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Hard Road

Free · play online in your browser, no download

Ciprian Popescu

Made with CursorDeveloper ReportedVibe Jam ↗SimulationRacingBrowserPartially verified

A goal-free driving simulator: 226 km of empty road across a cold, deserted post-apocalyptic island, in rain, snow, day and night.

Where to play

Official site hardroad.xyz, verified Nov 3, 2026. Entry URL submitted by the entrant in the official Vibe Jam 2026 games data under the X handle cipriangb. The game page credits getButterfly and links getbutterfly.com, and its structured data lists x.com/cipriangb as getButterfly's profile; that X profile (Ciprian Popescu) describes its owner as the owner of getbutterfly.com.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserReleasedFree

    Runs in a desktop browser. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    Play free — official site

About Hard Road

A driving simulator in the browser set on a cold, deserted island in a post-apocalyptic Alaska, with 226 km of road and nobody else on it. There are no goals and no traffic: you drive at your own pace on tarmac, gravel and dirt, through rain and snow, by day and by night, from a chase, bumper, cockpit, top-down or free camera. The truck has a horn, lights, an engine switch, a cruise limiter and a trailer you can hitch and unhitch, and you can flip it upright or respawn; saves can be exported and imported. The page's changelog (version 1.4.2 on 5 Nov 2026) lists added forests, grass and photographed skies. The jam entry described an earlier concept, surviving the road in a scavenger's Lada by towing wrecks for scrap and trading up parts, and named Hard Truck Apocalypse and Drive Beyond Horizons as the entrant's favourite games; the current page describes the goal-free drive instead. It was made for the Cursor Vibe Jam 2026, whose rules required at least 90% of each game's code to be written by AI; the official submission lists Cursor as the tool. It finished 360th of 945 entries. Free in the browser; it needs a browser with WebGPU.

drivingpost-apocalypticopen-roadweatherwebgputhree-jsvibe-jam

How it was built

Partially verified
CursorPrimary

In the official Vibe Jam 2026 submission the entrant lists Cursor as the tool and answers Yes to the AI-written field. No devlog describes how Cursor was used or which model ran it, and the submission covers the jam version only; the game has been updated since the jam.

Supporting evidence
Development approach

Built for the Cursor Vibe Jam 2026 with Cursor named as the tool. The current version runs on Three.js with WebGPU, with a physics module, a procedurally built island, weather and ocean modules and loaded vehicle parts; the jam answer gave the engine as “Vanilla JS and CanvasJS”.

Engine / framework
Three.js
Languages
Not disclosed
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed

Verification notes: Tool (Cursor), engine (“Vanilla JS and CanvasJS”), genre (Simulation), pitch, inspiration and the multiplayer (No), mobile (Yes) and portal (No) flags from the entrant's answers in the official Vibe Jam 2026 games data (submitted 7 Apr 2026, 17:50 UTC; final rank 360 of 945 entries, no award), re-read on 5 Nov 2026; rule 3 on the jam page requires at least 90% AI-written code. The current game differs from the jam pitch: the page now describes a goal-free drive and says it is built with three.js and WebGPU, and the scavenging, fuel and scrap systems of the pitch were not found in its code, so the engine is recorded from the live page. Developer: the jam data gives the X handle cipriangb (display name Ciprian Popescu, location Dublin, Ireland), whose profile bio reads “Owner of getbutterfly.com”; the game page credits getButterfly. Team size is not stated. Setting, road length, cameras and controls from the game page; the game was not played. The game's scripts were checked and make no calls to AI services. Although the entrant answered Yes for mobile, the page needs WebGPU and shows keyboard and mouse controls only, so the listing is marked as browser only. The release date is not stated; the jam submission is dated 7 Apr 2026.

Development history

  1. Entered in the Cursor Vibe Jam 2026 (submission date in the official games data, 17:50 UTC); the jam required at least 90% AI-written code. Final rank 360 of 945 entries, no award.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
Cursor Vibe Jam 2026 — rules, prizes and game stats
Vibe Jam (Pieter Levels)
Official siteNot confirmedNov 3, 2026
Vibe Jam 2026 games data (entrant submissions, final rank, awards)
Vibe Jam
Official siteNot confirmedNov 3, 2026
Hard Road – Post-apocalyptic Driving Simulator (game page and scripts)
getButterfly
Official siteNot confirmedNov 3, 2026
Ciprian Popescu (@cipriangb) — X profile
X
Social postNot confirmedNov 3, 2026
Official game page (language check)
getButterfly
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 5, 2026OfficialDeveloperThird-PartyObservedUnverified
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