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Partially verifieditch.io

Sunderbound

A text RPG about a rookie dungeon hunter, built in Twine with Claude Code.

Genre
RPG
Developer
Singarti
Release date
Price
FreePlayable now
Languages
EnglishEnglish
Developer Reportedas of Nov 3, 2026itch.io

The itch.io page lists English as the only language; not checked in the game.

Development method
AI-Assisted
AI coding tools
Claude Code

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioEarly access · In development (v0.1.1)Free

    Plays in the browser on itch.io. No download.

    Browser (no download) · itch.io

    Play free — itch.io

About Sunderbound

A browser text RPG and interactive fiction game: you play a rookie hunter clearing portal dungeons in a city, and a run can change your character's body and mind. Version 0.1.0 is a vertical slice with one dungeon, three playable races, the first story act, a simple combo combat system and multiple endings. The developer says the narrative is their own and that the game's frameworks, systems and structure are co-written with Claude Code. It is free to play in the browser on itch.io and is still in development.

twineinteractive-fictionurban-fantasytransformationbrowser

How it was built

Partially verified

The developer says the game frameworks, systems and structure are co-written with Claude Code, and the itch.io page lists Claude Code among the tools used. The narrative and writing are the developer's own. The itch.io AI disclosure tags are "AI Assisted", "Code" and "Text".

Supporting evidence
  • Developeritch.io page: AI disclosure tags Code and Text; "Used Tools: Twine, Visual Studio Code, Claude Code". — itch.io
Development approach

Twine game whose narrative is written by the developer, with frameworks, systems and structure co-written with Claude Code.

Engine / framework
Twine
Languages
Not disclosed
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“The game frameworks, systems and structure are co-written with Claude Code.”
— Singarti, Sunderbound 0.1.0: First Public Release

Verification notes: AI use from the developer's 0.1.0 devlog and the itch.io AI disclosure; release date from the devlog post date (itch.io shows only relative dates). The itch.io page states an MIT code licence but links no repository, so the game is not marked open source. Not run in a browser by us.

Development history

  1. First public release (v0.1.0), a vertical slice with one dungeon and the first story act.

    DeveloperSingarti

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

Early access (In development (v0.1.1))FreeStore page
itch.io rating
Observed
5.0 / 5
as of Nov 3, 2026itch.io

Based on 2 ratings.

Not publicly available: Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Community rating
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Ranking positions
Player reviews

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Sources

SourceTypePublishedAccessed
Sunderbound on itch.io
itch.io
Store pageNot confirmedNov 3, 2026
Sunderbound 0.1.0: First Public Release
Singarti
DevlogOct 30, 2026Nov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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