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Data Centre Tycoon

Free · play online in your browser, no download

2026 · TeaJayh · Solo

Made with CodexDeveloper ReportedYouTube (TeeJay) ↗SimulationStrategyitch.ioPartially verified

Turn a rundown shed and one rack into a futuristic data centre in a quiet coastal village, until you can buy a yacht. “Idea by TJ, Built by Codex.”

Where to play

Official site teajayh.itch.io, verified Nov 3, 2026. Linked from the description of the developer's own YouTube video about making the game.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioReleasedFree

    Plays in the browser on itch.io. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    Play free — itch.io

About Data Centre Tycoon

Data Centre Tycoon is a free satirical management game for desktop browsers. In the peaceful coastal village of Meadowbrook you start with a rundown shed and improvised hardware and build a computing empire: you schedule jobs, prioritise lucrative contracts and keep clients happy before late-payment deductions eat into your profits, research better computers, upgrade electricity and cooling, and reinvest across six facility levels and four computer tiers. Your in-game assistant, a character called BYTE, walks you through the basics and explains why certain officials need an entirely normal “administration fee”. The goal is to buy a yacht, and you can keep playing afterwards. It is played with the mouse in a low-poly 3D world and is best in fullscreen on a desktop. Progress is not saved, so refreshing or closing the page starts a new session. The developer, TJ (TeaJayh on itch.io, TeeJay on YouTube), credits the game “Idea by TJ, Built by Codex” and says in the description of a video about making it that they gave the ideas and prompts while OpenAI's Codex did all the coding. Free on itch.io.

tycoondata-centresatirelow-polyresource-managementthree-js

How it was built

Partially verified
CodexPrimary

The itch.io page credits the game “Idea by TJ, Built by Codex.” In the description of the developer's YouTube video “I Made an Entire Game Using AI (Without Writing Any Code)” (22 Oct 2026) the developer writes: “I put OpenAI's Codex to the test by challenging it to create a fully playable game. I provide the ideas and prompts while AI does all the coding.” Which Codex app and model were used is not stated.

Supporting evidence
  • Developeritch.io page: “Idea by TJ, Built by Codex.” The AI disclosure ticks AI Assisted, Code, Graphics, Sounds and Text. — itch.io
Development approach

A browser game built with Vite and three.js (observed in the HTML build on itch.io), with a low-poly 3D village and HTML panels for management. The itch.io AI disclosure says AI was used for code, graphics, sounds and text; the build credits one music track, “Local Forecast - Slower” from incompetech.com under CC BY 4.0. BYTE, the “AI assistant” in the game, is a scripted tutorial and story character with fixed lines; the game's script calls no AI services (observed).

Engine / framework
Three.js
Languages
Not disclosed
Team size
Not disclosed
Initial build time
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
~100% of shipped codeDeveloper ReportedYouTube (TeeJay)
“I provide the ideas and prompts while AI does all the coding.”
— TeaJayh, I Made an Entire Game Using AI (Without Writing Any Code)

Verification notes: AI use from the itch.io credit line and the description of the developer's YouTube video (22 Oct 2026; channel TeeJay, @TeeJay01703), read through YouTube's own data and oEmbed on 8 Nov 2026; the video description links the itch.io page. The video itself was not watched. Description, features, controls, saving, tags and AI disclosure from the itch.io page (published 20 Oct 2026, 14:16 UTC; status Released; HTML5; genres Strategy and Simulation), re-read on 8 Nov 2026; no rating or download count is shown. The 100% AI code share is the developer's statement (“AI does all the coding”). The developer gives only the name TJ; the itch.io account is TeaJayh. Engine and music credit were observed in the game's HTML build (Vite bundle with three.js); the build has no AI service addresses, and BYTE's lines are fixed text in the script. The video had 1,289 views (observed; not a metric). The game was not played.

Development history

  1. Published on itch.io (14:16 UTC), credited “Idea by TJ, Built by Codex”.

    Observeditch.io
  2. The developer posts a video on making the whole game with Codex without writing code.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

ReleasedFreeStore page

Free in the browser (HTML5) on itch.io, played with the mouse; best on a desktop in fullscreen. Progress is not saved.

No public metrics recorded for this listing.

Not publicly available: itch.io rating, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
Data Centre Tycoon by TeaJayh
itch.io
Store pageOct 20, 2026Nov 3, 2026
I Made an Entire Game Using AI (Without Writing Any Code)
YouTube (TeeJay)
Social postOct 22, 2026Nov 3, 2026
Official game page (language check)
TeaJayh
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 8, 2026OfficialDeveloperThird-PartyObservedUnverified
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