
Rogue Vibe
Free · play online in your browser, no download
Drop-in co-op raid: break three rune anchors, drop the Colossus's shield and burn down the boss with whoever is online.
Official site roguevibe.bmdpat.com, verified Nov 3, 2026. On a subdomain of the developer's own site bmdpat.com; the game's source header names “Patrick Hughes (@bmdhodl)” as the entrant and its HUD links x.com/phughes9000, the X account bmdpat.com links. Also the entry URL in the official Vibe Jam 2026 games data.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — official siteBrowserReleasedFree
Runs in a desktop or mobile browser. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About Rogue Vibe
A free drop-in co-op raid game in the browser. You and anyone else online break three rune anchors to drop the shield of the Colossus, a 5,000-HP boss, in a fiery arena, then burn it down; the boss returns 30 seconds after each kill and gets harder each run. You can switch between Warrior, Ranger and Mage, each with a class ability, dash with invulnerability frames, chat and emote with other players, and spend gold with a merchant on permanent upgrades; a hub with portals and a Hall of Champions lists recent runs. The developer, Patrick Hughes, entered Vibe Jam 2025 too and wanted to see how the models had progressed in a year. The header of the game's single HTML file says the game is 90%+ AI-written by Claude (Opus 4.6) and that all game assets are procedural; the official submission lists Codex as the tool. It was made for the Cursor Vibe Jam 2026, whose rules required at least 90% of each game's code to be written by AI, and finished 719th of 945 entries. Plays on desktop and, per the developer, with touch controls on mobile.
How it was built
Partially verifiedThe header comment of the game's HTML file reads “90%+ AI-written by Claude (Opus 4.6) for 2026 Vibe Coding Game Jam” and names Patrick Hughes as the entrant. It does not say whether Claude was used through Claude Code or another interface. No devlog describes the workflow.
- DeveloperSource header: “90%+ AI-written by Claude (Opus 4.6) for 2026 Vibe Coding Game Jam. Entry by: Patrick Hughes (@bmdhodl)”. — Patrick Hughes
- OfficialJam rule 3: at least 90% of the code has to be written by AI. — Vibe Jam (Pieter Levels)
In the official Vibe Jam 2026 submission the entrant lists Codex as the tool and answers Yes to the AI-written field. The game's own source header names Claude (Opus 4.6) instead; what Codex was used for is not stated.
- DeveloperOfficial jam submission: made with Codex. — Vibe Jam
A single HTML file built on Three.js (r128, loaded from a CDN), with drop-in multiplayer, chat and presence through Supabase Realtime and seeded dungeon generation to keep players in sync. Per the source header, all game assets, music and sound effects are procedural, and the code is 90%+ written by Claude (Opus 4.6).
- Engine / framework
- Three.js
- Languages
- JavaScript
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- ~90% of shipped codeDeveloper ReportedPatrick Hughes
“I was in vibejam 2025 and made a game. I wanted to see how the models progressed this year.”Verification notes: AI share and model from the header comment of the game's HTML file, re-read on 6 Nov 2026; tool (Codex), engine (ThreeJS), genre (Action), pitch, inspiration and the multiplayer (Yes), mobile (Yes) and portal (Yes) flags from the entrant's answers in the official Vibe Jam 2026 games data (submitted 1 May 2026, 01:10 UTC; final rank 719 of 945 entries, no award), re-read on 6 Nov 2026; rule 3 on the jam page requires at least 90% AI-written code. The header says “90%+”, recorded as 90. Developer: the header names Patrick Hughes (@bmdhodl); bmdpat.com (Patrick Hughes, independent engineer) links github.com/bmdhodl and x.com/phughes9000, the X account given in the jam entry, whose profile gives the location Nashville, TN. Team size is not stated. The header links a source repository (github.com/bmdhodl/roguevibe) that could not be opened from our environment on 6 Nov 2026, so no GitHub listing is added; the header's “Play at” address (rogue-vibe.bmdpat.com) differs from the live address. The header also lists three themed procedural dungeons and loot in five rarities, which the current raid build's interface does not show; the description follows the live interface text, and the game was not played. Supabase is used for player presence and chat only; the game's code was checked for calls to AI services and none were found. The release date is not stated; the jam submission is dated 1 May 2026.
Development history
Entered in the Cursor Vibe Jam 2026 (submission date in the official games data, 01:10 UTC); the jam required at least 90% AI-written code. Final rank 719 of 945 entries, no award.
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
Browser (official site)
No public metrics recorded for this listing.
Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Cursor Vibe Jam 2026 — rules, prizes and game stats Vibe Jam (Pieter Levels) | Official site | Not confirmed | Nov 3, 2026 |
| Vibe Jam 2026 games data (entrant submissions, final rank, awards) Vibe Jam | Official site | Not confirmed | Nov 3, 2026 |
| Vibe Rogue Hub — game page (single HTML file with source header) Patrick Hughes | Official site | Not confirmed | Nov 3, 2026 |
| Patrick Hughes | AI & Business Software (bmdpat.com) Patrick Hughes | Official site | Not confirmed | Nov 3, 2026 |
| Patrick (@phughes9000) — X profile X | Social post | Not confirmed | Nov 3, 2026 |
| Official game page (language check) Patrick Hughes | Official site | Not confirmed | Nov 3, 2026 |
- AI tool
- The official jam submission lists Codex as the tool; the header of the game's own HTML file says it is 90%+ AI-written by Claude (Opus 4.6). Both are recorded as the developer's statements. (Vibe Jam, Patrick Hughes)
- Title
- The jam entry calls the game “Rogue Vibe”; the page title and source header say “Vibe Rogue Hub”, and the title screen reads “Vibe Rogue Raid the Colossus”. (Vibe Jam, Patrick Hughes)
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