
Stellar Outpost
An idle space-mining game for iPhone and iPad: tap an asteroid, automate a fleet and prestige for permanent boosts.
Links go to the official store or developer page. Last verified Nov 3, 2026.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- View on the App StoreApp StoreReleasedFree-to-Play
Install from Apple's App Store on an iPhone or iPad.
Mobile · Apple App Store
About Stellar Outpost
An idle game about building a space-mining operation. You tap a drifting asteroid to mine stardust, then spend it on Mining Drones, Cargo Haulers and Space Stations that keep producing while you are away; offline earnings wait for you when you come back, and bonus comets drift by to be caught. Prestiging trades your progress for Void Crystals and a lasting production boost. A July 2026 update added eight named sectors revealed as you prestige, a second prestige tier (Ascension) after 15 prestiges, Void Ore earned only through skill and luck, a second mini-game, Core Sync, alongside Star Rush, a cosmetic theme shop and 512 achievements; an August update added a global leaderboard. It is free with ads, and optional one-time purchases remove the banner ad or add a permanent production boost. The person who shared it on r/aigamedev calls it the first app they have built, says they have no coding background and made it with Claude as “essentially” their whole dev team.
How it was built
Partially verifiedIn a post on r/aigamedev that links this App Store listing, u/newdevchris says it is the first app they have ever built and shipped, that they have no coding background, and that they worked through the entire thing with Claude (Anthropic's AI) “essentially as my whole dev team”. The post does not say which Claude product or model was used, or how the art was made.
A first app by someone without a coding background, made by working through the whole project with Claude, per the r/aigamedev post. After the first release on 23 Jul 2026 the game grew quickly through App Store updates: a large content update two days later, a global leaderboard and prestige rebalancing on 1 Aug, and optional purchases on 10 Aug.
- Engine / framework
- Not disclosed
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“I don't have a coding background, so I worked through the entire thing with Claude (Anthropic's AI) essentially as my whole dev team.”Verification notes: AI use comes only from a post by u/newdevchris on r/aigamedev, which links this App Store listing. The single-post mirror page failed to load, so the post text was read from the r/aigamedev listing snapshot of 29 Jul 2026 on reddit.sentinel-team.org; the original reddit.com URL was not checked. The tie between the Reddit poster and App Store seller HOTTEST DROPS LLC is not formally confirmed: the post links the listing and speaks of building the app, but the seller's website link (cmferrell2002.github.io) returned a 404 on 3 Nov 2026 and no developer page names the Reddit account. Whether the company is one person is not stated, so no team size is recorded; “my whole dev team” refers to Claude. The post's date is approximate (between the 23 Jul release and the 29 Jul snapshot; the mirror shows it as posted 101 days before 3 Nov 2026); the features it describes match version 1.0.2 of 25 Jul. It also mentions a Dyson Swarm production tier, which the store text does not list. Features, prices, release date, versions, ads label and the English language field from the US App Store listing and Apple's lookup data. On 3 Nov 2026 the App Store showed 5.0 out of 5 from 5 ratings (observed; there is no App Store rating metric, so it is not recorded as one). No source mentions generative AI running in the game.
Development history
Released free on the App Store.
OfficialApple App StoreVersion 1.0.2, “New Frontiers”: eight named sectors, Ascension, Void Ore, the Core Sync mini-game, a cosmetic shop and 512 achievements (up from 30).
OfficialApple App Store- Late July 2026
Shared on r/aigamedev by u/newdevchris as a first app, made without a coding background with Claude as the whole dev team.
Version 1.0.3 adds a global leaderboard for lifetime stardust and slows prestige pacing based on player feedback.
OfficialApple App StoreVersion 1.0.4 adds optional one-time purchases: Remove Ads and a permanent 25% production boost.
OfficialApple App Store
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
App Store (iOS)
Free download with ads (the listing is labelled “Contains Advertising”; version 1.0.4 mentions a banner ad). Optional one-time purchases: Remove Ads at $2.99 and Permanent 25% Production Multiplier at $4.99 (US store, observed 3 Nov 2026). iPhone and iPad; requires iOS 15.0 or later.
Not publicly available: Gross revenue.
Reviews & rankings
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Stellar Outpost - First app created with AI. (r/aigamedev, u/newdevchris; mirror listing snapshot of 29 Jul 2026) Reddit (via reddit.sentinel-team.org archive) | Social post | Not confirmed | Nov 3, 2026 |
| Stellar Outpost on the App Store Apple App Store | Store page | Jul 23, 2026 | Nov 3, 2026 |
- Ads
- The r/aigamedev post (late July 2026) says the game is monetized with optional rewarded ads only, with no forced ads. The App Store listing is labelled “Contains Advertising”, and the notes for version 1.0.4 (10 Aug 2026) say the Remove Ads purchase permanently removes the banner ad. The banner may have been added after the post; no source says when. (Reddit (via reddit.sentinel-team.org archive), Apple App Store)





