
わすれもの駅
Free · play online in your browser, no download
A small guide robot wakes up in an abandoned, overgrown station and looks for seven lost things. No combat, no scares. The README says Claude Code made it.
Official site tanuu5.github.io, verified Nov 3, 2026. Linked as the play address (“▶ ブラウザで今すぐ遊ぶ” / “Play in your browser”) from the developer's own GitHub repository README (tanuu5/wasuremono-station); hosted on the developer's GitHub Pages.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — official siteBrowserReleasedFree
Runs in a desktop or mobile browser. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About わすれもの駅
わすれもの駅 (Wasuremono Station) is a free, quiet 3D exploration game for the browser. Tsukimizaka Station has stood empty for a long time; sunlight falling through a hole in the roof wakes Tomo, the little guide robot of the station's lost-property office, whose job is to find seven lost things left somewhere in the station and get them back to their owners. Picking one up makes its owner's memory appear as a faint afterimage. There is no combat and nothing frightening: you walk and look around a vine-hung concourse, a dark flooded underground passage you light with a lantern, an underground shopping street whose collapsed floor has become a slope, and platforms buried in grass. A notebook lists what you have found and hints at where to go next, a station map shows where you are, progress is saved in the browser, and after the ending you can walk the station again at dusk, when a few new things have appeared. It plays with keyboard and mouse, a gamepad or touch, in Japanese or English. The README credits planning and direction to the developer, たぬ (tanuu5), and development to Claude Code (Claude Opus 5.5, reasoning level MAX). The station, robot, plants, signs, light shafts, music and sound effects are generated in code; the only image files are a calendar, a piece of graffiti and a timetable poster that the developer made with ChatGPT. Free on the developer's GitHub Pages site; the code is MIT-licensed.
How it was built
VerifiedThe README credits planning and direction to たぬ and development to Claude Code (Claude Opus 5.5, reasoning level MAX). It says Claude made everything from the game design to the 3D models of the buildings, robot and plants, the pictures on signs and posters (drawn on a canvas), the shaders for the light shafts and the reflections in puddles, the sound effects and music synthesised with Web Audio, the story text and the Japanese and English wording. The README adds that the visuals were checked by capturing each location in headless Chrome on a real GPU, and that an automatic walker confirmed the main routes could be passed and played through to the ending; it does not say whether Claude or the developer ran these checks.
- DeveloperDeveloper's note post of 8 Oct 2026: six browser works, わすれもの駅 among them, were made with Claude Code (Claude Opus 5.5) and published on GitHub between 3 and 7 Oct 2026. — note (たぬ / tank_ai)
Per the README, the three pictures in the game that are image files (the calendar in the station office, the underground graffiti and the timetable poster) were made by たぬ with ChatGPT (OpenAI); Claude then added fading and dirt so that they blend into the station.
Directed by one developer, with Claude Code (Claude Opus 5.5, MAX) doing design, code and art in code. Built with three.js and Vite and published to GitHub Pages by GitHub Actions. The station, props, plants, sky, light shafts, puddles and procedural textures are generated in code, and the sound effects, ambient sound and music are synthesised with Web Audio; no audio or font files are included. The only image files are three ChatGPT pictures, which the game weathers at run time.
- Engine / framework
- Three.js
- Languages
- JavaScript
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
- Source on GitHub (tanuu5/wasuremono-station, MIT)
- Developer's note post on six works made in five days (Japanese)
Verification notes: AI use, features, controls, languages, licence (MIT, which the README says also covers the three ChatGPT images) and release date (2026-10-06, from the README's update history) come from the developer's repository README, read through raw.githubusercontent.com on 5 Nov 2026; the README links the play address, which loaded that day. The note post of 8 Oct 2026 says the batch was made with Claude Code (Claude Opus 5.5) and that this game also runs on smartphones. The bundled script contacts no AI services. The repository's stars and commit history were not checked (github.com was not reachable from our checker). Team size and location are not stated.
Development history
Published in the browser, per the README's update history.
DeveloperGitHub
Game performance
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Browser (official site)
No public metrics recorded for this listing.
Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| tanuu5/wasuremono-station (README) GitHub · Japanese | Repository | Not confirmed | Nov 3, 2026 |
| Claude Opus 5.5 が5日間で作った6つのブラウザ作品:ゲーム(PVつき) note (たぬ / tank_ai) · Japanese | Devlog | Oct 8, 2026 | Nov 3, 2026 |





