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Endless Snake store artwork

Endless Snake

2026 · Pinch Games

Made with Claude CodeDeveloper ReportedSteam ↗ArcadePuzzleCasualSteamPartially verified

Classic Snake stretched into a 100-challenge journey, a roguelite with bosses, a two-snakes-at-once mode and puzzle boards, from the maker of Sudoku Unlimited.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • SteamReleased$2.99

    Download through the Steam app. A free Steam account is required.

    Desktop · Steam

    View on Steam

About Endless Snake

Endless Snake starts from classic Snake: eat apples, grow longer and don't run into yourself. Endless keeps it calm with no strict timer, Classic is for pure high-score runs, Strategist has you plan your route before you move, and Two-Body has you steer two snakes on one board at once, alone or in local co-op. A Journey of 100 challenges mixes arcade play with puzzles such as painting the board, delivering parcels through portals, pushing crates and Snake Golf, and the Journey Roguelite mode adds upgrades, build choices and boss fights. There are 15 apple types with effects such as magnet, slow, ghost and bombs, combo multipliers, daily and weekly runs on shared seeds, Time Attack, Pure Score and Boss Rush, ten bosses, replays, leaderboards and 100 achievements, and a Desktop Companion mode. An update on 28 Oct 2026 added Snake Golf boards with par targets, Snake Sprint courses raced against your own ghost, a weekly puzzle book, friend duels by challenge code and a workshop for building your own boards. The developer's Steam AI disclosure says Claude Code was used to create the game's code and its assets. A paid game on Steam for Windows, released 15 May 2026, with its interface in 30 languages; it is by the same developer as Sudoku Unlimited and Jigsaw Puzzles Complete.

snakescore-attackroguelitelocal-co-opdesktop-companion

Screenshots and art

Endless Snake key art · Steam store artwork

Endless Snake store artwork
Endless Snake key art · 1 / 5

How it was built

Partially verified

The developer's Steam AI disclosure, in full: “I have used Claude Code to create the game itself code and assets.” It is word for word the disclosure on the same developer's Sudoku Unlimited and Jigsaw Puzzles Complete. It does not say which assets, whether any code or assets were made by hand, or how much.

Development approach

Not described beyond the one-sentence Steam disclosure, which says Claude Code was used to create the game's code and assets. In the launch post the developer calls it a small project made as a solo developer. Later Steam posts describe frequent updates driven by player reports, and say the roguelite's upgrade pool was re-balanced using more than 1,300 simulated runs.

Engine / framework
Not disclosed
Languages
Not disclosed
Team size
1 (solo)Developer ReportedSteam (Endless Snake news)
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“I have used Claude Code to create the game itself code and assets.”
— Pinch Games, Endless Snake on Steam (store page incl. AI Generated Content Disclosure)

Verification notes: The AI claim rests on one sentence, the developer-written AI disclosure on the game's Steam page (re-read on 4 Nov 2026): “I have used Claude Code to create the game itself code and assets.” It names Claude Code for both the code and the assets but gives no share and no detail; the wording is identical to the disclosures on Sudoku Unlimited and Jigsaw Puzzles Complete. Steam lists Pinch Games as developer and publisher of all three, so the developer profile is shared. The launch post (15 May 2026) says the game was made by the developer “as a solo developer”, which is recorded as the team size here; the shared profile still says team size is not stated. The 28 Oct 2026 post names Chess Kingdom, Checkers Kingdom, Casino Legends, Sudoku Unlimited and Jigsaw Puzzles Complete as the developer's other games. Steam lists no website. Release date, price, platform and languages from the Steam store API (30 languages; a 15 Jun 2026 post spoke of 29); review figures from the store page on 4 Nov 2026. The store page also announces a local party mode, Curve Arena, for “the next update”; it is not listed as a feature here. No AI content generated during play is described.

Development history

  1. Released on Steam for Windows at US$2.99, alongside a bundle with the developer's other classic games.

  2. A large update adds Snake Golf, Snake Sprint, a weekly puzzle book, friend duels, a board workshop and local co-op setup for Two-Body.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Steam

Released$2.99Store page

US$2.99 on the Steam store API (US region) on 4 Nov 2026. Windows only.

Steam reviews
Observed
10
as of Nov 4, 2026Steam

All reviews as shown on the store page on 4 Nov 2026.

Positive Steam reviews
Observed
100%
as of Nov 4, 2026Steam

As shown on the store page (“100% of the 10 user reviews for this game are positive”, “Positive”) on 4 Nov 2026.

All-time peak concurrent players
Not disclosed

Not publicly available: Concurrent players, Estimated owners, Copies sold, Gross revenue.

Reviews & rankings

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Sources

SourceTypePublishedAccessed
Endless Snake on Steam (store page incl. AI Generated Content Disclosure)
Steam
Store pageNot confirmedNov 3, 2026
Snake 1.0 Is Now Live!
Steam (Endless Snake news)
DevlogMay 15, 2026Nov 3, 2026
Huge changes arrived in Endless Snake!
Steam (Endless Snake news)
DevlogOct 28, 2026Nov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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