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Abnegate

2026 · Abnegate

Explore the abandoned Frosty Hollow mall, capture the spirits that haunt it and gain abilities to reach new areas. A browser demo built as one HTML file with Claude.

Where to play

Links go to the official store or developer page. Last verified Nov 8, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioDemo · Free demo; the developer says the full game is comingFree

    Plays in the browser on itch.io. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    View demo on itch.io

About Abnegate

Abnegate is a short 2D action-adventure demo for the browser. You enter the abandoned Frosty Hollow mall to find out why no one has ever come out, and capture the spirits that haunt it. Per the developer, each type of ghost has its own capture pattern and there are unique boss battles, and you gain abilities that open gated areas; the developer would not call it a Metroidvania. The story is light and told mostly through play and still images, with little text. The developer names Ghostbusters and Luigi's Mansion as inspirations. The workflow, per the developer: the ideas went into ChatGPT to shape a complete game design document, and that document went to Claude with the request to build one self-contained HTML file; after one session there was a playable version, followed by playtesting and changes. It is best played with a controller; the developer says mobile controls are not ready yet. A free demo on itch.io; the developer says the full game is coming.

ghostsmall2datmosphericcreepycontrollersingle-filedemobrowser

How it was built

Partially verified
ClaudePrimary

In a post on r/aigamedev (6 Nov 2026, UTC) the developer writes: “The game was built as a single html file using Claude.” Describing the workflow: “Once I had the full game design doc entirely finished, I took that over to Claude. I told Claude I wanted it to build me a single contained HTML file using my GDD. I'm using a Claude pro subscription and set it to max for this step. After that single session I had a fully playable version.” Playtesting and changes followed, using medium or low effort for simple changes such as enemy counts and max for graphical changes. No model is named.

ChatGPTSecondary

Used for the design document, not the code: “I dumped all my ideas into ChatGPT to help form a cohesive game design document. I told it to give me a list of everything that needs to be decided before building.”

Development approach

A complete game design document was shaped with ChatGPT; Claude then built the game as one self-contained HTML file from that document in a single session, and the developer playtested and asked for changes. The itch.io build is one HTML file of about 360 KB that loads no outside scripts apart from itch.io's own player script and calls no AI services.

Engine / framework
None (single HTML file)
Languages
JavaScript
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“I told Claude I wanted it to build me a single contained HTML file using my GDD.”
— Abnegate, Abnegate (demo playable in browser) (r/aigamedev)

Verification notes: AI use and workflow from the post by u/Abnegatethehate on r/aigamedev (6 Nov 2026, 14:22 UTC), read from the Arctic Shift Reddit archive on 8 Nov 2026; the post links the itch.io page. Setting, length, controller advice and genre from the itch.io page, re-read on 8 Nov 2026 (published 3 Nov 2026, 13:47 UTC; updated 6 Nov 2026; status Released, HTML5; tags include Horror and Creepy; AI disclosure “AI Assisted”). The page says “Full game coming soon”, so the listing is recorded as a demo. Ghostbusters and Luigi's Mansion are named by the developer as inspirations; the game file contains no Ghostbusters or Luigi's Mansion names, so no IP notice is added. The post does not give a share of AI-written code; it says Claude built the game file from the design document. The HTML file was checked and contains no AI service addresses. Team size and location are not stated. itch.io shows no rating or download count. The game was not played.

Development history

  1. The demo is published on itch.io (13:47 UTC).

    Observeditch.io
  2. The developer shares the demo and the ChatGPT-to-Claude workflow on r/aigamedev.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

Demo (Free demo; the developer says the full game is coming)FreeStore page

Free in the browser (HTML5); best played with a controller. The page accepts optional support.

Downloads
Not disclosed

Not publicly available: itch.io rating, Gross revenue.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
Abnegate (demo playable in browser) (r/aigamedev)
Reddit (u/Abnegatethehate)
Social postNov 6, 2026Nov 3, 2026
Abnegate by Abnegate
itch.io
Store pageNov 3, 2026Nov 3, 2026
Official game page (language check)
Abnegate
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 8, 2026OfficialDeveloperThird-PartyObservedUnverified
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