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Epic Survivors store artwork

Epic Survivors

Blue Shrimp Games

A Survivors-like action roguelite whose game and engine code the developer says AI wrote.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • SteamDemo · Free demo (Steam Next Fest, Oct 2025); full game: coming soonFree

    Download through the Steam app. A free Steam account is required.

    Desktop · Steam

    View demo on Steam

About Epic Survivors

A single-player action roguelite in the Survivors style in which you fight thousands of enemies at once. It runs on MonoGame with a custom engine. On a public architecture page, the developer says all 104K lines of game and engine code were written with AI coding tools: first Cursor, later mainly Claude Code, with Codex running some agents. The art, music and sound effects are made by humans. The full game is listed on Steam as coming soon, and a free demo is available there.

survivors-likepixel-artmonogamedemo

Screenshots and art

Epic Survivors key art · Steam store artwork

Epic Survivors store artwork
Epic Survivors key art · 1 / 5

How it was built

Partially verified

The developer says they "switched to Claude Code full-time" after starting in Cursor and ran up to 8 parallel agents at peak. The developer is unsure which model was used at the start (Sonnet 3 or ChatGPT).

CursorSecondary

The developer says the game was started in Cursor before the move to Claude Code.

CodexSecondary

The developer says Codex was used from around the final 10-day sprint before Steam Next Fest, for 2 of the 8 agents, on larger features.

Development approach

Game and custom engine written with parallel AI coding agents (Cursor, then mainly Claude Code, plus Codex), documented on a public architecture page. The developer reports 178 active coding days and 5,982 commits between the first commit (3 Oct 2024) and the Steam demo (Oct 2025).

Engine / framework
MonoGame 3.8.1 (.NET 8) with a custom engine
Languages
C#
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
~100% of shipped codeDeveloper Reportedweb3dev1337 (GitHub Pages)
“104K lines of 100% AI-coded game + engine”
— Blue Shrimp Games, Epic Survivors: 14 Months of Development

Verification notes: AI use, code size, commit and day counts come from the developer's architecture page (hosted on the web3dev1337 GitHub account, which links @BlueShrimpGames and the Steam page). They are not independently verified. The page does not name the studio; Steam lists Blue Shrimp Games as developer and publisher. The page mentions a friend who helped part-time, so team size is left undisclosed. The Steam page has no AI disclosure. Steam lists the full game as coming soon, with a free demo.

Development history

  1. First commit, per the developer's architecture page.

  2. October 2025

    Free demo released on Steam (Steam Next Fest).

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Steam

Demo (Free demo (Steam Next Fest, Oct 2025); full game: coming soon)FreeStore page

Demo is free. No price is listed for the full game.

All-time peak concurrent players
Not disclosed

Not publicly available: Concurrent players, Steam reviews, Positive Steam reviews, Estimated owners, Gross revenue.

Sales & revenue (all platforms)

Copies sold
Not disclosed

Reviews & rankings

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Sources

SourceTypePublishedAccessed
Epic Survivors on Steam
Steam
Store pageNot confirmedNov 3, 2026
Epic Survivors: 14 Months of Development
web3dev1337 (GitHub Pages)
DevlogNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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