Sunderbound key art · Preview image published on the official page
Sunderbound
A text RPG about a rookie dungeon hunter, built in Twine with Claude Code.
- Genre
- RPG
- Developer
- Singarti
- Release date
- Price
- FreePlayable now
- Languages
- EnglishEnglishas of Nov 3, 2026itch.io
The itch.io page lists English as the only language; not checked in the game.
- Development method
- AI-Assisted
- AI coding tools
- Claude Code
Links go to the official store or developer page. Last verified Nov 3, 2026.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — itch.ioitch.ioEarly access · In development (v0.1.1)Free
Plays in the browser on itch.io. No download.
Browser (no download) · itch.io
About Sunderbound
A browser text RPG and interactive fiction game: you play a rookie hunter clearing portal dungeons in a city, and a run can change your character's body and mind. Version 0.1.0 is a vertical slice with one dungeon, three playable races, the first story act, a simple combo combat system and multiple endings. The developer says the narrative is their own and that the game's frameworks, systems and structure are co-written with Claude Code. It is free to play in the browser on itch.io and is still in development.
How it was built
Partially verifiedThe developer says the game frameworks, systems and structure are co-written with Claude Code, and the itch.io page lists Claude Code among the tools used. The narrative and writing are the developer's own. The itch.io AI disclosure tags are "AI Assisted", "Code" and "Text".
- Developeritch.io page: AI disclosure tags Code and Text; "Used Tools: Twine, Visual Studio Code, Claude Code". — itch.io
Twine game whose narrative is written by the developer, with frameworks, systems and structure co-written with Claude Code.
- Engine / framework
- Twine
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“The game frameworks, systems and structure are co-written with Claude Code.”Verification notes: AI use from the developer's 0.1.0 devlog and the itch.io AI disclosure; release date from the devlog post date (itch.io shows only relative dates). The itch.io page states an MIT code licence but links no repository, so the game is not marked open source. Not run in a browser by us.
Development history
First public release (v0.1.0), a vertical slice with one dungeon and the first story act.
DeveloperSingarti
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
itch.io
Not publicly available: Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
Not yet reviewed by our editors.
Prototype: your vote is kept only in this browser and is not counted anywhere.
No player reviews yet.
Prototype: reviews are stored in your browser only and are not published or sent to a server. Reviews are shown in the language they were written in.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Sunderbound on itch.io itch.io | Store page | Not confirmed | Nov 3, 2026 |
| Sunderbound 0.1.0: First Public Release Singarti | Devlog | Oct 30, 2026 | Nov 3, 2026 |
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