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Ember Rift preview image
Unofficial · third-party IP

Ember Rift

Free · play online in your browser, no download

2026 · Guoyou Games · Studio · Also known as 余烬裂隙

Made with ClaudeDeveloper ReportedV2EX (Jasonxx618) ↗ActionRPGitch.ioPartially verified

A pixel-art action RPG in the browser with eight-plus classes, a 230-node passive tree, linked skill gems, loot crafting and an atlas endgame.

Where to play

Official site jason-xx614.itch.io, verified Nov 3, 2026. Linked as the place to play from the developer's own V2EX post; the developer replies there about making the page public.

Copyright notice: unofficial work · Unofficial fan game

Rights holder / original work: Path of Exile 2 (Grinding Gear Games)

The developer's post presents the game as a pixel version of POE2 and a homage (致敬) to Path of Exile 2. The post lists class ascendancies, a passive tree with keystones, active and support skill gems in linked sockets, currency crafting and an atlas endgame among the game's features. The game has its own title, art and music. No source shows a licence or permission from Grinding Gear Games. (V2EX (Jasonxx618))

VibeGameDB lists this game only to document that it was made with AI coding tools. We do not host it, we do not represent the rights holder, and listing it does not mean it is licensed.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioEarly access · itch.io status: In development; version 20.0 on 8 Nov 2026Free

    Plays in the browser on itch.io. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    Play free — itch.io

About Ember Rift

A free pixel-art hack-and-slash action RPG that runs in the browser, which its developer calls a homage to Path of Exile 2. At launch it had eight classes (Ranger, Huntress, Monk, Samurai, Witch, Mercenary, Sorceress and Warrior), each with its own ascendancies and three ready-made builds, a passive tree of more than 230 nodes with 11 keystones, and a skill-gem system of active, support and meta gems with up to five linked sockets. Loot comes with currency items, unique drops and affix crafting, plus a collection of unique items. The endgame is an atlas of four themed maps (crypt, lava, ice field and swamp), each with its own boss, with atlas passives, boss quests and a final challenge, the Heart of the Rift. The game has dynamic WebGL lighting, eight original chiptune tracks that change with the scene, and several character slots with exportable save codes. Updates have been frequent: version 20, “Ascension by the Crooked Way”, added a ninth class, the Taoist, who calls thunder, summons beasts from the Classic of Mountains and Seas or becomes a grotesque immortal, along with an Endless Rift to floor 300. The developer, Jason (爱吃过油肉的Jason) of Guoyou Games, says the whole game was built by Claude Opus 5.5 after about 15 rounds of conversation, and that the interface and skill art were also generated by Opus. Interface in Chinese or English. Free on itch.io in a desktop browser, and every version can be downloaded as a single HTML file; phones are not supported yet.

action-rpghack-and-slashpixel-artlootcraftingpassive-treechiptunesingle-html-file

How it was built

Partially verified
ClaudePrimary

In a post on V2EX (17 Oct 2026) titled “用 opus5.5 做了一个像素版的 POE2” (I made a pixel version of POE2 with Opus 5.5), the developer writes that the game was “全程由 Opus5.5 施工,大概沟通了 15 次” (built by Opus 5.5 from start to finish, with about 15 rounds of conversation). Asked what was used to generate the interface and skill art, the developer replies: “都是 opus 大人生成的” (all generated by Opus). The developer names only the model, not the Claude app or tool, so the record uses Claude.

Development approach

The whole game is one HTML file (about 4.6 MB for version 20), drawn with WebGL, with Chinese text and an English translation table switched in the game, and saves kept in the browser's local storage with exportable save codes. Per the developer, Opus 5.5 built the code and also generated the interface and skill art; the itch.io AI disclosure ticks Code, Graphics, Sounds and Text, and the post describes eight original chiptune tracks without saying how they were made. The game makes no network requests; limited in-game rewards are handed out as codes in the developer's Discord.

Engine / framework
None (single HTML file, WebGL)
Languages
JavaScript
Team size
Not disclosed
Initial build time
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“全程由 Opus5.5 施工,大概沟通了 15 次,致敬《流放之路 2 》”
— Guoyou Games, 用 opus5.5 做了一个像素版的 POE2

Verification notes: AI use from the developer's V2EX post by Jasonxx618 (17 Oct 2026, 分享创造 board) and the developer's replies under it, re-read on 8 Nov 2026; the post links the itch.io page, and when a reader reported a 404 the developer replied that they had forgotten to make it public. The post also links a Bilibili trailer, which could not be re-opened from the research environment and is not cited. Features from the post (launch version) and the itch.io page's version 20 notes; the class names in English and the language switch from the game's HTML file. Developer: the game's credits read “爱吃过油肉的Jason · 过油肉工作室” (Guoyou Games in the English text) and the itch.io account is “Jason | Guoyou Games” (jason-xx614); the V2EX account Jasonxx618 posts it as its own. No full name, team size or location is stated. No share of AI-written code is stated beyond “built by Opus 5.5 from start to finish”, so none is recorded. A reader asked how Opus could generate images, since it has no image generation; the developer did not answer, so how the art was made (for example drawn in code) is not confirmed. itch.io: published 17 Oct 2026, 09:14 UTC, last updated 8 Nov 2026, 01:56 UTC, status In development, HTML5, genre Action; 14 downloadable HTML versions; no rating or download count shown. The game's HTML file was checked: it contains no AI service calls or network requests. The V2EX post showed 1,236 views (observed; not a metric). The game was not played.

Development history

  1. Published on itch.io (09:14 UTC) and shared on V2EX, where the developer says Opus 5.5 built it.

  2. Version 20, “Ascension by the Crooked Way”, adds the Taoist class and an Endless Rift to floor 300 (itch.io update, 01:56 UTC).

    Developeritch.io

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

Early access (itch.io status: In development; version 20.0 on 8 Nov 2026)FreeStore page

Free in desktop browsers; each version is also offered as a downloadable single HTML file (version 20.0 about 4.5 MB) that opens in a browser. The developer says the game is not adapted to phones yet.

Downloads
Not disclosed

Not publicly available: itch.io rating, Gross revenue.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
用 opus5.5 做了一个像素版的 POE2
V2EX (Jasonxx618) · Chinese (Simplified)
Social postOct 17, 2026Nov 3, 2026
Ember Rift by Jason | Guoyou Games
itch.io
Store pageOct 17, 2026Nov 3, 2026
Official game page (language check)
Guoyou Games
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 8, 2026OfficialDeveloperThird-PartyObservedUnverified
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