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Effective Immediately

insomni4_jpg

Made with CodexDeveloper ReportedVibe Jam ↗ActionHorrorBrowserPartially verified

A surreal office shooter: a burned-out worker blasts a way out of a collapsing corporate nightmare.

Where to play

Official site vibejam2026.vercel.app, verified Nov 3, 2026. Linked from the official Vibe Jam 2026 games data as the entry URL submitted under the X handle @insomni4_jpg. No developer-owned page links the game: that X account no longer exists, and the game page has no credits.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserReleasedFree

    Runs in a desktop browser. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    Play free — official site

About Effective Immediately

A single-player first-person shooter in the browser, set in an office that is falling apart around you. The official submission describes a burned-out worker fighting through a collapsing corporate nightmare to escape before the system consumes him. The game's objective screen reads “Find a way out”; you fire a stapler gun at 2D animated enemies, which the game's sprite files show turning into monsters, and smash 3D office props such as chairs, monitors and computers. The entrant says the aim was a fast, violent, surreal game about losing your mind in a controlling workplace, mixing old-school browser FPS energy with 2D animated characters, breakable 3D props and a comic-book horror style. It was made for the Cursor Vibe Jam 2026, whose rules required at least 90% of each game's code to be written by AI; the official submission lists Codex as the tool. It finished 25th of 945 entries. Free, on desktop with mouse and keyboard; the submission marks it as not mobile-ready.

fpsofficesurrealcomic-bookthree-jsvibe-jam

How it was built

Partially verified
CodexPrimary

In the official Vibe Jam 2026 submission the entrant lists Codex as the tool and answers Yes to the AI-written field. No devlog describes how Codex was used or which model ran it, and the submission covers the jam version only.

Supporting evidence
Development approach

Built for the Cursor Vibe Jam 2026 on Three.js, with Codex named as the tool. The game mixes frame-by-frame 2D sprite animation for characters and weapons with 3D office props that break apart, and ships its music and sound effects as files.

Engine / framework
Three.js
Languages
Not disclosed
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“I wanted to make a fast, violent, surreal game about losing your mind inside a controlling workplace, mixing old-school browser FPS energy with 2D animated characters, breakable 3D office props, and a comic-book horror style.”
— insomni4_jpg, Vibe Jam 2026 games data (entrant submissions, final rank, awards)

Verification notes: Tool (Codex), engine, genre, pitch, inspiration and the multiplayer (No) and mobile (No) flags from the entrant's answers in the official Vibe Jam 2026 games data (submitted 30 Apr 2026; final rank 25 of 945 entries, no award); rule 3 on the jam page requires at least 90% AI-written code. Developer unknown: the jam data gives only the X handle @insomni4_jpg, which no longer exists (checked 4 Nov 2026), and the game page names no one, so the record uses the handle. Team size is not stated. In-game text (“Objective”, “Find a way out”, “Stapler gun”, “You died”) and asset names (enemy walk, attack and transform-to-monster sprites; chair, monitor, CPU and fractured crate models) come from the game's script; the script also contains a developer debug editor with Portuguese labels, which is not presented as a player feature. The game's code loads only its own files and the jam widget; no calls to AI services were found. The jam page's widget counter showed 434 plays for vibejam2026.vercel.app on 4 Nov 2026 (observed; plays are sessions, not players or downloads, so not recorded as a metric). The release date is not stated; the jam submission is dated 30 Apr 2026.

Development history

  1. Entered in the Cursor Vibe Jam 2026 (submission date in the official games data); the jam required at least 90% AI-written code. Final rank 25 of 945 entries, no award.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

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Not yet reviewed by our editors.

Community rating
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Ranking positions

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Player reviews

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Sources

SourceTypePublishedAccessed
Cursor Vibe Jam 2026 — rules, prizes and game stats
Vibe Jam (Pieter Levels)
Official siteNot confirmedNov 3, 2026
Vibe Jam 2026 games data (entrant submissions, final rank, awards)
Vibe Jam
Official siteNot confirmedNov 3, 2026
Effective Immediately (game page and script)
vibejam2026.vercel.app
Official siteNot confirmedNov 3, 2026
Official game page (language check)
vibejam2026.vercel.app
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 3, 2026OfficialDeveloperThird-PartyObservedUnverified
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