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Cocktails & Cannons

Free · play online in your browser, no download

ResenhaDoBar

By day, build a resort on a pirate-threatened island; by night, man Grandpa's cannon against the raiders. A Playgama jam entry the developer calls 100% AI made.

Where to play

Official site resenhadobar.itch.io, verified Nov 3, 2026. The developer's own itch.io page, linked in the developer's Reddit post.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioReleasedFree

    Plays in the browser on itch.io. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    Play free — itch.io

About Cocktails & Cannons

Cocktails & Cannons is a free browser game that mixes a resort tycoon with base defense. In the early morning you spend cash to place guest rooms, food venues and attractions on an island; more rooms bring more guests and income, while enough food and fun keeps their comfort and variety high. During the day guests travel between rooms, food and fun, and service bubbles pop up over buildings: hold on them to finish quick tasks and collect tips before they expire. At sunset you review the day's earnings and then take control of Grandpa's cannon to sink pirate ships before they damage the island; surviving a raid earns a blueprint chest that unlocks new resort buildings. It is played with mouse or touch, with keyboard controls for the cannon. It was made in about 16 days for the Playgama AFK Summer Jam 2026. The developer, ResenhaDoBar, calls it “100% AI made” and lists the tools as GPT 5.6 and Jabali IDE (for code and sounds) with Three.js; there are no 3D models, as every asset is geometry built in code.

tycoontower-defensepiratesresortthree-jsplaygama-jam

How it was built

Partially verified

Jabali IDE with OpenAI's GPT 5.6; neither is a tool we track separately. In a post on r/aigamedev (29 Jul 2026, UTC) titled “My entry to Playgama Summer Jam, 100% AI made, no 3d models - Tycoon + Base Defense”, the developer lists the tools as “GPT 5.6 (terra/sol) Jabali IDE (code and sounds) and ThreeJS”, says it was their first time using GPT 5.6, that all of the assets are geometry organised in code, and that the audio and sound effects were generated “inside the Studio”.

Supporting evidence
  • DeveloperThe itch.io page's AI disclosure lists AI Assisted, Code and Graphics. — itch.io
Development approach

Made in about 16 days for a three-week jam with GPT 5.6 in Jabali IDE, which the developer credits for the code and the sounds, on Three.js. There are no 3D model files: every building, ship and prop is geometry assembled in code. The game's script contains Three.js and no calls to AI services.

Engine / framework
Three.js
Languages
Not disclosed
Team size
Not disclosed
Initial build time
About 16 days, for the jamDeveloper ReportedReddit (u/ResenhaDoBar)
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“My entry to Playgama Summer Jam, 100% AI made, no 3d models”
— ResenhaDoBar, My entry to Playgama Summer Jam, 100% AI made, no 3d models - Tycoon + Base Defense (r/aigamedev)

Verification notes: AI use from the developer's post on r/aigamedev by u/ResenhaDoBar (29 Jul 2026, 22:20 UTC), read from the Arctic Shift Reddit archive on 7 Nov 2026; it links the itch.io page. “100% AI made” describes the whole game rather than the code alone, so no AI code share is recorded; the tool list credits Jabali IDE for the code. Jabali IDE is not a tool we track, so the tool is recorded as undisclosed with the named tools in the text. The itch.io AI Disclosure (AI Assisted, Code, Graphics) supports but does not by itself establish the claim. Gameplay, controls and status from the itch.io page, read on 7 Nov 2026. Jam: the Playgama AFK Summer Jam ran from 10 to 31 Jul 2026 (16:00 UTC) with 84 entries; the entry was submitted 2 days and 17 hours before the deadline, and the results page shows no rankings (winners were chosen by a jury), so no placement is recorded. The developer's itch.io profile lists ten browser games, several of them jam entries; nothing indicates more than one person, but team size is not stated. The game's script (Three.js) makes no calls to AI services. The game was not played.

Development history

  1. 10–31 Jul 2026

    Entered in the Playgama AFK Summer Jam (84 entries), submitted 2 days and 17 hours before the deadline. The jury-judged results list no rankings.

  2. The developer presents the entry on r/aigamedev as 100% AI made (22:20 UTC).

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

ReleasedFreeStore page

Free in the browser (HTML5).

No public metrics recorded for this listing.

Not publicly available: itch.io rating, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
My entry to Playgama Summer Jam, 100% AI made, no 3d models - Tycoon + Base Defense (r/aigamedev)
Reddit (u/ResenhaDoBar)
Social postJul 29, 2026Nov 3, 2026
Cocktails & Cannons by ResenhaDoBar (itch.io)
itch.io
Store pageNot confirmedNov 3, 2026
Playgama AFK Summer Jam (itch.io jam page, submission and results)
itch.io (hosted by Playgama)
Official siteNot confirmedNov 3, 2026
Official game page (language check)
ResenhaDoBar
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 7, 2026OfficialDeveloperThird-PartyObservedUnverified
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