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ReWipeout 32X preview image
Unofficial · third-party IP

ReWipeout 32X

2026 · Dmar3000

Made with ClaudeDeveloper Reporteditch.io ↗Racingitch.ioPartially verified

An unofficial anti-gravity racer for the Sega 32X, ported from the wipEout rewrite engine with track and ship data taken from the original WipEout.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Copyright notice: unofficial work · Port of a commercial game

Rights holder / original work: WipEout (Psygnosis / Sony Interactive Entertainment)

An unofficial port based on phoboslab's wipEout rewrite, whose README states it has no licence and may or may not be based on the PC source code leaked in 2022. The ROM uses the original game's circuits (Altima VII, Terramax, Karbonis V), its four teams and eight craft, which the README says are parsed from the original WipEout files. No source mentions a licence from Sony; the developer says it is free and for educational purposes. (Dmar3000 (itch.io))

VibeGameDB lists this game only to document that it was made with AI coding tools. We do not host it, we do not represent the rights holder, and listing it does not mean it is licensed.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioReleased · Unofficial homebrew port; Sega 32X ROM for a flashcart or a 32X emulatorFree

    Download from itch.io.

    Desktop · Official link verified Nov 3, 2026.

    View on itch.io

About ReWipeout 32X

An anti-gravity racing game for the Sega 32X add-on, and a port rather than an original game. It is based on Dominic Szablewski's (phoboslab) wipEout rewrite engine, and its README says the three circuits (Altima VII, Terramax and Karbonis V) and the eight team craft of FEISAR, AG Systems, Auricom and Qirex are parsed from the original WipEout game files. You race against three AI rivals with airbrakes, thrust and pick-up weapons (missile, rocket, turbo, shield), at three difficulty levels, with a chase camera or a cockpit view, while four techno tracks rotate in the background; it runs at 30 frames per second on the 32X's two SH-2 processors, which handle the 3D drawing and the audio. The developer, D-Mar The Daytripper (Dmar3000 on itch.io), says it was ported with Haroldo-Ok's Sega 32X skill for Claude over a month of AI-assisted work. It is a free 4 MB ROM for a flashcart on real hardware or a 32X emulator, put out, the developer says, for educational purposes.

portsega-32xhomebrewanti-gravitywipeout-style3d

How it was built

Partially verified
ClaudePrimary

The itch.io page and the README say the game was ported by D-Mar The Daytripper with Haroldo-Ok's Sega 32X Skill for Claude and Chilly Willy's 32XDK tools, and the page's AI disclosure ticks Code, Graphics, Sounds and Text. The launch devlog calls it a vibe-coded port, says the developer spent a month on it and had to restart conversations with Arena AI several times, carrying files across so as not to lose progress, and that the camera, track pop-up and a stuck collision sound were the hardest problems. Which Claude model ran the skill is not stated.

Developer ReportedReWipeout 32X by Dmar3000
Supporting evidence
  • DeveloperLaunch devlog: a month of work on a vibe-coded port, done in repeated conversations with Arena AI; the developer says they are new to AI coding. — Dmar3000 (itch.io devlog)
Development approach

Built for bare-metal Sega 32X hardware with Chilly Willy's 32XDK and Haroldo-Ok's Claude skill for the console. The 68000 boots the console and reads the pads; the master SH-2 runs game logic, 16.16 fixed-point physics, rival AI, the camera and a software scanline rasteriser; the slave SH-2 synthesises four channels of audio for the PWM sound hardware. The README says the track and ship geometry is parsed from the original WipEout files, and describes an automated test run in an emulator that checks the title screen, countdown, racing and steering. The launch devlog says the code is based on the wipEout rewrite engine, not on the WipEout game itself.

Engine / framework
No engine (C with Chilly Willy's 32XDK; based on the wipEout rewrite engine)
Languages
C
Team size
Not disclosed
Development time
4 weeksDeveloper ReportedDmar3000 (itch.io devlog)
Development cost
Not disclosed
AI-written code
Not disclosed
“This game was ported to the Sega 32X for educational purposes and Free to the public. If you paid for this you were ripped off.”
— Dmar3000, ReWipeout 32X by Dmar3000

Verification notes: Port credit and AI disclosure from the itch.io page and the README downloaded from it (page updated 16 Oct 2026 00:58 UTC); release from the launch devlog of 27 Sep 2026 (14:40 UTC), titled “ReWipeout 32X is here and free”. The itch.io information panel shows no publication date. The page says “Skill for Claude” without naming a model, so the tool is recorded as Claude; Arena AI, named in the devlog, is a third-party chat service and is not in our tool list. Development time: the devlog says “a whole month”, recorded as four weeks. The rating was observed on the itch.io page on 4 Nov 2026 (UTC). Original game and engine: phoboslab's wipeout-rewrite README says the rewrite has no licence, may or may not be based on the PC source code leaked in 2022, and may not be used in a commercial release; the ReWipeout README says the circuits and team craft are parsed from the original WipEout files (track.trv, track.trf, track.trs, allsh.prm). No source mentions permission from Sony Interactive Entertainment, which owns WipEout, originally by Psygnosis. The origin of the four music tracks is not stated. The ROM was not run.

Development history

  1. The developer announces the release on itch.io in a devlog titled “ReWipeout 32X is here and free”.

  2. The itch.io page is updated, with bug-fix notes dated 15 Oct 2026 among the downloads.

    Observeditch.io

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

Released (Unofficial homebrew port; Sega 32X ROM for a flashcart or a 32X emulator)FreeStore page

Free download: the ROM (4 MB), a README and bug-fix notes.

itch.io rating
Observed
5.0 / 5
as of Nov 4, 2026itch.io

Based on 3 ratings.

Downloads
Not disclosed

Not publicly available: Gross revenue.

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Sources

SourceTypePublishedAccessed
ReWipeout 32X by Dmar3000
itch.io
Store pageNot confirmedNov 3, 2026
ReWipeout README.md (download on the itch.io page)
Dmar3000 (itch.io)
Official siteNot confirmedNov 3, 2026
ReWipeout 32X is here and free!
Dmar3000 (itch.io devlog)
DevlogSep 27, 2026Nov 3, 2026
phoboslab/wipeout-rewrite — README (License section)
GitHub (phoboslab)
RepositoryNot confirmedNov 3, 2026
Official game page (language check)
Dmar3000
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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