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Quasar Saz gameplay: Zara battles the Dissonance King
ViralTrending

Quasar Saz

2026 · Caleb Leak · Solo

Made with Claude CodeDeveloper ReportedGitHub ↗ArcadeActionGitHubVerified

A cosmic arcade shooter whose "designer" was a dog typing on a keyboard.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • GitHubReleased · v1.0 (unedited) and v1.1 (human fixes) buildsFree

    Download from the GitHub releases page.

    Desktop · Official link verified Nov 3, 2026.

    View on GitHub

About Quasar Saz

A wave-based arcade shooter: an alien named Zara fights corrupted sound with a stringed instrument, the saz, across six waves and a boss. The design brief came from Momo, a small dog whose random keystrokes were fed to Claude Code, which was told to treat them as instructions from an eccentric designer and never dismiss them as gibberish. Claude Code wrote the code, drew the graphics procedurally and synthesized the audio, using tools to screenshot and playtest its own builds. Caleb Leak, who set up the system, published the untouched version (v1.0) and a version with human bug fixes (v1.1).

shootergodotprocedural-audioexperiment

How it was built

Verified

Interpreted the dog's keystrokes as design direction and wrote all the code, drew the graphics procedurally and synthesized the audio (README).

Developer Reportedcleak/quasar-saz
Supporting evidence
  • DeveloperThe blog post describes the setup and the tools Claude Code used to screenshot, playtest and lint its own builds. — calebleak.com
Development approach

Keystrokes from a Bluetooth keyboard passed through a filter to Claude Code, which treated them as a design brief with a minimum-requirements checklist and had tools to screenshot, playtest and lint the Godot project. The developer writes that "the bottleneck in AI-assisted development isn't the quality of your ideas - it's the quality of your feedback loops."

Engine / framework
Godot 4.6 (C#, .NET 8)
Languages
C#, GLSL
Team size
Not disclosed
Initial build time
Typically 1–2 hours per game from first keystroke to playable build (not stated for this game specifically)Developer Reportedcalebleak.com
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed

Verification notes: Tool, engine and process checked in the developer's blog and repository README. Release date from the GitHub release list (year from the blog post date).

Reported popularity

Popularity labels are only shown with a source. Press reports describe attention; they are not player counts.

  • Viral

    The project was covered internationally, including by PC Gamer and GIGAZINE, as the game a dog vibe-coded.

    ObservedGIGAZINEPublished Feb 25, 2026
  • Trending

    3DNews reported on the dog Momo whose keystrokes were fed to Claude Code, naming Quasar Saz as the resulting Godot game.

    Observed3DNewsPublished Feb 25, 2026
  • Trending

    Analytics India Magazine covered Caleb Leak's setup for having his dog vibe code games with Claude Code, noting the project was trending on Hacker News and naming Quasar Saz as the most recent game.

    ObservedAnalytics India MagazinePublished Feb 25, 2026
  • Trending

    TECHBOOK reported on the dog whose keyboard input Claude Code turned into video games, including the concept for Quasar Saz.

    ObservedTECHBOOKPublished Mar 4, 2026

Viral: Independent press reported rapid, widespread social sharing. Each claim links to the article and its publication date. Trending: Rising attention: a documented press report, or a high trend score from observed signals (sample values in this prototype).

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

GitHub

Released (v1.0 (unedited) and v1.1 (human fixes) builds)FreeStore page

No public metrics recorded for this listing.

Not publicly available: GitHub stars.

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Sources

SourceTypePublishedAccessed
I Taught My Dog to Vibe Code Games
calebleak.com
DevlogFeb 23, 2026Nov 3, 2026
cleak/quasar-saz
GitHub
RepositoryNot confirmedNov 3, 2026
AI-powered vibe coding allows dogs to develop games
GIGAZINE
PressFeb 25, 2026Nov 3, 2026
'I taught my dog to vibe code games'
PC Gamer
PressNot confirmedNov 3, 2026
Геймдев для всех: собака с помощью Anthropic Claude Code написала компьютерную игру
3DNews · ru
PressFeb 25, 2026Nov 3, 2026
Engineer Teaches His Dog to Vibe Code Games Using Claude Code
Analytics India Magazine
PressFeb 25, 2026Nov 3, 2026
Dieser Hund programmiert jetzt Videospiele
TECHBOOK · de
PressMar 4, 2026Nov 3, 2026
Verification: VerifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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