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涌现:留存 screenshot 1 from the TapTap store page

涌现:留存

2026 · 多模态区 · Team

Made with TapTap MakerDeveloper ReportedTapTap ↗RPGTapTapPartially verified

A fourth-wall-breaking 2D pixel RPG about a girl in training who starts to notice the player, by four first-time jam developers who built most base systems with TapTap Maker.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • TapTapDemo · Store page title reads "涌现:留存测试" ("test") and offers a trial ("试玩 DEMO"); listed in TapTap's 创意工坊 sectionFree

    Install through the TapTap app.

    Mobile · Desktop · TapTap

    View demo on TapTap

About 涌现:留存

A 2D pixel-art narrative RPG on TapTap. You guide a girl in training through fights, level-ups and stages, until she stops fully following your orders, starts to notice the world's loops and then notices you. The developers say they hid fourth-wall-breaking touches in the story, such as pauses in dialogue and UI effects made to look like bugs, and that the choice at the end has no right or wrong answer. The creator note from the team, 多模态区, says it is the first game jam for its four members, made for the theme 涌现 (emergence), and that most of the base systems were built with the help of the AI tool TapTap制造 (TapTap Maker), TapTap's AI game-making tool, over three weeks of countless crashes and rework. The store text declares AI use in the art, story assistance, audio and code. It is an entry in TapTap's 21-day 聚光灯 2026 challenge and a free trial (试玩 DEMO) on Android, iOS and PC.

taptap-makerpixel-artfourth-wallnarrative-rpggame-jam

Screenshots and art

涌现:留存 key art · TapTap store screenshot

涌现:留存 screenshot 1 from the TapTap store page
涌现:留存 key art · 1 / 3

How it was built

Partially verified

The creator note on the TapTap page, signed by the team 多模态区, says the four of them built most of the base systems with the help of the AI tool TapTap制造 ("作为一个四人小队,而且大部分基础系统都借助了 AI 工具(TapTap制造),我们在短短三周里经历了无数次崩溃和重做。") and that AI greatly raised their efficiency but also came at no small cost. A note at the end says AI tools were used to help generate parts of the art, audio and code ("本作在美术、音频及代码部分使用了 AI 工具辅助生成"), and the game description declares AI use in the art, story assistance, audio and code writing. The note says the specific tools and the share of assets are explained on the detail page; we found no such breakdown on the page, so neither the share of AI-written code nor any other tool is recorded.

Developer Reported涌现:留存 on TapTap
Supporting evidence
  • OfficialTapTap files the game under its "TapTap制造" and "聚光灯GameJam" tags and shows a banner presenting it as work made within 21 days for the 聚光灯 2026 challenge. — TapTap
Development approach

Four first-time jam developers over about three weeks. Per the creator note and the store text, most base systems were built with the help of TapTap Maker, and AI tools also helped with the art, audio and story; the developers say combat feel, pixel details and the pacing of some scenes still need polish.

Engine / framework
Not disclosed (made with TapTap Maker)
Languages
Not disclosed
Team size
4 peopleDeveloper ReportedTapTap
Initial build time
About three weeks (a 21-day 聚光灯 2026 challenge entry)Developer ReportedTapTap
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed

Verification notes: AI use, team size and build time come from the creator note on the TapTap page, signed by 多模态区, and the AI declaration in the game description. Tags (聚光灯GameJam, TapTap制造, 休闲), the 聚光灯 2026 banner (21-day entries by independent developers and small teams), developer 多模态区, producer account 牢墨, supplier (上海创巴科技有限公司), first-publication time (18 Oct 2026, 17:45 China time, page data), rating, followers and platforms from the TapTap page. The note says the specific AI tools and asset shares are explained on the detail page, but the page shows only the general declaration. The page's 热度 (heat) figure is not recorded because it is not confirmed to be downloads.

Development history

  1. First published on TapTap (17:45 China time, page data) as an entry in TapTap's 21-day 聚光灯 2026 challenge.

    OfficialTapTap

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

TapTap

Demo (Store page title reads "涌现:留存测试" ("test") and offers a trial ("试玩 DEMO"); listed in TapTap's 创意工坊 section)FreeStore page

TapTap's structured data lists a price of 0 (CNY). Whether the game has ads or paid features is not stated on the page.

TapTap rating
Observed
9.9 / 10
as of Nov 3, 2026TapTap

Based on 9 ratings shown on the TapTap page.

TapTap followers
Observed
524
as of Nov 3, 2026TapTap

Followers (关注), not downloads.

Downloads
Not disclosed

Reviews & rankings

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Not yet reviewed by our editors.

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Sources

SourceTypePublishedAccessed
涌现:留存 on TapTap
TapTap · Chinese (Simplified)
Store pageOct 18, 2026Nov 3, 2026
Official game page (language check)
TapTap
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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