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Type-Z official page

Type-Z

Free · play online in your browser, no download

2024 · Chris Tate

Type words to survive the zombie apocalypse in a 3D browser game, remastered in 2025 with physics, shadows and phone support.

Where to play

Official site type-z.ctate.dev, verified Nov 3, 2026. Linked as “Play it” from the developer's own post on X; the game is on the developer's own domain.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserReleasedFree

    Runs in a desktop or mobile browser. No download.

    Browser (no download) · Mobile · Official link verified Nov 3, 2026.

    Play free — official site

About Type-Z

Type-Z is a free 3D typing game for the browser: zombies come at you in waves and you fight them off by typing the words they carry. The developer, Chris Tate, first built it in September 2024 “in just a few hours”, describing it as a rebuild of one of their favourite games (which is not named) brought to the web, using Vercel's v0 for development, Suno for the music, ElevenLabs for the zombie sound effects and Blockade Labs for the skybox. In October 2025 the developer posted a remaster, “still 100% vibe coded”, with newer versions of the same audio and skybox tools, Rapier physics with gravity, shadows and mobile support, and says that adding these took little effort compared with the year before now that coding agents exist. The game runs on Three.js through React Three Fiber; the project is also published as a v0 template that others can remix. The developer works at Vercel, the company that makes v0.

typingzombiessurvival3dthree-jsreact-three-fiberrapierbrowser

How it was built

Partially verified

The tool is v0 (Vercel's AI app builder), which is not one of the tools we track. In the first post on X (19 Sep 2024, UTC) the developer writes: “In just a few hours, I managed to rebuild one of my favorite games and bring it to the web using: @v0 for development”, with Suno for music, ElevenLabs for zombie sound effects and Blockade Labs for the skybox. The remaster post (28 Oct 2025, UTC) says “Remastered my vibe-coded game from last year: Type-Z … Still 100% vibe coded”, lists Suno v3.5 → v5, ElevenLabs SFX v1 → v5 and Blockade Labs JPEG → 8K HDR, and adds that Rapier physics with gravity, shadows and mobile support took little effort: “Not only are the models better, we now have agents.” The post links a v0 template to remix the project. The developer works at Vercel Labs, which makes v0.

Supporting evidence
Development approach

A Next.js web app using Three.js (r168) through React Three Fiber, with Rapier physics added in the 2025 remaster (observed in the site's scripts). The first version was built in a few hours in September 2024 with v0; the October 2025 remaster added gravity, shadows and mobile support. Music was generated with Suno, sound effects with ElevenLabs and the skybox with Blockade Labs, all before release; the site's scripts call no AI service.

Engine / framework
React Three Fiber (Three.js)
Languages
Not disclosed
Team size
Not disclosed
Initial build time
A few hours (first version, 2024)Developer ReportedX (@ctatedev, Chris Tate)
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“Still 100% vibe coded”
— Chris Tate, Remastered my vibe-coded game from last year: Type-Z (X)

Verification notes: AI use from the developer's two posts on X (19 Sep 2024, 19:41 UTC, and the remaster on 28 Oct 2025, 18:08 UTC, which quotes the first), read through the FixTweet API on 8 Nov 2026. v0 is not one of the tools we track, so the tool is recorded as undisclosed with v0 named in the usage text. No code share is recorded: the developer says “Still 100% vibe coded” and names v0 “for development”, but does not state a share of the code or describe the prompting in more detail. The developer's X profile names Vercel Labs as employer and Austin, TX as location; the developer's tie to v0's maker is recorded for transparency. The developer calls the first version a rebuild of “one of my favorite games” without naming it; no names, characters or assets of another game appear on the site or in the posts, so no IP notice is recorded. The release date is the first post (19 Sep 2024); the live site's description and the Three.js r168 and Rapier libraries were observed in its scripts on 8 Nov 2026, and no AI service addresses were found there. The programming language and team size are not stated. The posts had about 83,000 views (2024) and 9,650 views (2025) on X (observed; not metrics). The game was not played.

Development history

  1. The developer posts the first version, built in a few hours with v0 for development.

  2. The developer posts a remaster, “still 100% vibe coded”, adding Rapier physics, shadows and mobile support.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

Free in the browser; the 2025 remaster added mobile support.

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
Remastered my vibe-coded game from last year: Type-Z (X)
X (@ctatedev, Chris Tate)
Social postOct 28, 2025Nov 3, 2026
In just a few hours, I managed to rebuild one of my favorite games and bring it to the web (X)
X (@ctatedev, Chris Tate)
Social postSep 19, 2024Nov 3, 2026
Type-Z | Zombie Typing Survival Game
Chris Tate (ctate.dev)
Official siteNot confirmedNov 3, 2026
Official game page (language check)
Chris Tate
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 8, 2026OfficialDeveloperThird-PartyObservedUnverified
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