
Epic Space Battles
A sci-fi fleet auto-battler above Earth, scripted in Godot with Claude Code and Codex.
Links go to the official store or developer page. Last verified Nov 3, 2026.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- View on SteamSteamReleased$4.99
Download through the Steam app. A free Steam account is required.
Desktop · Steam
About Epic Space Battles
Epic Space Battles is a single-player sci-fi fleet auto-battler set in a war above Earth. Your fighters, bombers, carriers and capital ships fight on their own; you choose production, upgrades, one of four combat doctrines and when to use commander abilities, and an Infinite Mode keeps the war going. The developer, Adam Blue of BlueGamer Productions, says he used Claude Code and Codex to script the game in Godot, and the developer's Steam disclosure says generative AI helped with some assets and development code. It is a paid Windows game on Steam.
Screenshots and art
Epic Space Battles key art · Steam store artwork
How it was built
Partially verifiedThe developer says he used Claude Code and Codex to script the game in Godot, after learning to use both on an earlier Gundam RTS. Most of the assets were made with Adobe Firefly, with Earth and Moon imagery from NASA. The developer's Steam disclosure says generative AI assisted with some assets and development code and that nothing is generated during play. The share of AI-written code is not stated.
- DeveloperSteam AI disclosure: generative AI tools assisted with some game assets and development code; the game does not generate AI content during gameplay. No tool is named. — Steam
- DeveloperThe studio site describes an in-house "Development Harness" that coordinates AI development workers such as Codex and Claude, with the studio in control of planning and validation. It does not say which games were made with it. — BlueGamer Productions
Named by the developer alongside Claude Code as one of the two tools used to script the game in Godot.
Kept deliberately small, per the developer, after learning AI-assisted development on an earlier project. Game code scripted in Godot with Claude Code and Codex; most assets made with Adobe Firefly, plus NASA imagery of Earth and the Moon. AI-made content is pre-generated and reviewed; nothing is generated during play.
- Engine / framework
- Godot
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“I used Claude Code and Codex to script in Godot.”Verification notes: The tools come from a post by u/AdamBlue on r/aigamedev, read through a mirror snapshot captured 21 Aug 2026; the original reddit.com URL was not checked. The studio site bluegamerproductions.com (listed as the website on Steam) names Adam Blue as founder, links this Steam app and links an @AdamBlue YouTube channel, which ties the poster to the studio. The site's text was read from its JavaScript bundle because the page renders client-side. The developer's Steam AI disclosure confirms AI-assisted code but names no tool. Release date, price, platform and languages from the Steam store API; review count from the store page. The studio site describes the game as real-time strategy while the Steam page calls it an auto-battler; the Steam description is used here. Team size is not stated.
Development history
- August 2026
The developer announces the Steam page on r/aigamedev and says Claude Code and Codex scripted the game.
Released on Steam for Windows.
OfficialSteam
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
Steam
US$4.99 on the Steam store API (US region, no discount) on 3 Nov 2026. Windows only.
All reviews as shown on the store page. Too few for Steam to show a score.
Not publicly available: Concurrent players, Positive Steam reviews, Estimated owners, Gross revenue.
Sales & revenue (all platforms)
Reviews & rankings
Not yet reviewed by our editors.
Prototype: your vote is kept only in this browser and is not counted anywhere.
Not currently ranked.
No player reviews yet.
Prototype: reviews are stored in your browser only and are not published or sent to a server. Reviews are shown in the language they were written in.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Epic Space Battles on Steam Steam | Store page | Not confirmed | Nov 3, 2026 |
| Epic Space Battles is my first game on Steam (r/aigamedev, u/AdamBlue; mirror snapshot) Reddit (via reddit.sentinel-team.org archive) | Social post | Not confirmed | Nov 3, 2026 |
| BlueGamer Productions — official site BlueGamer Productions | Official site | Not confirmed | Nov 3, 2026 |





