic element sources and build a vessel that adjusts heat, pressure and moisture. The description calls it relaxed in style but slightly hardcore in its rules. In the creator note the team's lead and programmer, 轩月, says all of the game's code was done by TapTap Maker's agent and that it was the first time they developed fully with AI tools; the artist says they drew the UI, icons and characters from scratch in a fully hand-drawn flat style. The setting comes from a world the studio has been writing for a long time. It is a free trial (试玩 DEMO) on Android, iOS and PC.
Screenshots and art
四元工坊 key art · TapTap store screenshot
How it was built
Partially verifiedIn the creator note on the TapTap page, 轩月, who introduces themselves as the team lead of 旧世界工作室 and nominally the game's programmer, writes that all of the game's code was done by TapTap Maker's agent ("本游戏的代码部分全部由TapTap制造的智能体完成") and that AI tools gave the team's ideas more room to happen. It was the first time they developed with AI tools for the whole project: they had been ready to take over the coding by hand at any moment, but never ran into a case that needed it. The art is credited to the team's artist, who says they drew the UI, icons, characters and items from scratch in a fully hand-drawn flat style. No model is named.
- OfficialTapTap files the game under its "TapTap制造" and "聚光灯GameJam" tags and shows the 2026 聚光灯 21-day challenge banner; one of the page's official accounts carries the "TapTap制造创作者" (TapTap Maker creator) badge. — TapTap
Made by a team for the 21-day 聚光灯 2026 challenge, per the creator note: the programmer says TapTap Maker's agent wrote all of the code and that no manual takeover was needed; the artist drew the UI, icons and characters by hand; a writer handled the story text and operations. The setting comes from a world the studio wrote earlier and plans to keep building on.
Verification notes: AI use and the tool come from the creator note on the TapTap page, in which the team's lead and programmer 轩月 says all of the game's code was done by TapTap Maker's agent ("代码部分全部由TapTap制造的智能体完成"); it is recorded as vibe-coded with a 100% AI code share on that statement. The same note credits the art to the team's artist (signed 美工qq), who says the UI, icons and characters were drawn by hand. Team size: the writer (唐衣) thanks "the other three" members of the team ("感谢团队其他三人"), so the team is recorded as four people; the page also lists four official accounts (producer/programming/music, two design accounts, art). The note calls this the studio's first complete game, made for the 2026 聚光灯 21-day challenge. Developer 旧世界工作室, tags (聚光灯GameJam, TapTap制造, 模拟), the challenge banner, the game description, first-publication time (16 Oct 2026, 19:41 China time, page data; the page's "Android 正式上线日期" also reads 2026-10-16), followers and platforms from the TapTap page. The supplier field shows an individual's name and is not recorded. The page marks the game as not needing an internet connection and lists no language. The page shows 1 review but no score yet, so no rating is recorded. The gameplay summary comes from the store text; the game itself was not run. Nothing on the page describes AI-generated content during play. Challenge results were not checked. The page's 热度 (heat) figure is not recorded because it is not confirmed to be downloads. No source outside TapTap was found.
Development history
First published on TapTap (19:41 China time, page data) as an entry in TapTap's 21-day 聚光灯 2026 game-creation challenge.
OfficialTapTap
Game performance
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TapTap
TapTap's structured data lists a price of 0 (CNY). Whether the game has ads or paid features is not stated on the page.
Not publicly available: TapTap rating.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| 四元工坊 on TapTap TapTap · Chinese (Simplified) | Store page | Oct 16, 2026 | Nov 3, 2026 |
| Official game page (language check) TapTap | Official site | Not confirmed | Nov 3, 2026 |
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