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Unofficial · third-party IP

Stranger

Free · play online in your browser, no download

2026 · yukajii

Made with Claude CodeDeveloper ReportedReddit (u/yukajii) ↗SimulationStrategyitch.ioPartially verified

A dice roguelite about being the new arrival in Middle-earth: five years, two dice a week, and a welcome that can run out.

Where to play

Official site yukajii.itch.io, verified Nov 3, 2026. Linked from the developer's own Reddit posts on r/aigamedev and r/lotrFanfiction and from its official AI Browser Game Jam 5 submission page. Beware of look-alike sites

Copyright notice: unofficial work · Unofficial fan game

Rights holder / original work: Middle-earth (J. R. R. Tolkien; Tolkien Estate, Middle-earth Enterprises, Warner Bros.)

An unofficial, non-commercial fan game set in Tolkien's Middle-earth. It uses the Shire, Rohan and Minas Tirith as its places, with hobbits and the Shire's Bounders among its characters, and names Rivendell, Dale and Harad as next. The itch.io page and the title screen say it is not affiliated with or endorsed by the Tolkien Estate, Middle-earth Enterprises or Warner Bros. No source shows a licence. (itch.io)

VibeGameDB lists this game only to document that it was made with AI coding tools. We do not host it, we do not represent the rights holder, and listing it does not mean it is licensed.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioEarly access · In development (itch.io status); Rivendell, Dale and Harad are plannedFree

    Plays in the browser on itch.io. No download.

    Browser (no download) · Mobile · Official link verified Nov 3, 2026.

    Play free — itch.io

About Stranger

A free, text-heavy dice roguelite in the browser and an unofficial Middle-earth fan game. You arrive in the Shire with a cart and some savings and have five years to be accepted. Each week you roll two dice, choose which one to move by, and deal with whatever is on the square you land on: the Bounders asking for your Record Number, a neighbour's birthday you are expected at with a gift, a harvest that needs hands, a new levy that seems to apply mostly to you. Locals warm to you or go cold; some become friends who call in a favour once a year, others work against you. A run ends after five years, or sooner if your gold, reputation or welcome reaches zero. There are three places to settle, the Shire, Rohan and Minas Tirith, each opened by earning stars in the one before, with 145 events in all (about fifty per place), four backgrounds, three locals to win over, four ranks to climb and three star goals per place, and a shop between runs. It plays in desktop and phone browsers and saves the run in the browser. The developer, yukajii, says they made the game with Claude Code in about ten days in May 2026; the October itch.io release kept the gameplay and redid all the images with OpenAI's image model and the music with Suno, and the jam entry also lists Gemini and ElevenLabs. The page says it is a non-commercial fan game not affiliated with the Tolkien Estate, Middle-earth Enterprises or Warner Bros. Entered in AI Browser Game Jam 5.

dicefan-gamemiddle-earthtext-heavyrogueliteshort-runsbrowserreact

How it was built

Partially verified

In a post on r/aigamedev titled “Remastered my Claude-coded browser game for itch” (29 Oct 2026, UTC) the developer writes: “Back in May I made a small browser game with Claude Code in about ten days.” For the itch.io release the gameplay was left as it was; the developer says the agent wrote a headless Chrome script that plays the game and takes the itch.io screenshots and cover, set the build to relative paths so it runs in itch.io's frame, and removed the cheat panel. The developer let the agent choose how to generate the new images, and it sent them through a connector that charged in its own credits, about 16k credits for the full set, which the developer says cost far more than calling the OpenAI API directly would have. The original images carried Gemini watermarks in four or five styles and were all redone with OpenAI's image model; the music was remade with Suno.

Supporting evidence
Development approach

A React web app built with Vite, first made in May 2026 with Claude Code in about ten days and kept on the developer's own site; in October the developer prepared it for itch.io without changing the gameplay. Each place's background and one scene were generated from text first and then used as references for every other image, so the set looks consistent, with tall backgrounds for phones. The music was made in Suno with prompts for quiet loops without vocals or build-ups, played with a plain looping audio tag. The interface and events are written in English and Russian in the game's code. The game sends anonymous play events to the developer's own server; it calls no AI services.

