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Nova Lancer preview image

Nova Lancer

hiyaman · Solo

Made with ClaudeDeveloper Reportedhiyaman ↗Made with CodexDeveloper Reportedhiyaman ↗ActionArcadeitch.ioPartially verified

A short vertical-scrolling shmup whose code, art and music were made by Claude and Codex.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioReleasedFree

    Plays in the browser on itch.io. No download.

    Browser (no download) · itch.io

    Play free — itch.io

About Nova Lancer

A free vertical-scrolling arcade shoot 'em up that runs in the browser on itch.io, with three stages, three bosses, two switchable weapons, chain and graze scoring, and touch controls for phones. The developer, hiyaman, says on the itch.io page that AI wrote the code, the pixel art, the music and sound effects and part of the dialogue, while they decided the concept, character, lines and overall design. A devlog says Anthropic's Claude was the lead developer and OpenAI's Codex built the sound engine, drew the portrait and reviewed Claude's code.

shmupbullet-hellpixel-artchiptuneshort

How it was built

Partially verified
ClaudePrimary

Lead developer per the developer's devlog: built the stages, bosses, weapons and scoring, tested changes in a browser and packaged the game for itch.io. The product (e.g. Claude Code) and model version are not named.

Supporting evidence
  • Developeritch.io AI disclosure: AI Assisted — Code, Graphics, Sounds, Text; names Claude and Codex. — itch.io
CodexSecondary

Per the devlog: synthesized the music and sound effects in code, drew the pixel-art portrait and reviewed Claude's code. The product and model version are not named.

Development approach

The developer, who says they cannot code, directed two AIs: Claude as lead developer and Codex for audio, a portrait and code review. The developer decided the concept, character, lines and overall design.

Engine / framework
None (single HTML file)
Languages
Not disclosed
Team size
1 (solo)Developer Reportedhiyaman
Initial build time
About seven daysDeveloper Reportedhiyaman
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“I can't code. So I made a shmup with two AIs: Claude and Codex”
— hiyaman, I can't code. So I made a shmup with two AIs: Claude and Codex

Verification notes: AI use from the itch.io AI disclosure and the developer's devlog. itch.io shows only relative dates (published 5 days before 2026-11-03), so the release date is approximate. Languages from the devlog; the in-game switch was not checked. AI also made the art and audio.

Development history

  1. Late October 2026

    Released free on itch.io (HTML5), about seven days after work began, per the developer's devlog.

Game performance

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itch.io

ReleasedFreeStore page

Free to play in the browser; optional donation.

No public metrics recorded for this listing.

Not publicly available: itch.io rating, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

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Ranking positions

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Player reviews

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Sources

SourceTypePublishedAccessed
Nova Lancer on itch.io
itch.io
Store pageNot confirmedNov 3, 2026
I can't code. So I made a shmup with two AIs: Claude and Codex
hiyaman
DevlogNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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