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Panel Panic store artwork

Panel Panic

2026 · DuGames

Made with Claude CodeDeveloper ReportedSteam ↗PuzzleArcadeSteamBrowserPartially verified

A retro panel-swapping puzzle duel: match three, chain combos and drop garbage blocks on a friend, an online opponent or the CPU.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • SteamReleased$1.99

    Download through the Steam app. A free Steam account is required.

    Desktop · Steam

    View on Steam
  • BrowserReleased · Browser buildFree

    Runs in a desktop browser. No download.

    Browser (no download) · Not yet verified as the official page.

    Visit official site

About Panel Panic

Panel Panic is a retro-style puzzle game that the developer describes as a revival of the panel-flipping puzzle games of the 90s, harking back to the 16-bit era. You swap adjacent panels to line up three or more of the same colour, which then disappear; panels falling into the gaps can set off chain combos, and big combos drop garbage blocks on your opponent. You can play head-to-head on one screen or over a local network, online against other players, or against a computer opponent, and Steam also lists Remote Play Together. The developer's Steam AI disclosure says Claude Code was used to scaffold most of the game's Rust code, and that the art assets were made by prompting latent diffusion models with hand-drawn sketches and text prompts. A paid game on Steam for Windows, macOS and Linux, released 30 Jul 2026, in English; the game's website, panel-panic.com, also loads a browser build.

match-3panel-swapversuslocal-multiplayeronline-pvprust

Screenshots and art

Panel Panic key art · Steam store artwork

Panel Panic store artwork
Panel Panic key art · 1 / 5

How it was built

Partially verified

The developer's Steam AI disclosure says Claude Code was used to scaffold most of the game's Rust code. It does not say how much of that code was later changed or written by hand, or which model was used. The same disclosure says the art assets were built by prompting latent diffusion models with hand-drawn sketches and text prompts; no image tool is named.

Development approach

Per the Steam disclosure, Claude Code scaffolded most of the Rust code, and the art was generated with latent diffusion models from the developer's hand-drawn sketches and text prompts. The browser build on panel-panic.com loads through macroquad's JavaScript bundle and a macroquad gamepad plugin, which suggests the game uses the macroquad Rust framework; the developer does not say so.

Engine / framework
Not disclosed (Rust; the web build loads macroquad)
Languages
Rust
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“Claude Code was used to scaffold most of the Rust code for this game, and the art assets were built from prompting latent diffusion models with human hand drawn sketches and text prompts.”
— DuGames, Panel Panic on Steam (store page incl. AI Generated Content Disclosure)

Verification notes: The AI claim rests on the developer-written AI disclosure on the game's Steam page (re-read on 4 Nov 2026): Claude Code was used to scaffold most of the Rust code. Scaffolding means generating the starting code, and the disclosure does not say how much of the shipped code is still AI-written, so the game is classed as AI-assisted rather than vibe-coded. The computer opponent is ordinary game AI. Steam lists panel-panic.com as the game's website; on 4 Nov 2026 it served only a loading screen and the game's WebAssembly build (loaded with macroquad's JavaScript bundle), with no developer name and no link to Steam, so the web listing is recorded as unverified. dugames.org, listed on Steam as a developer, showed one 2022 post about a VR game. Release date, price, platforms and the single language (English) from the Steam store API; the store page showed no user reviews on 4 Nov 2026, so no review figures are recorded. Team size and location are not stated.

Development history

  1. Released on Steam for Windows, macOS and Linux at US$1.99.

    OfficialSteam

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Steam

Released$1.99Store page

US$1.99 on the Steam store API (US region, no discount) on 4 Nov 2026. Windows, macOS and Linux.

All-time peak concurrent players
Not disclosed

Not publicly available: Concurrent players, Steam reviews, Positive Steam reviews, Estimated owners, Gross revenue.

Browser (official site)

Released (Browser build)FreeOfficial site

On 4 Nov 2026 the page loaded a WebAssembly build of the game with no price, account or sign-in shown. We did not play it through, so whether it matches the Steam version is not confirmed.

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Copies sold
Not disclosed

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Community rating
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Ranking positions

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Player reviews

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Sources

SourceTypePublishedAccessed
Panel Panic on Steam (store page incl. AI Generated Content Disclosure)
Steam
Store pageNot confirmedNov 3, 2026
Panel Panic (game website with browser build)
DuGames
Official siteNot confirmedNov 3, 2026
DUGAMES.ORG
DuGames
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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