Engine / framework
React
Languages
JavaScript
Team size
Not disclosed
Initial build time
About ten days (first version, May 2026)Developer ReportedReddit (u/yukajii)
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“Back in May I made a small browser game with Claude Code in about ten days.”
— yukajii, Remastered my Claude-coded browser game for itch: new GPT art, new Suno music, a few lessons (r/aigamedev)

Verification notes: AI use from the developer's post by u/yukajii on r/aigamedev (29 Oct 2026, 12:52 UTC) and the r/lotrFanfiction post (29 Oct 2026, 15:52 UTC), read from the Arctic Shift Reddit archive on 8 Nov 2026, and the AI Tools Used answer on the official AI Browser Game Jam 5 submission page, re-read on 8 Nov 2026. The code claim is “made a small browser game with Claude Code”, with “Claude-coded” in the post title; the developer does not say how much of the code Claude Code wrote, so no share is recorded (medium confidence). The r/lotrFanfiction post says AI tools were used “for most aspects of the development”. The itch.io AI disclosure lists AI Assisted, Code, Graphics, Sounds and Text. Gameplay, places and counts from the itch.io page; published 29 Oct 2026 (10:11 UTC) and updated 4 Nov 2026, status In development. The web build (a React bundle built with Vite) was checked on 8 Nov 2026: it sends anonymous play events to stranger-game.yukajii.com/api/e and contacts no AI services; its strings carry English and Russian text, and how the language is chosen was not checked. The May version lived on the developer's own site; stranger-game.yukajii.com, titled “Stranger — a Middle-earth fan game”, is on the developer's yukajii.com domain but is not linked from the itch.io page or the posts, so it is listed as unconfirmed. Developer: the itch.io and Reddit account yukajii, writing in the first person; no name, team size or location is given. Jam: AI Browser Game Jam 5 (theme Torch; submissions closed 31 Oct 2026, voting until 16 Nov 2026), entered 1 day and 16 hours before the deadline and rated by 4 people so far; no placement is recorded. The game itself was made before the jam, so the record is not tagged as a jam game. The game was not played.

Development history

  1. May 2026

    The developer makes the first version with Claude Code in about ten days and puts it on their own site.

  2. Published on itch.io with new images and music and the gameplay unchanged, and shared on r/aigamedev.

  3. AI Browser Game Jam 5 submissions close, with Stranger entered; voting runs until 16 Nov 2026.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

Early access (In development (itch.io status); Rivendell, Dale and Harad are planned)FreeStore page

Free in desktop and phone browsers (HTML5); the run is saved in the browser, with no cloud save.

No public metrics recorded for this listing.

Not publicly available: itch.io rating, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Official site and look-alikes

Several similarly named websites exist. We keep one canonical record for the game at its official site and do not merge other sites into it: their versions, traffic or popularity claims are never attributed to this game.

DomainRelationshipBasis
stranger-game.yukajii.comRelationship unconfirmedTitled “Stranger — a Middle-earth fan game” on the developer's yukajii.com domain, and the itch.io build sends its play events there; likely the original May version on the developer's site, but not linked from the itch.io page or the posts.

Only the official domain is linked. Other domains are shown as text so this page does not send them traffic.

Sources

SourceTypePublishedAccessed
Remastered my Claude-coded browser game for itch: new GPT art, new Suno music, a few lessons (r/aigamedev)
Reddit (u/yukajii)
Social postOct 29, 2026Nov 3, 2026
My fan game about being a newcomer in Middle-earth (r/lotrFanfiction)
Reddit (u/yukajii)
Social postOct 29, 2026Nov 3, 2026
Stranger by yukajii
itch.io
Store pageOct 29, 2026Nov 3, 2026
Stranger by yukajii for AI Browser Game Jam 5
itch.io (AI Browser Game Jam 5, hosted by Focaccai)
Official siteNot confirmedNov 3, 2026
AI Browser Game Jam 5
itch.io (Focaccai)
Official siteNot confirmedNov 3, 2026
Official game page (language check)
yukajii
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 8, 2026OfficialDeveloperThird-PartyObservedUnverified
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