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Second Tail preview image

Second Tail

para1992 · Solo

Made with ClaudeDeveloper Reportedpara1992 ↗Made with CodexDeveloper Reportedpara1992 ↗AdventureActionitch.ioPartially verified

Two pet rats try to find their way home through a rainy city.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioDemo · Early demo, in development (v0.5.2)Free

    Plays in the browser on itch.io. No download.

    Browser (no download) · Desktop · para1992

    View demo on itch.io

About Second Tail

A 2D platformer adventure about two pet rats, Sal and Ben, left alone in a large rainy city after their owner never returns. You switch between them: Sal can double jump and climb, Ben can dash and ram, and the route home includes boss fights. The developer says on the itch.io page that the code was written with Claude and Codex agents, directed and reviewed by the developer, and that AI was also used for art, story drafts and some music. It is an early free demo made in Unity 6, playable in the browser or downloadable for Windows on itch.io.

platformerratsanimalsboss-battlestory-richdemounity

How it was built

Partially verified
ClaudePrimary

itch.io "How it was made": the code was written with Claude (Anthropic) and Codex (OpenAI) agents, directed and reviewed by the developer. Story and dialogue were drafted with Claude from the developer's outline and then edited by the developer. The page does not say which Claude product was used.

Developer ReportedSecond Tail on itch.io
CodexSecondary

itch.io "How it was made": Codex (OpenAI) agents were used alongside Claude to write the code. The split between the two is not stated.

Developer ReportedSecond Tail on itch.io
Development approach

One developer directing and reviewing AI coding agents. Characters, creatures and story illustrations were generated with AI image tools, then cut into parts and animated in code. Music combines CC0 Freesound recordings with tracks and effects generated with Suno.

Engine / framework
Unity
Languages
Not disclosed
Team size
1 (solo)Developer Reportedpara1992
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“Code: written with Claude (Anthropic) and Codex (OpenAI) agents, directed and reviewed by the developer.”
— para1992, Second Tail on itch.io

Verification notes: AI use, engine, platforms, version and languages from the developer's itch.io page ("One developer working with AI agents"). The page shows only relative dates (published 12 days before the check), so the release date is approximate. The game was not run.

Development history

  1. October 2026

    Free early demo published on itch.io (about 22 October, per itch's relative date).

    Observedpara1992
  2. November 2026

    Demo updated to v0.5.2.

    Observedpara1992

Game performance

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itch.io

Demo (Early demo, in development (v0.5.2))FreeStore page
Downloads
Not disclosed
itch.io rating
Observed
5.0 / 5
as of Nov 3, 2026para1992

Based on 1 rating.

Not publicly available: Gross revenue.

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Sources

SourceTypePublishedAccessed
Second Tail on itch.io
para1992
Store pageNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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