
FULL SEND
A top-down 2D browser racer with time trials, online races and global leaderboards, and Vibe Jam 2026's “Most Portal Transfers” award.
Official site fullsend.game, verified Nov 3, 2026. Entry URL submitted by the entrant in the official Vibe Jam 2026 games data; the organizer's winners post credits “FULL SEND by @dvassallo” and links that X profile (not the game), and the game's About panel links the same profile, x.com/dvassallo.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — official siteBrowserReleased · Version 0.1 (shown on the title screen)Free
Runs in a desktop or mobile browser. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About FULL SEND
A fast top-down 2D racing game in the browser. You race time trials for a global leaderboard in the Newbie (half-speed) or Hardcore class, or online races against other players in rooms joined by code, which always run in Hardcore, and a built-in track editor lets you draw circuits, surfaces and scenery. The official submission pitches it as “a 2D racer that loads in two seconds and ruins your afternoon”, inspired by Formula 1 and old-school 2D racing games. It was made for the Cursor Vibe Jam 2026, whose rules required at least 90% of each game's code to be written by AI; the submission lists Cursor as the tool and vanilla JavaScript with HTML5 Canvas as the engine. It won the “Most Portal Transfers” special award; the jam's optional portals let players hop from one entry to the next like a webring. The game's About panel credits SULFUR CUBED, DIGIT LIFT and dvassallo. Free, with a guest account you can claim later; n8n is shown as title sponsor. It plays on desktop and on phones with on-screen controls.
How it was built
VerifiedIn the official Vibe Jam 2026 submission the entrant lists Cursor as the tool and answers Yes to the AI-written field. Which model was used inside Cursor, and how the three credited makers split the work, are not stated. The submission covers the jam version; the AI share of later updates is not stated.
- OfficialJam rule 3: at least 90% of the code has to be written by AI. — Vibe Jam (Pieter Levels)
Built for the Cursor Vibe Jam 2026 in vanilla JavaScript on HTML5 Canvas (per the submission), with a jam portal that sends players on to other entries. The current site adds claimable accounts with passkeys, badges, lap replays, a track editor and track scenery drawn from OpenStreetMap data, per its own interface and credits.
- Engine / framework
- Vanilla JavaScript and HTML5 Canvas
- Languages
- JavaScript
- Team size
- 3 peopleDeveloper ReportedFULL SEND
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“A 2D racer that loads in two seconds and ruins your afternoon”Verification notes: Tool (Cursor), engine, genre, pitch, inspiration and the multiplayer, mobile and portal flags from the entrant's answers in the official Vibe Jam 2026 games data (submitted 20 Apr 2026; final rank 19 of 945 entries); rule 3 on the jam page requires at least 90% AI-written code. Award from the official data and the organizer's winners post of 17 Jun 2026. The entrant is identified only by the X handle dvassallo, which the game's About panel links; the X profile was not opened, so no real name is recorded. The About panel credits three makers (SULFUR CUBED and DIGIT LIFT, both linked to YouTube channels, and dvassallo), so team size is recorded as three; who did what is not stated. The computer-controlled cars use scripted racing logic in the game's code, not generative AI, and no calls to AI services were found in the client code. The jam page's widget counters showed 53,256 plays and 57,057 portal transfers for fullsend.game on 3 Nov 2026 (observed; plays are sessions, not players or downloads, so neither is recorded as a metric). The jam's old address, vibej.am, now redirects to vibejam.com. The release date is not stated; the jam submission is dated 20 Apr 2026.
Development history
Entered in the Cursor Vibe Jam 2026 (submission date in the official games data); the jam required at least 90% AI-written code.
Wins the “Most Portal Transfers” special award, one of 12 special prizes the jam page lists at $1,000 each; final rank 19 in the official games data.
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
Browser (official site)
Free; you play as a guest and can claim an account to keep your laps on the leaderboard. No paid player features were seen.
No public metrics recorded for this listing.
Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
A top-down 2D racer with time trials, online head-to-head and a global leaderboard that has real players on it. A common genre; depth and handling unknown.
Editorial team · Nov 3, 2026 · How we score
Prototype: your vote is kept only in this browser and is not counted anywhere.
No player reviews yet.
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Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Cursor Vibe Jam 2026 — rules, prizes and game stats Vibe Jam (Pieter Levels) | Official site | Not confirmed | Nov 3, 2026 |
| Vibe Jam 2026 games data (entrant submissions, final rank, awards) Vibe Jam | Official site | Not confirmed | Nov 3, 2026 |
| Vibe Jam 2026 winners and how the games are getting close to real production quality levels.io (Pieter Levels, organizer) | Official site | Jun 17, 2026 | Nov 3, 2026 |
| FULL SEND (game page, About panel and credits) FULL SEND | Official site | Not confirmed | Nov 3, 2026 |
| Official game page (language check) FULL SEND | Official site | Not confirmed | Nov 3, 2026 |





