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Elderwyn Online Battle Arena

2026 · Etc. Studios · Solo · Also known as Elderwyn Online

Made with ClaudeDeveloper ReportedYouTube (Etc. Studios) ↗ActionRPGitch.ioPartially verified

A free, offline slice of a solo-built fantasy MMO: wizard team battles against bots, up to 40 against 40.

Where to play

Links go to the official store or developer page. Last verified Nov 8, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioEarly access · Early build; the itch.io status reads In development (version 1.0.729)Free

    Download from itch.io.

    Desktop · Official link verified Nov 3, 2026.

    View on itch.io

About Elderwyn Online Battle Arena

A free 3D fantasy arena game for Windows and Linux, offered as an offline slice of Elderwyn Online, the MMO its developer is building and filming in the open on the Etc. Studios YouTube channel. You play a wizard in team battles against the game's bots: duels, 2v2 and 3v3 in the Colosseum, a 10v10 capture-the-flag battleground and a 40v40 war. You build your wizard on a talent board, choose spells for an eight-slot bar (three class spells plus five of your choice) and take them into a fight; a Quick play row rolls a random Tank, Blade, Ranged, Healer or Any build and queues the match straight away. The developer, who says they do not know how to code, writes that every line of code was written with Claude, while they design, direct and play-test the game. The full MMO, with islands, quests, crafting, fishing and three schools of magic, is shown in the developer's videos but is not public. The Arena is an early build that the developer says is still in development; it checks in when online and keeps working offline for 14 days between check-ins. Name your own price on itch.io, with keyboard and mouse and a graphics card that supports WebGL2; there is no Mac build.

fantasywizardsarenateam-battlesbotslow-polyofflinemmo-slice

How it was built

Partially verified
ClaudePrimary

In the description of the video “I Don't Know How to Code. I Built an MMO Anyway. | Elderwyn Online” on the Etc. Studios YouTube channel (18 Oct 2026) the developer writes: “Elderwyn Online is a fantasy MMO I'm making on my own PC … Every line of code was written with Claude (AI); I design it, direct it and play-test it.” The video opens with “I don't know how to code. I built an MMO anyway.” No Claude product or model is named, so the chat assistant is recorded; the developer does not say whether Claude Code was used.

Supporting evidence
  • DeveloperThe itch.io AI disclosure ticks AI Assisted, Code and Text; the page asks for tips to pay for “the tools behind it (art packs, AI, the server)”. — itch.io
Development approach

Made by the developer on their own PC, with every line of code written with Claude while the developer designs, directs and play-tests. The Battle Arena is a free offline slice of the larger MMO; the 79 other wizards in a 40v40 war are the game's own bots, per the video description. The engine is not stated; the game needs a WebGL2-capable graphics card. Trailer music is by Kevin MacLeod (incompetech.com) under CC BY 4.0. Art packs are named among the tools the developer pays for. The game runs offline against bots and does not depend on an AI service to play.

Engine / framework
Not disclosed
Languages
Not disclosed
Team size
Not disclosed
Initial build time
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
~100% of shipped codeDeveloper ReportedYouTube (Etc. Studios)
“Every line of code was written with Claude (AI); I design it, direct it and play-test it.”
— Etc. Studios, I Don't Know How to Code. I Built an MMO Anyway. | Elderwyn Online

Verification notes: AI use from the description of the developer's YouTube video (Etc. Studios, @etcstudios-c6o, 18 Oct 2026), read through YouTube's public video data on 8 Nov 2026; it links the itch.io page and a Ko-fi page (ko-fi.com/etcstudios, which refused access from the research environment). The 100% share is the developer's “Every line of code was written with Claude (AI)”; no Claude product or model is named. Modes, controls, install notes, requirements, the check-in rule and the version from the itch.io page, read on 8 Nov 2026: published 27 Oct 2026, 09:31 UTC, updated 28 Oct 2026, 09:43 UTC, status In development, Windows and Linux, AI disclosure AI Assisted, Code and Text; recorded here as early access because the developer calls it an early build still in development. Developer: the channel and itch.io account use the studio-style name Etc. Studios, but every statement is in the first person (“the MMO I'm building”, “I read them every week”) and the MMO is made “on my own PC”, so it is recorded as one developer with medium confidence; no personal name is given. The full Elderwyn Online MMO is only shown in videos and is not playable, so this record covers the Battle Arena. The engine and programming language are not stated. The download was not inspected or played.

Development history

  1. The developer publishes a video on the Etc. Studios YouTube channel showing Elderwyn Online and saying every line of code was written with Claude.

  2. The Battle Arena is published on itch.io (09:31 UTC) for Windows and Linux.

    Observeditch.io

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

Early access (Early build; the itch.io status reads In development (version 1.0.729))FreeStore page

Free download, name your own price, for Windows (about 308 MB zipped, not code-signed) and Linux (about 284 MB); no Mac build. Keyboard and mouse; needs a graphics card that can run WebGL2. Plays offline against bots, but checks in when online and asks to connect once after 14 days offline. Tips go to the tools behind it (art packs, AI, the server).

Downloads
Not disclosed

Not publicly available: itch.io rating, Gross revenue.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
I Don't Know How to Code. I Built an MMO Anyway. | Elderwyn Online
YouTube (Etc. Studios)
Social postOct 18, 2026Nov 3, 2026
Elderwyn Online Battle Arena by etcstudios
itch.io
Store pageOct 27, 2026Nov 3, 2026
Official game page (language check)
etcstudios
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 8, 2026OfficialDeveloperThird-PartyObservedUnverified
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