
NeoMud
A multiplayer MUD in the style of the 1990s, with room art and sprites over the text log.
Official site neomud.app, verified Nov 3, 2026. Linked from the developer's official GitHub README ("NeoMud is live — play it at neomud.app").
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — official siteBrowserReleased · Live since 12 June 2026, per the README. No download or account is required.Free
Runs in a desktop browser. No download.
Browser (no download) · Official link verified Nov 3, 2026.
- View on GitHubGitHubReleased · Open source under the MIT license. The server can be self-hosted from the release JAR (JDK 21+).Free
Download from the GitHub releases page.
Desktop · roomsmith-games
About NeoMud
An online multiplayer MUD (multi-user dungeon) inspired by the text games of the 1990s. Players pick from 15 classes and 6 races, fight in tick-based combat, and explore a shared world, with room art and sprites shown above the text log. The developer's GitHub README says the project is built entirely with Claude Code and calls it "100% vibe-coded with AI". It is free to play in the browser at neomud.app, and the MIT-licensed server can also be self-hosted.
How it was built
Partially verifiedThe README says the project is "built entirely with Claude Code", using custom agents and skills in the repository's .claude/ directory. The README also says room background art and music are AI-generated and sound effects come from ElevenLabs; the art tools are not named.
Built iteratively with Claude Code, using custom agents, skills and memory kept in the repository. The README also describes an AI playtester that plays the game and files bugs.
- Engine / framework
- Kotlin Multiplatform (Ktor server; Compose Multiplatform clients for web/WASM, Android, desktop and iOS)
- Languages
- Kotlin, TypeScript
- Team size
- Not disclosed
- Initial build time
- Four months from the first commit (12 Feb 2026) to launch (12 Jun 2026)Developer Reportedroomsmith-games
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“This project is built entirely with Claude Code, using custom agents and skills in the `.claude/` directory”Verification notes: AI use, launch date, features and the play URL come from the developer's GitHub README. The old URL github.com/terrymaster/neomud now points to roomsmith-games/NeoMud. neomud.app serves a page titled "NeoMud — World Marketplace", but we did not see the game client load. No individual author is named in the repository.
Development history
First commit, per the README.
Developerroomsmith-gamesLaunches publicly at neomud.app, with two worlds live (Warden's Reckoning and The Shattered Reach).
Developerroomsmith-games
Game performance
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Browser (official site)
No public metrics recorded for this listing.
Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.
GitHub
No public metrics recorded for this listing.
Not publicly available: GitHub stars.
Sales & revenue (all platforms)
Reviews & rankings
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Not currently ranked.
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| NeoMud — GitHub repository and README roomsmith-games | Repository | Not confirmed | Nov 3, 2026 |
| NeoMud — official site roomsmith-games | Official site | Not confirmed | Nov 3, 2026 |
| Official game page (language check) roomsmith-games | Official site | Not confirmed | Nov 3, 2026 |





