
Wasteworld: The Nuclear Family
Free · play online in your browser, no download
A text-parser adventure in a green-skied wasteland: you wake up on an interstate with amnesia, unresolved mommy issues and a world seen through a broken CRT.
Official site potatoseatpeople.itch.io, verified Nov 3, 2026. The developer's own itch.io page (potatoseatpeople).
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — itch.ioitch.ioEarly access · Listed as “In development” on itch.io, although the title says v1.0Free
Plays in the browser on itch.io. No download.
Browser (no download) · Official link verified Nov 3, 2026.
About Wasteworld: The Nuclear Family
Wasteworld: The Nuclear Family is a free text adventure for the browser in which you type commands, in the manner of an old computer terminal. You wake up on an interstate with amnesia and, it turns out, unresolved mommy issues; the sky is green, mutants are abundant and so is kindness, your grandfather loved chicken sandwiches, and your father's favourite used-car salesman hated his guts. You see the world through a broken CRT monitor, and the developer says more will be revealed about why as you play. The idea comes from the dumb terminal, one central computer with several terminals where you typed in prompts to run programs. The developer, potatoseatpeople, says the concept, the characters and their relationships, the storyline, the side quests and the story arcs are their own, that they directed the design and did the testing, and that Claude wrote the code and much of the text; it took months of work. itch.io lists it as interactive fiction, adventure and survival, with side quests, boss battles and hidden features. Free on itch.io; the developer's latest post says part 2 is being worked on.
How it was built
Partially verifiedThe itch.io page: “This game was made with Claude as my coding and writing partner. The concept, the characters and their demeanors, their relationships and behaviors, the storyline, the side quests, and the story arcs are all mine — I directed the design and did the testing, and Claude wrote the code and much of the text that brings those ideas to life.” No model and no interface (chat app or Claude Code) is named. The itch.io AI disclosure also ticks Graphics; which tool made the graphics is not stated.
The developer wrote the concept, characters, storyline, side quests and story arcs, directed the design and tested; Claude wrote the code and much of the text, over months of work from concept to testing and refinement, per the itch.io page. The developer thanks friends and family for early testing and help with character development. The browser build is a single HTML file (observed).
- Engine / framework
- None (single HTML file)
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“I directed the design and did the testing, and Claude wrote the code and much of the text that brings those ideas to life.”Verification notes: Story, premise and AI use from the developer's itch.io page (status In development although titled v1.0; HTML5; genres Interactive Fiction, Adventure and Survival; tags include Boss battle and Text based; AI disclosure ticks AI Assisted, Code, Graphics and Text) and its only devlog, “Thanks for playing!” (1 Oct 2026, 23:30 UTC), both re-read on 6 Nov 2026. itch.io shows no publication date; the devlog says the game is out and that part 2 is in progress. The page names the developer's family and friends as early testers; we do not reproduce their names. The developer says the creative work is theirs and the testing was done with friends and family, but does not state a team size, so none is recorded. The single-file browser build was checked for calls to AI services and none were found. itch.io shows no rating and no download count. Location is not stated. We did not play the game.
Development history
In a “Thanks for playing!” devlog the developer asks for feedback and says part 2 is being worked on.
Developeritch.io (potatoseatpeople)
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
itch.io
Free in the browser (HTML5); keyboard. Optional support payments are accepted.
Not publicly available: itch.io rating, Gross revenue.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Wasteworld: The Nuclear Family v1.0 by potatoseatpeople itch.io | Store page | Not confirmed | Nov 3, 2026 |
| Thanks for playing! itch.io (potatoseatpeople) | Devlog | Oct 1, 2026 | Nov 3, 2026 |
| Official game page (language check) potatoseatpeople | Official site | Not confirmed | Nov 3, 2026 |
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