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群侠传:幸存者 store artwork

群侠传:幸存者

2026 · Nenly Studio · Solo · Also known as Qunxia Survivor

Made with CodexDeveloper ReportedSteam ↗Made with Claude CodeDeveloper ReportedSteam ↗ActionSteamVerified

A free wuxia survivors-like roguelite whose solo developer says most of the code came from Codex and Claude Code.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • SteamEarly accessFree

    Download through the Steam app. A free Steam account is required.

    Desktop · Steam

    View on Steam

About 群侠传:幸存者

群侠传:幸存者 (Qunxia Survivor) is a survivors-like action roguelite set in the world of wuxia. You pick a character, sect and martial style and hold out for 20 waves; your Outer Arts fire on their own in the order you arrange them, while you move and dash out of danger. Between waves you train attributes, buy martial arts manuals and items, and combine arts from the same sect or style for Resonance bonuses. The Early Access build has 153 martial arts, 247 items and 55 enemy types from 8 factions. On the Steam page the solo developer, Nenly Studio, says most of the code, art, animation and music was made with AI tools, naming Codex and Claude Code for programming, while the design, balance and game feel are the developer's own. It is free in Early Access on Steam for Windows, and the developer expects to keep it free after full release.

wuxiasurvivors-likeroguelitemartial-artsfree

Screenshots and art

群侠传:幸存者 key art · Steam store artwork

群侠传:幸存者 store artwork
群侠传:幸存者 key art · 1 / 5

How it was built

Verified
CodexPrimary

In the developer's note on the Steam page, the solo developer says most of the code, art, animation and music was created with AI tools, naming Codex and Claude Code for programming. In the AI disclosure on the same page, the developer says they cannot write code and have never been trained in art or music; both texts say the design, balance and game feel are the developer's own, tuned over hundreds of playtests. Which tool did which part, and which models were used, is not stated. The same note credits GPT-IMAGE-2 and Nano Banana for characters, environments and UI, Seedance for animation, Suno for music and ElevenLabs for voices and sound effects.

Supporting evidence
  • DeveloperSteam AI disclosure: parts of the code were written with the help of AI coding tools; some character, environment and UI art, animation, music and sound effects were also made with AI; the game contains no live-generated AI content. No tool is named there. — Steam
Claude CodeSecondary

Named with Codex as the programming tools in the developer's note on the Steam page.

Development approach

One-person development: the developer says there is just one human on the team. Having played games for almost twenty years, the developer first opened a game engine in April 2026 and released this, their first game, into Early Access on 11 August 2026. Programming was done with Codex and Claude Code, and most art, animation, music, voices and sound effects with other AI tools; the developer handles design, balance and game feel. The later Traditional Chinese and English translations (October 2026) were done by the developer's AI agent, per the patch notes. Nothing is generated by AI during play.

Engine / framework
Not disclosed
Languages
Not disclosed
Team size
1 (solo)Developer ReportedSteam
Initial build time
From April 2026, when the developer first opened a game engine, to Early Access on 11 Aug 2026Developer ReportedSteam
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“Most of the code, art, animation, and music was created with AI tools: Codex and Claude Code for programming; GPT-IMAGE-2 and Nano Banana for characters, environments, and UI; Seedance for animation; Suno for music; and ElevenLabs for voices and sound effects.”
— Nenly Studio, 群侠传:幸存者 (Qunxia Survivor) on Steam

Verification notes: AI use from two developer-written parts of the game's own Steam page: the “From the Developer” section (Codex and Claude Code for programming) and the AI disclosure. Solo development, the April 2026 start and the free pricing plan from the same page. Release date, price (free), platform (Windows) and languages from the Steam store API; review figures from the store page (the review API returned nothing when checked). The Steam title is the Chinese original in every store language, including Traditional Chinese, so no official Traditional Chinese title exists; the English name Qunxia Survivor is used in the developer's English store text. The engine is not named. The 100,000-player milestone in the developer's store note is the developer's own figure and is kept in the history, not as a metric. The developer's Bilibili page (the website listed on Steam) renders client-side and was not read, and no press coverage was found.

Development history

  1. Released in Early Access on Steam for Windows, free to play.

    OfficialSteam
  2. Update V0.2.3 adds Traditional Chinese and English interface and subtitle options; the developer says the translations were done by their AI agent.

  3. By November 2026 (date not stated)

    The developer's note on the Steam page says the game has passed 100,000 players. This is the developer's own figure, not Steam data, and is not recorded as a metric.

    DeveloperSteam

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Steam

Early accessFreeStore page

Free on the Steam store API on 3 Nov 2026. The developer says the game is completely free during Early Access and expects it to stay free after full release. Windows only.

Steam reviews
Observed
2,289
as of Nov 3, 2026Steam

All reviews as shown on the store page.

Positive Steam reviews
Observed
97%
as of Nov 3, 2026Steam
All-time peak concurrent players
Not disclosed

Not publicly available: Concurrent players, Estimated owners, Copies sold, Gross revenue.

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Sources

SourceTypePublishedAccessed
群侠传:幸存者 (Qunxia Survivor) on Steam
Steam
Store pageNot confirmedNov 3, 2026
[V0.2.3 Patch Notes] Sichen Arrives, Multilingual Support, New Visual FX & More
Steam (Nenly Studio)
DevlogOct 26, 2026Nov 3, 2026
Where sources disagree
How much of the code AI wrote
The developer's note on the Steam page says most of the code was created with AI tools (Codex and Claude Code); the AI disclosure on the same page says parts of the code were written with the help of AI coding tools. (Steam)
Verification: VerifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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