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SweatyPanzer store artwork

SweatyPanzer

2026 · SweatyGames · Also known as Sweaty Panzer

A free online tank shooter, on Steam and in the browser, built almost entirely with Claude Code.

Where to play

Official site sweatypanzer.com, verified Nov 3, 2026. The developer's own Steam announcements (SweatyGames patch notes on app 5146110) link sweatypanzer.com, and the developer's launch post on r/aigamedev lists it as the browser version; the site links this game's Steam app, and its Discord invite is the same one the Steam page lists.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • SteamReleasedFree

    Download through the Steam app. A free Steam account is required.

    Desktop · Steam

    View on Steam
  • BrowserReleasedFree

    Runs in a desktop browser. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    Play free — official site

About SweatyPanzer

SweatyPanzer is a free online tank shooter. In Arena, an endless free-for-all, each kill repairs your tank and earns an upgrade card; in Clash, teams of four play rounds with one life each and buy upgrades between rounds. There are 13 tanks, among them the Panzer IV, T-34, Tiger and Sherman, five destructible battlefields whose terrain changes between matches, bots that play as a team, and a seasonal ranked ladder. The developer, posting on r/aigamedev as u/IamHuggos on launch day, says almost all of it was built with Claude Code over about 2,500 commits. It is free on Steam for Windows and in the browser at sweatypanzer.com, with cross-platform multiplayer.

tankspvpteam-basedbrowser-and-steamranked

Screenshots and art

SweatyPanzer key art · Steam store artwork

SweatyPanzer store artwork
SweatyPanzer key art · 1 / 5

How it was built

Partially verified

The developer says almost all of the game was built with Claude Code over about 2,500 commits, treating Claude “like a teammate with rules”: a CLAUDE.md in the repository sets how code, patch notes and copy are written, every bug fix comes with a test, and an MCP server that fetches bug reports from Discord helped automate the fixing. Which model was used is not stated.

Supporting evidence
  • DeveloperSteam AI disclosure: generative AI tools were used for art, sound, in-game text and the store-page copy, all reviewed by the developer, and nothing is generated by AI during play. Code is not mentioned. — Steam
Development approach

Built almost entirely with Claude Code over about 2,500 commits, per the developer, with written rules in CLAUDE.md, a test for every bug fix and an MCP server that pulls bug reports from Discord. The project began about two months before the Steam launch with what the developer calls a “Fable test”. Another Reddit user joined for two weeks to improve the bots, which fight as a team, hold positions and go for the flag. Per the Steam disclosure, art, sound, in-game text and store copy were also made with generative AI and reviewed by the developer. The same game runs in the browser and on Steam.

Engine / framework
Not disclosed
Languages
Not disclosed
Team size
Not disclosed
Initial build time
About two months from the first post about the project to the Steam launchDeveloper ReportedReddit (via reddit.sentinel-team.org archive)
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“How it was built: almost all of it with Claude Code. Around 2,500 commits, and the part that made it work was treating Claude like a teammate with rules.”
— SweatyGames, Multiplayer tank shooter - now live on Steam (r/aigamedev, u/IamHuggos; archived subreddit listing)

Verification notes: The tool comes from a post by u/IamHuggos on r/aigamedev, read through an archived snapshot of the subreddit listing captured 25 Sep 2026 (the post's own snapshot failed to load); the original reddit.com URL was not checked. The post says the game went live on Steam that day and links this Steam app and sweatypanzer.com. The browser site's news panel links the same Steam app, and its Discord invite matches the one on the Steam page, so the site and the Steam game belong to the same developer; neither links the Reddit account. The site's embedding policy names an itch.io page called huggos, matching the Reddit username, but that page was not opened. The Steam AI disclosure covers art, sound, in-game text and store copy, not code; this does not contradict the post. The post mentions a second Redditor who worked on the bots for two weeks and says “how we write code”, so team size is left undisclosed. The earlier “Fable test” post was not found. Release date, price, platform and languages from the Steam store API; review count from the store page.

Development history

  1. About July 2026

    Per the launch post, the developer first posted about the project two months before launch, describing how a “Fable test” turned into a vibe-coding project.

  2. Released on Steam for Windows; Season 1 of the ranked ladder starts the same day, and the developer announces the launch on r/aigamedev.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Steam

ReleasedFreeStore page

Free on the Steam store API on 3 Nov 2026; no paid DLC is listed. Windows only; online only, with cross-platform multiplayer.

Steam reviews
Observed
8
as of Nov 3, 2026Steam

All reviews as shown on the store page. Too few for Steam to show a score.

All-time peak concurrent players
Not disclosed

Not publicly available: Concurrent players, Positive Steam reviews, Estimated owners, Copies sold, Gross revenue.

Browser (official site)

Free in the browser with no install; guest play, with an optional sign-in.

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Reviews & rankings

Editorial review
Quality6.0
Originality5.5
5.8/ 10 overall

Browser WebGPU multiplayer tank battles: you level up with every kill, and the map changes every 6 minutes. On HN one person called it cool, while another died the moment they joined (the developer says they joined mid-round as a spectator). Requires WebGPU support.

Editorial team · Nov 3, 2026 · How we score

Community rating
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Player reviews

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Sources

SourceTypePublishedAccessed
SweatyPanzer on Steam
Steam
Store pageNot confirmedNov 3, 2026
Multiplayer tank shooter - now live on Steam (r/aigamedev, u/IamHuggos; archived subreddit listing)
Reddit (via reddit.sentinel-team.org archive)
Social postSep 25, 2026Nov 3, 2026
SweatyPanzer — free-for-all tank battles in your browser
SweatyGames
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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