VibeGameDB lists 11 games in this group, 7% of the 159 games on the Casual page. Each one has a source for how it was made. The most common engine is No engine (HTML5) (55%). 11 are free or free to play and 0 are paid; 9 can be played in a browser. The most recently added is Flower Reversi (November 2026).
Games
11
Free / paid
11 / 0
Most used engine
No engine (HTML5)
Last updated
Nov 4, 2026
Engines (top 5, where disclosed)
No engine (HTML5)6
Unity1
Phaser1
Three.js1
Platforms (top 5)
GitHub11
Browser9
Steam1
itch.io1
All 11 games
Ordered by editorial score, then player rating, then release date. Open a game for its sources.
A free, open-source match-3 mining game across six dark planets; the developer says it was built almost completely with AI, with the game logic generated by Claude through Cline and Unity Muse.
A one-minute phone game about stamping five approvals on a fictional request form, each tilted in a bow toward the president. The developer says the code was written with OpenAI Codex and Claude Code.
A cyberpunk ramen shop in the browser: balance richness, spice and sweetness to match each customer's order. Made for Gamedev.js Jam 2025 and, the developer says, written largely with Cursor.
A four-rung playing-card guessing game you will almost certainly lose, in three deliberately niche visual themes. The README says Claude Code wrote all of the source code.
Reversi with flowers instead of discs: red dahlias against blue nemophilas, with petals scattering as each captured flower turns. The developer says Claude Code wrote all the code from a phone chat.
A three-turn ink duel in the browser: both players draw a circle at the same time, big and faint or small and dense, and the denser ink takes the ground. The developer says the implementation is done with Claude Code.
Walk a tiny planet you can circle in about a minute as its last lamplighter, find the nine beacons that have gone out and bring the land back to life. The README says Claude Opus 5 built it in one unattended Claude Code session from three prompts.
A cozy multiplayer sheep-farming game in 3D in the browser: build a shelter, raise 12 breeds of sheep, grow crops and share a farm with friends. The developer says GPT 6 Astra in Codex made it one-shot from a single /goal run.
A point-and-click browser game made for a wedding website: wander ten illustrated rooms, throw a party and take a road trip; the README says AI agents write all the code.
A browser typing runner: every correct letter carries the Claude mascot forward, Space jumps over creatures, and a pixel-art wave closes in from behind. The README says Claude Opus 5.5 built it in Claude Code in one session of about 45 minutes.