
Plug & Prosper
Puzzle · CasualRun a tiny charging shop and keep the cables untangled.
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Play free — itch.ioVibeGameDB lists 48 games in this group, 27% of the 176 games on the Casual page. Each one has a source for how it was made. The most common engine is No engine (HTML5) (38%). 44 are free or free to play and 1 is paid; 4 can be played in a browser. The most recently added is AI WORMS : They're Everywhere (November 2026). Developers with more than one game here: CaCC-Lab (2), legendaryshirt (2).
Ordered by editorial score, then player rating, then release date. Open a game for its sources.

Run a tiny charging shop and keep the cables untangled.
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Play free — itch.io
A short incremental game about little workers gathering resources on different planets.
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Tilt the board to roll a rock into the leak before the village floods, without knocking the villagers over.
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Care for a cat and merge materials into beds and toys for a small cottage.
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A light-hearted educational browser game built with Claude Code to explore the tool.
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One kitchen torch, one very hungry critic: caramelize crème brûlées in a tiny Paris bistro without burning them, before the critic torches you.
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One button, eleven worlds: tap the glowing-eyed worms possessing your house before they tunnel away.
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A free doodle tower defense on notebook paper: draw circles for cannons, lines for walls and triangles for mines to stop marching stick figures. The developer says it was made with Opus 5.5 and that the first version ran after a little over an hour.
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Tap machines to make screws, grow a factory and launch rockets across six stars in this free browser idle clicker; its developer says Claude Code implements it and Codex reviews.
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A tiny candle lives on your scrolling: keep a steady rhythm through an endless joke feed, or the room goes dark.
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A one-thumb idle descent: your torch's light is both your health and your money, and every purchase dims it.
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An idle-incremental cave game: point a torch into total darkness, and whatever it lights stays lit for good.
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A five-minute satire of the AI-written workplace: as COO you decide which company texts to ship unread and which to fact-check before they go out. The developer says the code was written with Claude Code.
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A one-button anti-slot machine that satirizes social media reactions: spin to unlock secrets and compete for the lowest score.
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Blackjack against a dealer in the browser: 100 chips, 3:2 payouts, doubling and splitting, in 11 languages.
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An idle game about a family of air guitarists handing down an air guitar nobody has ever seen.
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A tower defense game on Steam where your towers arrive as falling blocks that you drag onto the board to wall in your HQ.
No download needed
View demo on itch.ioKeep one tower of a beacon chain through its last autumn: pass the fire on, and decide how the villagers' letters are sent.
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A 35-second steering game: lead a torch-carrying mother duck and a growing line of ducklings through the park to the pond.
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A swipe-to-swing physics game: knock the blocks out of a torch-lit tower without letting the head fall.
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A Halloween block puzzle: knock on each door, clear lines on an 8x8 board and reveal who answers.
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A one-button arcade game about letting go of your orbit at exactly the right moment.
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Play free — itch.ioHelp little demon PIP run a Halloween costume shop in a human town, matching costumes to customers' clues, in English or Traditional Chinese. The developer says Claude wrote the code and tests.
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A one-button cave flyer played almost entirely in the dark, where your dying torch is both your light and your health.
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Play free — itch.ioAn incremental fishing cove on a rock in the sea: haul lines, hire a crew and grow it up to the lighthouse.
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Load cars onto a seven-car carrier trailer step by step, made by a working car-carrier driver who says Claude Code writes nearly all of its code.
No download needed
View demo on itch.io
Play the witch's black cat: dash through a moonlit garden for glowing herbs while dodging thorns and owls.
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A satirical browser game: you are the “AI”, really one guy in a bedroom in India, answering customers fast and robotically enough not to get caught.
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A clicker game about blowing out the Earth's birthday candles, era by era, from the Hadean eon to the present day.
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Keep the relay flame alive all the way to the handoff, then find out the next runner has overslept.
No download needed
View demo on itch.io
Drag matching pieces together to craft items, then sell them or keep the treasures in your own collection room.
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Repeat the torch's path before the flame burns out: one 30-second run, then send the same round to a friend.
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Play free — official siteHeat the metal, strike at the right instant, and forge five bells for one final chord.
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A tiny 3D walk along Yotsukura beach in Fukushima to its lighthouse, which you can find by sound. The developer says Claude Code made all of it, operating Blender, Godot and a music app itself.
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A ten-level desk-job arcade game: stamp the paperwork, sip coffee to keep your torch alive, and let the decoy memos expire.
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A cozy cooking game at a night market stall, where the torches have to stay lit for the customers to stay happy.
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Crank the projector of a silent-film cinema and catch the couples kissing in the dark with your flashlight.
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A free browser demo of a pixel-art lizard ranch: stun and bag wild lizards on short runs, then sell them or breed them for rare inherited patterns. The developer says Claude Code wrote the code, with the demo built in one day.
No download needed
View demo on itch.io
Stack everyday household things as high as you can from a five-year-old's eye level; its developer says Claude Code built it almost on its own in two days.
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A joke browser game with four modes about sperm racing to the egg, from 120 obstacle stages to a 90-second survival arena; the developer, who had never coded, says Claude wrote it as one HTML file.
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Launch cherries and sugar cubes across the counter of a late-night retro café and turn your shift's best creation into a poster.
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A one-click physics puzzle in the browser: drop iron balls from the surface and dig down by breaking blocks. A first game, which the developer says AI coded entirely in about six hours.
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A cyberpunk ramen shop in the browser: balance richness, spice and sweetness to match each customer's order. Made for Gamedev.js Jam 2025 and, the developer says, written largely with Cursor.
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The classroom game of “book cricket” in the browser: open a literary classic at a random page and the page number scores your runs. The designer calls it a fully vibe-coded experiment.
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Play free — official siteWork the copy desk of a 1970s-style newspaper and type six photo assignments into a finished edition before the presses run. The credits say the code was written by GPT Astra through Codex.
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A childhood paper-and-pencil rock-paper-scissors game rebuilt in 3D papercraft: win throws, build your fortress, then knock theirs down.
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Three AI models given the same prompt to build a Suika-style fruit-merging game, playable side by side, first tries and fixes untouched.
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A Japanese incremental mining game in the browser: dig, sell, upgrade and prestige to reach deeper ores.
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Play free — itch.io