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五行残响-2119 screenshot 1 from the TapTap store page

五行残响-2119

2026 · 嘻嘻怪的工作室 · Solo

A five-element roguelike action game with a 100-card build system, made for TapTap's 21-day 聚光灯 2026 challenge by a developer who says they cannot code and made it with AI.

Where to play

Links go to the official store or developer page. Last verified Nov 3, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • TapTapDemo · Store page title reads "五行残响-2119测试" ("test") and offers a trial ("试玩 DEMO"); listed in TapTap's 创意工坊 sectionFree

    Install through the TapTap app.

    Mobile · Desktop · TapTap

    View demo on TapTap

About 五行残响-2119

A landscape roguelike action game on TapTap set in 2119, when another world has arrived and you are the only one left who can fight. Ten years earlier five armoured warriors of the five elements (五行) fell; the echoes of their armour now let one person wear all five sets, metal, wood, water, fire and earth, switched at any moment in battle, each strengthening or countering the others. Builds come from 100 attribute cards fitted to six slots (two cards of the same element merge into variants), plus skill cards, core cards and blessings. A calendar and a seal countdown run at the same time, death costs time that can be bought back in the shop, memory rooms replay the five warriors' past for blessings, and four endings each unlock progression between runs. In the creator note and in development logs the developer says they cannot write code, that the game was not made by a team, and that the whole project was made together with AI, which turned their decisions into code. It is an entry in TapTap's 聚光灯 (Spotlight) 2026 21-day game-creation challenge, and TapTap files it under TapTap制造 (TapTap Maker), its AI game-making tool. It is a free trial (试玩 DEMO) on Android, iOS and PC.

taptap-makerfive-elementsroguelikecard-buildgame-jam

Screenshots and art

五行残响-2119 key art · TapTap store screenshot

五行残响-2119 screenshot 1 from the TapTap store page
五行残响-2119 key art · 1 / 4

How it was built

Partially verified

In a closing development log (24 Oct 2026) the developer writes that the game was not made by a team, that they are someone who cannot write code and that the whole project was made together with AI: they decide what they want and judge the feel, the story and the card balance, while "AI turns it into code" ("这游戏不是团队做的。我是一个不会写代码的人,整个项目是和 AI 一起完成的。" … "AI 负责把它变成代码。"). The creator note on the TapTap page likewise calls it a game made by a person who cannot write code together with AI and thanks AI for letting them finish it ("谢谢 AI 让不会编程的我把梦做完"). The developer's logs in TapTap's 聚光灯 challenge forum do not name TapTap制造 (TapTap Maker) in so many words, but describe sending the cards "to TapTap" for the AI to check and spending about 17,000 credits and ten hours generating the 100 cards, and say the only models used so far are DeepSeek and 千问3.8MAX ("我目前只用了DeepSeek和千问3.8MAX"). TapTap files the game under TapTap制造 and the logs carry TapTap's "TapTap制造创作者" (TapTap Maker creator) badge, so the tool is recorded as TapTap Maker. The developer says they wrote the card effects in advance and hand-wrote 20 of the 100 cards before having the AI generate the rest. One log (16 Oct) says it was itself written by the AI in the project.

Supporting evidence
  • DeveloperDevelopment log (8 Oct 2026): card effects written first, 20 cards hand-written and the rest generated by AI; about 17,000 credits ("一万七的积分") and ten hours with 千问3.8MAX; DeepSeek and 千问3.8MAX named as the only models used so far. — 聚光灯游戏创作挑战论坛 on TapTap (嘻嘻怪)
  • DeveloperDevelopment log (16 Oct 2026) that says it was written by the AI in the project: every change goes through a syntax check, 52 automated test suites, static diagnostics and a build; the AI implements and the developer judges. — 聚光灯游戏创作挑战论坛 on TapTap (嘻嘻怪)
  • OfficialTapTap files the game under its "TapTap制造" and "聚光灯GameJam" tags and shows the 聚光灯 2026 21-day challenge banner. — TapTap
Development approach

A 21-day challenge entry by one developer who says they cannot write code, made together with AI. The developer designed the systems and story, wrote out the card effects in advance and hand-wrote 20 of the 100 attribute cards, then had the AI generate the rest; changes are checked with automated tests, screenshots and paired balance experiments, which the developer calls the safeguard for someone who does not write code. An early log says the opening illustrations were made with AI; the closing log says the player character and bosses have finished art while some small enemies still use program-generated placeholder shapes, without saying how the finished art was made.

