VibeGameDB lists 5 games in this group, 45% of the 11 games on the City Building page. Each one has a source for how it was made. The most common engine is No engine (HTML5) (60%). 5 are free or free to play and 0 are paid; 5 can be played in a browser. The most recently added is Wild Fields 1648 (November 2026).
Games
5
Free / paid
5 / 0
Most used engine
No engine (HTML5)
Last updated
Nov 6, 2026
Engines (top 5, where disclosed)
No engine (HTML5)3
Three.js2
Platforms (top 5)
Browser5
GitHub5
All 5 games
Ordered by editorial score, then player rating, then release date. Open a game for its sources.
A small browser city-builder set in ancient Greece: lay paths, feed houses from the agora and buy blessings at the temples. The README says almost all of the code was written by Claude Code.
A cozy fantasy village builder: arrange burrows, halls and orchards so halflings, dwarves, elves, trolls, goblins and a dragon can live together. Made entirely by Claude Code from one prompt.
A real-time strategy game on the Ukrainian steppe in 1648, in one browser tab: raise a Cossack town, train pikemen, musketeers, horsemen and field guns, and burn the rival town halls. The README says the code was written by Claude Opus 5.5.