
Spell Cascade
A top-down horde-survival roguelike made in Godot with Claude Code.
Links go to the official store or developer page. Last verified Nov 3, 2026.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — itch.ioitch.ioReleasedFree
Plays in the browser on itch.io. No download.
Browser (no download) · Desktop · itch.io
About Spell Cascade
A top-down survival roguelike: survive ten minutes against waves of enemies, combine skills, supports and modifiers, and each run is given a build name. After the timer runs out you can keep going in an Endless Mode. The developer's itch.io page says it was built in Godot 4.3 by a non-engineer working with Claude Code; it does not say how much of the code the AI wrote. It plays in the browser or on Windows from itch.io, with a name-your-own-price option.
How it was built
Partially verifiedThe itch.io page says the game was built by a non-engineer paired with Claude Code, with "235 commits of iterative improvement". The share of AI-written code is not stated; itch.io's AI disclosure reads "AI Assisted".
Built in Godot 4.3 by a self-described non-engineer working with Claude Code, with frequent small updates logged in itch.io devlogs.
- Engine / framework
- Godot
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“Built in Godot 4.3 by a non-engineer paired with Claude Code AI.”Verification notes: Claude Code use, engine and platforms from the developer's itch.io page. No publish date is shown; the earliest devlog is dated 19 Feb 2026. Version and count figures differ between pages (download file v0.2.2, devlogs v0.10.0 and v0.11.6; 143 quality improvements on the game page vs 216 iterations in a devlog title; 235 commits on the game page vs 277 Git commits in a devlog). A third-party "100% Claude Code" claim was not found in any primary source and is not recorded.
Development history
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
itch.io
"Name your own price" on itch.io; it can be played for free.
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Not publicly available: itch.io rating, Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Spell Cascade on itch.io itch.io | Store page | Not confirmed | Nov 3, 2026 |
| Spell Cascade devlog index yurukusa | Devlog | Not confirmed | Nov 3, 2026 |
| v0.9.3-0.9.4: BGM Complete + Better Pacing yurukusa | Devlog | Feb 19, 2026 | Nov 3, 2026 |
| Why I Keep Coming Back to Spell Cascade (216 Iterations and Counting) yurukusa | Devlog | Feb 28, 2026 | Nov 3, 2026 |
| Official game page (language check) yurukusa | Official site | Not confirmed | Nov 3, 2026 |





