
Don't Get Caught by the Teacher!
An online party game: one player teaches the class while the others try to eat their snacks without getting caught.
Links go to the official store or developer page. Last verified Nov 3, 2026.
Where to play
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- View on SteamSteamReleased$0.99
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Desktop · Steam
About Don't Get Caught by the Teacher!
Don't Get Caught by the Teacher! is a first-person asymmetric multiplayer party game. One player is the teacher, who has a lesson to get through; everyone else is a student whose goal is to eat as many of the snacks they bought before class as possible without being noticed. Every snack goes through stages, from opening the packet to chewing and swallowing, and different snacks take different times, make different amounts of noise and score differently, so stuffing more into your mouth pays more but leaves you exposed for longer. Sound matters: packets, chewing and the players' own voices over voice chat can all give you away, and a student called on with food in their mouth has to answer out loud. The teacher must split attention between the lesson and the class, can turn round, call on someone or throw chalk, and accusing an innocent student has consequences; during recess the teacher can shorten or lengthen the next lesson. Students can pass snacks to each other or cause distractions, but in the end each plays for the highest score. Matches start with a trip to the school shop. The developer, mofishya, says in the Steam AI disclosure that apart from the gameplay design and some sound effects and art assets, the code, the 3D models and the localization text were generated by GPT during development. US$0.99 on Steam for Windows, with online and LAN play, released 27 Oct 2026.
Screenshots and art
Don't Get Caught by the Teacher! key art · Steam store artwork
How it was built
Partially verifiedThe developer's Steam AI disclosure says that, except for the gameplay design and some sound effects and art assets, the game's code, 3D models, localization text and other content were generated by "GPT" during development, through direct conversations with large language models the developer calls "6.0-Astra" and "6.1sol", without predefined workflows or external Skills. The 3D models were made from written descriptions and reference images, with GPT writing and executing Blender scripts. The disclosure does not say which product was used (ChatGPT, Codex or another interface), so no tool is recorded. It says no generative AI creates content during play.
Per the Steam disclosure, the developer designed the gameplay and supplied some sound effects and art; the code, 3D models and translations were produced by GPT models in direct conversation, with no agent workflow or skills set up, and the 3D models were built by GPT-written Blender scripts from descriptions and reference images. The developer says they may later use newer models to improve the art and compare how different models perform in game development.
- Engine / framework
- Not disclosed
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“Except for gameplay design and some sound effects and art assets, the game’s code, 3D models, localization text, and other content were generated by GPT during development.”Verification notes: The AI claim rests on the developer-written AI disclosure on the game's Steam page. It says the code was generated by "GPT" in direct conversations with models it calls "6.0-Astra" and "6.1sol"; it does not name ChatGPT, and it says GPT wrote and executed Blender scripts, which could mean an interface other than the chat app, so the tool is recorded as undisclosed with the model names given as written. Release date, price, Windows-only, multiplayer modes and languages (English, Russian, Simplified Chinese) from the Steam store API, checked 4 Nov 2026. Voice chat is part of play; the disclosure says nothing is generated by AI during play. The disclosure speaks as "we", but no source says how many people made the game, and no website or social account is linked. The store page showed no user reviews on 4 Nov 2026, so no review figures are recorded. The classroom setting involves sneaking snacks; Steam shows no mature-content descriptors.
Development history
Released on Steam for Windows at US$0.99.
OfficialSteam
Game performance
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Steam
US$0.99 on the Steam store API (US region) on 4 Nov 2026. Windows only; Steam lists online and LAN PvP and co-op.
Not publicly available: Concurrent players, Steam reviews, Positive Steam reviews, Estimated owners, Copies sold, Gross revenue.
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Don't Get Caught by the Teacher! on Steam (store page incl. AI Generated Content Disclosure) Steam | Store page | Not confirmed | Nov 3, 2026 |





