大航海群像志
A free idle age-of-sail trading game in the browser, set from 1602, where you assign your fleet's tasks and let them run; the developer says it was vibe-coded over a weekend on the gameplay skeleton of 大航海时代 4 (Uncharted Waters 4).
Official site dhh.funnyai.wiki, verified Nov 3, 2026. Posted by the developer in a supplement to the developer's own V2EX thread and in the developer's reply #2 ("忘记放链接了", forgot to post the link).
Rights holder / original work: 大航海时代 / Uncharted Waters (Koei Tecmo)
The developer says the gameplay skeleton is Koei Tecmo's 大航海时代 4 (Uncharted Waters 4), modified and expanded. In the site's text and scripts we found no Uncharted Waters title, character names or reference to Koei Tecmo; the art and music were not checked against the original. No source shows a licence from Koei Tecmo. (V2EX (T800ai))
VibeGameDB lists this game only to document that it was made with AI coding tools. We do not host it, we do not represent the rights holder, and listing it does not mean it is licensed.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — official siteBrowserReleasedFree
Runs in a desktop or mobile browser. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About 大航海群像志
A browser idle game about running a merchant fleet in the age of sail, starting in 1602. You pick an admiral, form a fleet of up to five ships, appoint fleet captains and give each fleet tasks to carry out on its own; the developer says you can also hand the whole operation to an automatic manager. The game's sections cover a fleet overview, ports, stakes in cities, diplomacy, companions, treasures, a voyage chronicle and text battle reports. A run is a simulated season of about three and a half days, after which results are settled and posted to a leaderboard. Progress is saved to an account through a cloud save, and there is a players' QQ group. The interface is available in Simplified Chinese, Traditional Chinese, Japanese and English, with streamed background music. The developer, T800ai on V2EX, says the game was vibe-coded over a weekend, using Koei Tecmo's 大航海时代 4 (Uncharted Waters 4) as the gameplay skeleton, with the content modified and expanded.
How it was built
Partially verifiedThe developer's V2EX post opens "周末 vibe 了一个挂机网页游戏,玩法骨架是大航海时代 4 ,魔改和扩充了内容" (over the weekend I vibed an idle web game; the gameplay skeleton is 大航海时代 4, with the content heavily modified and expanded). The post does not name an AI tool or model, or say how much of the code AI wrote.
Vibe-coded over a weekend, per the developer, on the gameplay skeleton of 大航海时代 4, with modified and expanded content. The site is a set of plain JavaScript files; one data file describes itself as the game's world settings, holding ports, goods, events and balance values separately from the game logic.
- Engine / framework
- Not disclosed (web game; the site loads plain JavaScript files)
- Languages
- JavaScript
- Team size
- Not disclosed
- Initial build time
- A weekend (developer's wording)Developer ReportedV2EX (T800ai)
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“周末 vibe 了一个挂机网页游戏,玩法骨架是大航海时代 4 ,魔改和扩充了内容”Verification notes: AI use comes only from the developer's V2EX post of 26 Oct 2026 (China time), which says the game was vibed (vibe 了) over a weekend; no tool is named, and the post gives no share of AI-written code. It is recorded as vibe-coded on the developer's own word. The developer gives no team size, so the developer type is recorded as undisclosed. The play URL was added by the developer in a supplement and in reply #2 the same evening. Features, the 1602 start, the five-ship fleet limit, the cloud save, the leaderboard, the QQ group and the four interface languages come from the site and its scripts on 4 Nov 2026; the three-and-a-half-day season and the automatic manager come from the post. The site's text calls the automatic manager AI ("让 AI 自动规划并执行舰队事务"); the site's scripts call only its own sign-in, cloud-save, activity and leaderboard endpoints and no AI service that we could find, so it appears to be ordinary game logic, but the developer has not said so. The game was not played. The release date is the date of the post.
Development history
The developer posts the game on V2EX as a cold start, then adds the play URL the same evening.
DeveloperV2EX (T800ai)
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
Browser (official site)
The site shows no price or payment. Progress is saved to an account (cloud save); whether an account is required to start playing was not checked.
No public metrics recorded for this listing.
Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| [挂机网页游戏]大航海群像志 冷启动! V2EX (T800ai) · Chinese (Simplified) | Social post | Oct 26, 2026 | Nov 3, 2026 |
| 大航海群像志 · 航海事务簿 funnyai.wiki · Chinese (Simplified) | Official site | Not confirmed | Nov 3, 2026 |
| Official game page (language check) funnyai.wiki | Official site | Not confirmed | Nov 3, 2026 |





