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Montanha: Zero Day

Tiago Vilas Boas · Solo

Made with Claude CodeDeveloper ReportedDEV Community ↗ActionBrowserGitHubVerified

A cyberpunk 2D platformer in the browser, coded in a day with Claude Code.

Where to play

Official site tiagovilasboas.github.io, verified Nov 3, 2026. Linked from the developer's own DEV post and from the README of his GitHub repository.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserReleasedFree

    Runs in a desktop or mobile browser. No download.

    Browser (no download) · Mobile · Official link verified Nov 3, 2026.

    Play free — official site
  • GitHubReleased · Source code (MIT); art all rights reservedFree

    Source code repository, not a place to play.

    GitHub

    View on GitHub

About Montanha: Zero Day

A side-scrolling 2D action platformer in the style of Mega Man X, set in a cyberpunk city. It runs in the browser on desktop and mobile, with touch controls, and installs as an offline web app. Developer Tiago Vilas Boas writes that Claude Opus 5.5, working through Claude Code, built the game in one day: about 2,700 lines of vanilla JavaScript across 24 files. The art was generated with separate AI image and video tools, and the source code is public under the MIT licence.

platformercyberpunkpwacanvasopen-source

How it was built

Verified

The developer writes that Claude Opus 5.5, through Claude Code, wrote the game (about 2,700 lines of vanilla JavaScript in 24 files) in one day, and that Claude Code ran local tools such as Python, ffmpeg and git in the same session. The repository README credits "Claude Opus 5.5 (Cowork)". The art was generated separately through Artlist (Nano Banana 2 for images, Seedance for animation).

Supporting evidence
  • DeveloperREADME: "Developed with the help of Claude Opus 5.5 (Cowork)." — GitHub
Development approach

Built in one day with Claude Code, according to the developer. Code is vanilla JavaScript ES modules with no build step, drawn on an HTML5 Canvas, with a service worker for offline play. Music and sound effects are synthesized in the browser with WebAudio. Art and video were generated with Artlist tools.

Engine / framework
None (vanilla JavaScript, HTML5 Canvas)
Languages
JavaScript
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“Opus 5.5, through Claude Code, used about half of my daily allotment on the usage panel and shipped the game.”
— Tiago Vilas Boas, I Built a Full PWA Game in One Day with Claude Opus 5.5 and Claude Code (Here Is the Real Token Cost & Harness Setup)

Verification notes: AI tool, model, code size and play link checked in the developer's DEV post and the repository README. The post shows "Oct 4" with no year; 2026 is inferred. The exact release date of the game is not stated.

Development history

  1. The developer publishes his write-up on DEV; the game is already playable on GitHub Pages.

    DeveloperDEV Community

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

GitHub

Released (Source code (MIT); art all rights reserved)FreeStore page

No public metrics recorded for this listing.

Not publicly available: GitHub stars.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

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Community rating
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Ranking positions

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Player reviews

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Sources

SourceTypePublishedAccessed
I Built a Full PWA Game in One Day with Claude Opus 5.5 and Claude Code (Here Is the Real Token Cost & Harness Setup)
DEV Community
DevlogOct 4, 2026Nov 3, 2026
tiagovilasboas/montanha-zero-day
GitHub
RepositoryNot confirmedNov 3, 2026
Verification: VerifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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