
Tiny Skies
Fly a biplane, a magic carpet or a boat around a tiny world and save it from the moon.
Official site tinyskies.vercel.app, verified Nov 3, 2026. Entry URL in the official Vibe Jam 2026 games data; the game's title screen credits Danny Limanseta and the page carries the jam's required widget.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — official siteBrowserReleasedFree
Runs in a desktop or mobile browser. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About Tiny Skies
A cosy multiplayer exploration game in the browser. You fly a biplane, ride a magic carpet or sail a boat around a small world, lighting five eternal braziers before the moon brings the end. Developer Danny Limanseta says the aim was a multiplayer game where players just hang out instead of fighting. The game was made for the Cursor Vibe Jam 2026, whose rules required at least 90% AI-written code, and it won the “Most Polished” special award. Both the official submission and the game's own lobby credits say it was built with Cursor; the credits also name Suno for music, ElevenLabs for sound effects and Tripo3D for 3D assets. Free, with no login, on desktop and mobile browsers.
How it was built
VerifiedThe game's lobby credits read “Built with Cursor”, alongside Suno (music), ElevenLabs (sound effects) and Tripo3D (3D assets). The official jam submission also names Cursor. Which model was used inside Cursor is not stated.
- DeveloperOfficial Vibe Jam 2026 data: the entrant lists Cursor and answers Yes to the AI-written field; jam rule 3 required at least 90% AI-written code. — Vibe Jam
Built with Cursor for the Cursor Vibe Jam 2026 on Three.js. Music, sound effects and 3D models were also made with AI tools (Suno, ElevenLabs, Tripo3D), per the in-game credits.
- Engine / framework
- Three.js
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“I've always wanted to make a cosy multiplayer game where players aren't trying to kill each other, just chill, hang out, and have fun.”Verification notes: Tool from two developer sources: the lobby credits in the game's own code (“Built with Cursor”) and the entrant's answers in the official Vibe Jam 2026 games data; rule 3 on the jam page requires at least 90% AI-written code. Award and final rank (7) from the official data and the organizer's winners post of 17 Jun 2026. Developer name from the game's title screen (“By Danny Limanseta”) and the X profile @DannyLimanseta (display name Danny Limanseta, bio “I make games with AI”), the handle the official data and the winners post give for the entrant. Team size and release date are not stated; the jam submission is dated 28 Apr 2026. The jam page's widget counter showed 21,068 plays on 3 Nov 2026 (observed; sessions, not players or downloads, so not recorded as a metric). No Steam release was found.
Development history
Entered in the Cursor Vibe Jam 2026 (submission date in the official games data); the jam required at least 90% AI-written code.
Wins the “Most Polished” special award, one of 12 special prizes the jam page lists at $1,000 each; final rank 7 in the official games data.
Game performance
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Browser (official site)
No public metrics recorded for this listing.
Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
Not yet reviewed by our editors.
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Not currently ranked.
No player reviews yet.
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Cursor Vibe Jam 2026 — rules, prizes and game stats Vibe Jam (Pieter Levels) | Official site | Not confirmed | Nov 3, 2026 |
| Vibe Jam 2026 games data (entrant submissions, final rank, awards) Vibe Jam | Official site | Not confirmed | Nov 3, 2026 |
| Vibe Jam 2026 winners and how the games are getting close to real production quality levels.io (Pieter Levels, organizer) | Official site | Jun 17, 2026 | Nov 3, 2026 |
| Tiny Skies (game page and in-game credits) Danny Limanseta | Official site | Not confirmed | Nov 3, 2026 |
| Official game page (language check) Danny Limanseta | Official site | Not confirmed | Nov 3, 2026 |





