
Trick Shot
Free · play online in your browser, no download
Clay, the worst shot in the West, can only hurt the aliens who took Rosie by bouncing every bullet off walls, plates and the sky first.
Official site vendatta77.itch.io, verified Nov 3, 2026. The developer's own itch.io page (vendatta77), linked from its official All Tools Allowed #3 and AI Games Jam submission pages.
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- Play free — itch.ioitch.ioReleasedFree
Plays in the browser on itch.io. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About Trick Shot
A cowboy-versus-aliens ricochet shooter in the browser. You are Clay, the worst shot in the West; aliens have taken Rosie, and a bullet that has not bounced just pings off them, so every shot has to be banked off walls, metal plates or the sky. Shielded aliens are armoured at the front (two bounces from the front, one from behind or above), and chained bounces earn named tricks such as Bank Shot, Double Bank, Sky Bounce, Two-fer, Chain Reaction and Boomerang. After a saloon prologue there are 20 waves in four chapters with checkpoints, five bosses with their own tricks, a cat gun that clings and pounces, stage props to crush and blow up, a story between stages, a three-minute Score Attack and a Creator's Cut with every boss as first built. Six rounds to a cylinder; mouse and keyboard on a laptop, and on phones (landscape) on-screen buttons with a choice of aimed or quick-draw shooting. The developer, vendatta77, says Claude, through the Claude app, wrote the code, drew the pixel art in code, synthesised the audio, wrote the story text and tested the build, that the starting prototype was generated with Gemini, and that the concept, story decisions, playtesting and final choices are the developer's. Made in 72 hours for the All Tools Allowed #3 jam (theme: Trick), where it ranked 1st of 43 entries; free on itch.io.
How it was built
Partially verifiedThe itch.io page's AI tools disclosure reads: “AI tools used: Claude and Gemini. Claude (Anthropic), through the Claude app, wrote the code, drew the pixel art (in code), synthesized the audio, wrote the story text and tested the build.” It adds that there are no external assets: every sprite is drawn at run time by the game's own code, the music and sound effects are synthesised with the Web Audio API and the pixel font is built into the code. The human part is the concept, theme direction, story and lore decisions, playtesting and final choices.
- DeveloperThe All Tools Allowed #3 submission answers “AI tools used (or “None”)” with “claude”. — itch.io (All Tools Allowed #3, hosted by Critics Arcade)
- DeveloperThe AI Games Jam submission answers “What AI did you use” with “claude”. — itch.io (AI Games Jam, hosted by Chrono Games)
The itch.io page says: “The starting prototype was generated with Gemini (Google).” Claude then wrote the game's code.
A single-file HTML5 game whose sprites are drawn in code at run time, with music and sound synthesised through the Web Audio API and a pixel font built into the code, so it loads no external assets. A Gemini-generated prototype was the starting point; Claude, through the Claude app, wrote the game from there and tested the builds. Made in 72 hours for the All Tools Allowed #3 jam, then extended to the full 20 waves the day after the jam's first upload. The build saves to browser storage and makes no calls to AI services (checked 8 Nov 2026).
- Engine / framework
- None (HTML5 canvas, JavaScript)
- Languages
- JavaScript
- Team size
- Not disclosed
- Initial build time
- 72 hours (game jam)Developer Reporteditch.io
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“Claude (Anthropic), through the Claude app, wrote the code, drew the pixel art (in code), synthesized the audio, wrote the story text and tested the build.”Verification notes: AI use, gameplay, controls and assets from the itch.io page's AI tools disclosure and description, re-read on 8 Nov 2026 (published 24 Oct 2026, 07:06 UTC; last updated 3 Nov 2026, 02:21 UTC; status Released; HTML5; rated 5.0 from 2 ratings). The disclosure names the Claude app, not Claude Code, so the tool is Claude; no model or code share is given. The jam answers (“claude”) are short role credits. All Tools Allowed #3 (hosted by Critics Arcade, theme TRICK): entries 23 Oct 2026, 17:00 UTC to 26 Oct, 17:00 UTC; rating until 2 Nov, 17:00 UTC; results: 1st overall of 43 (adjusted score 3.719 from 8 ratings), 2nd in Player Experience and Theme, 5th in Cohesion & Craft and Immersion. That jam's rules allow any tools and require disclosure; they say nothing about how much code AI must write and are not code evidence. The game is also entered in AI Games Jam (hosted by Chrono Games; rating opens 15 Nov 2026, so no placement) and in a small Puzzle Games jam (no placement recorded). The page's “Made for the TRICK jam in 72 hours” refers to All Tools Allowed #3. The developer has since released Trick Shot 2, a separate game not covered here. The developer object is shared with Liberty Rampage, wolfpack and OVERTIME GRIND. The build was checked for AI service addresses (none; the only “claude” string is a file path in a code comment). The game was not played.
Development history
All Tools Allowed #3 opens (17:00 UTC) with the theme TRICK; the page says the game was made in 72 hours.
Published on itch.io (07:06 UTC) and submitted to the jam.
Devlog “The full game is out”: the game grows to all 20 waves.
Developeritch.ioRating closes: 1st overall of 43 entries in All Tools Allowed #3 (8 ratings).
Officialitch.io
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
itch.io
Free in the browser on desktop (mouse and keyboard) and phones (landscape, on-screen buttons); about 15 minutes for a first run. Donations are optional.
Not publicly available: Downloads, Gross revenue.
Reviews & rankings
Not yet reviewed by our editors.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Trick Shot by vendatta77 itch.io | Store page | Oct 24, 2026 | Nov 3, 2026 |
| Trick Shot by vendatta77 for All Tools Allowed #3 — A Critics Arcade AI Game Jam itch.io (All Tools Allowed #3, hosted by Critics Arcade) | Official site | Not confirmed | Nov 3, 2026 |
| All Tools Allowed #3 — A Critics Arcade AI Game Jam itch.io (Critics Arcade) | Official site | Not confirmed | Nov 3, 2026 |
| Top ranked games in the All Tools Allowed #3 — A Critics Arcade AI Game Jam itch.io | Official site | Nov 2, 2026 | Nov 3, 2026 |
| Trick Shot by vendatta77 for AI Games Jam itch.io (AI Games Jam, hosted by Chrono Games) | Official site | Not confirmed | Nov 3, 2026 |
| Official game page (language check) vendatta77 | Official site | Not confirmed | Nov 3, 2026 |
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