Engine / framework
Not disclosed (made with TapTap Maker)
Languages
Not disclosed
Team size
1 (solo)Developer Reported五行残响-2119 forum on TapTap (嘻嘻怪)
Initial build time
Within 21 days (a 聚光灯 2026 challenge entry)OfficialTapTap
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed

Verification notes: AI use, team size and working methods come from the creator note on the TapTap page and four logs by 嘻嘻怪: three development logs in TapTap's 聚光灯 challenge forum (3, 8 and 16 Oct 2026, China time; each later edited on 20 Oct) and a closing log in the game's own forum (24 Oct 2026). TapTap marks two of the logs (3 and 16 Oct) as containing AI-generated content ("包含 AI 合成内容"), and the 16 Oct log says it was written by the AI in the project. The tool is recorded as TapTap Maker from the developer's description of sending cards "to TapTap" for checking and spending credits, the "TapTap制造创作者" badge on the logs and TapTap's tag; the developer never writes the name TapTap制造, so this is our reading. DeepSeek and 千问3.8MAX (Qwen) are models, not tools we track, and are mentioned in the usage text only. Team size is one, from the closing log ("这游戏不是团队做的"); the store page credits 嘻嘻怪 as producer (制作人) and 霜竹 as planner (策划), so the developer's statement that the game was not made by a team is recorded as the developer's own. Content counts (100 attribute cards, 30 skill cards, 16 core cards, 22 memory scenes, 4 endings) are the developer's as of 24 Oct 2026. Developer 嘻嘻怪的工作室, supplier (上海创巴科技有限公司), tags (聚光灯GameJam, TapTap制造, 休闲), the 聚光灯 2026 banner (21-day entries by independent developers and small teams), first-publication time (17 Oct 2026, 10:04 China time, page data), rating, followers and platforms from the TapTap page. The page's 热度 (heat) figure is not recorded because it is not confirmed to be downloads.

Development history

  1. In the challenge forum the developer asks for an art teammate, saying the AI-made opening illustrations took a long time and did not fit well.

  2. The developer posts a log on producing the full set of 100 cards with AI, which took about 17,000 credits and ten hours.

  3. A development log written by the project's AI describes the opening sequence, 22 memory scenes, card-balance experiments and a new interface skin.

  4. First published on TapTap (10:04 China time, page data) as an entry in TapTap's 21-day 聚光灯 2026 game-creation challenge.

    OfficialTapTap
  5. The developer posts a closing log for players covering mobile performance fixes, a joystick bug fix and new map art.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

TapTap

Demo (Store page title reads "五行残响-2119测试" ("test") and offers a trial ("试玩 DEMO"); listed in TapTap's 创意工坊 section)FreeStore page

TapTap's structured data lists a price of 0 (CNY). The store text mentions a shop where time can be bought back in-game; whether anything is sold for money or the game has ads is not stated.

TapTap rating
Observed
9.7 / 10
as of Nov 3, 2026TapTap

Based on 7 ratings shown on the TapTap page.

TapTap followers
Observed
21
as of Nov 3, 2026TapTap

Followers (关注), not downloads.

Downloads
Not disclosed

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Community rating
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Sources

SourceTypePublishedAccessed
五行残响-2119 on TapTap
TapTap · Chinese (Simplified)
Store pageOct 17, 2026Nov 3, 2026
五行残响-2119【开发日志03】
聚光灯游戏创作挑战论坛 on TapTap (嘻嘻怪) · Chinese (Simplified)
DevlogOct 3, 2026Nov 3, 2026
五行残响-2119【开发日志06】
聚光灯游戏创作挑战论坛 on TapTap (嘻嘻怪) · Chinese (Simplified)
DevlogOct 8, 2026Nov 3, 2026
五行残响-2119【开发日志07】
聚光灯游戏创作挑战论坛 on TapTap (嘻嘻怪) · Chinese (Simplified)
DevlogOct 16, 2026Nov 3, 2026
《五行残响 ·二一一九》开发日志总结篇
五行残响-2119 forum on TapTap (嘻嘻怪) · Chinese (Simplified)
DevlogOct 24, 2026Nov 3, 2026
Official game page (language check)
TapTap
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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