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Gothicvania Codex gameplay: the hero in a gothic hall

Gothicvania Codex

2026 · acatovic · Solo

Made with CodexDeveloper ReportedHacker News (armcat) ↗ActionBrowserGitHubVerified

A short 2D platformer demo built with Codex CLI and no hand-written code.

Where to play

Official site acatovic.github.io, verified Nov 3, 2026. Linked from the developer's Show HN post and the repository README.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserReleased · Short demoFree

    Runs in a desktop browser. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    Play free — official site
  • GitHubReleased · Source code (MIT licence)Free

    Source code repository, not a place to play.

    GitHub

    View on GitHub

About Gothicvania Codex

A short 2D platformer demo in the style of Prince of Persia, made with the Phaser engine and playable free in the browser. The developer says he wrote no code himself: the game was built with OpenAI Codex CLI and agent skills, with Playwright used to test each step. The backgrounds, tiles and sprites are by ansimuz and the soundtrack by Pascal Belisle; the developer says they were not made by AI. The source code is on GitHub under the MIT licence.

platformerphasertech-demoopen-source

How it was built

Verified
CodexPrimary

Built with OpenAI Codex CLI and agent skills (a "game-dev" skill), in about ten prompts. Playwright drove an implement-then-evaluate loop, with PROGRESS.md and DESIGN-DOCUMENT.md files guiding the agent. The developer says he wrote no code himself.

Supporting evidence
  • DeveloperREADME: demo created with no coding, using only Codex CLI and agent skills. — GitHub
Development approach

Zero-code: the developer prompted Codex CLI with agent skills and let it implement and test the game with Playwright. Art and music are human-made third-party assets; the level was built in the Tiled map editor.

Engine / framework
Phaser
Languages
Not disclosed
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“2D platformer game demo created with no coding - using only Codex CLI and agent skills”
— acatovic, acatovic/gothicvania-codex-demo

Verification notes: AI tool, process and asset credits from the developer's Show HN post and README; play link from both; MIT licence on GitHub. Gameplay itself not checked (canvas game). An HN Arcade feature is mentioned in the README but not confirmed.

Development history

  1. Shared on Hacker News as a Show HN post.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

Released (Short demo)FreeOfficial site

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

GitHub

Released (Source code (MIT licence))FreeStore page

No public metrics recorded for this listing.

Not publicly available: GitHub stars.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Community rating
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Ranking positions

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Player reviews

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Sources

SourceTypePublishedAccessed
Show HN: 2d platformer game built with Codex (zero code)
Hacker News (armcat)
DevlogFeb 16, 2026Nov 3, 2026
acatovic/gothicvania-codex-demo
GitHub
RepositoryNot confirmedNov 3, 2026
Official game page (language check)
acatovic
Official siteNot confirmedNov 3, 2026
Verification: VerifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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