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0 Tanks preview image

0 Tanks

Free · play online in your browser, no download

Dhin

Made with Claude CodeDeveloper ReportedVibe Jam ↗ActionArcadeBrowserPartially verified

A roguelite tank shooter: push through procedural floors of upgrades and armored bosses, and decide when to cash out.

Where to play

Official site 0tanks.com, verified Nov 3, 2026. Entry URL submitted under the X handle 0xdn7 in the official Vibe Jam 2026 games data; the game's About screen credits Dhin and links x.com/0xdn7.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserReleased · Mobile support per the entrant's answer in the jam dataFree

    Runs in a desktop or mobile browser. No download.

    Browser (no download) · Mobile · Official link verified Nov 3, 2026.

    Play free — official site

About 0 Tanks

A roguelite tank shooter in the browser. Each run pushes deeper through procedural floors of enemy waves and armored bosses, with voxel destruction. Kills drop credits that fund the run and are spent in the Armory; elites and bosses drop alloy, which persists and buys permanent upgrades between runs. After clearing a floor you can retire and convert leftover credits, with a cash-out bonus for retiring right away, or dive into the next floor and forfeit it; dying wipes the run. The entrant names Battle City as the inspiration. The game's About screen credits Dhin as creator and lists “AI Partner: Claude — Anthropic · Pair Programming”. It was made for the Cursor Vibe Jam 2026, whose rules required at least 90% of each game's code to be written by AI; the official submission lists Claude Code as the tool, and it finished 312th of 945 entries. Free in the browser.

tanksroguelitevoxel-destructionbossesthree-jsvibe-jam

How it was built

Partially verified

In the official Vibe Jam 2026 submission the entrant lists Claude Code as the tool and answers Yes to the AI-written field. The game's About screen lists “AI Partner: Claude — Anthropic · Pair Programming”; the in-game credit names Claude without naming the product. No devlog describes how Claude Code was used or which model.

Supporting evidence
  • DeveloperAbout screen: “AI Partner: Claude — Anthropic · Pair Programming”. — Dhin
  • OfficialJam rule 3: at least 90% of the code has to be written by AI. — Vibe Jam (Pieter Levels)
Development approach

Built for the Cursor Vibe Jam 2026 with Claude Code named as the tool. The About screen's tech stack lists Three.js as the 3D renderer, Crashcat as the physics engine, Web Audio for synthesized sound effects and Suno for the original music.

Engine / framework
Three.js
Languages
JavaScript
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed

Verification notes: Tool (Claude Code), engine (ThreeJS), genre (Action, Shooter), pitch, inspiration and the multiplayer (No), mobile (Yes) and portal (No) flags from the entrant's answers in the official Vibe Jam 2026 games data (submitted 23 Apr 2026, 18:30 UTC; final rank 312 of 945 entries, no award), re-read on 5 Nov 2026; rule 3 on the jam page requires at least 90% AI-written code. The in-game credit's wording (“Pair Programming”) does not by itself say how much code Claude wrote; the code evidence rests on the jam rule and the entrant's answers. Battle City is named by the entrant as inspiration only; no third-party names or assets were found. Credits, alloy and retire rules and the tech stack from the game's script on 5 Nov 2026; the game was not played. Developer: the About screen credits Dhin (“Webmaster · @0xdn7”) and links the X handle 0xdn7, the entrant; no full name, location or team size is given. The game's code was checked for calls to AI services and none were found. The jam page's widget counter showed 195 plays for 0tanks.com on 5 Nov 2026 (observed; plays are sessions, not players or downloads, so not recorded as a metric). The release date is not stated; the jam submission is dated 23 Apr 2026.

Development history

  1. Entered in the Cursor Vibe Jam 2026 (submission date in the official games data, 18:30 UTC); the jam required at least 90% AI-written code. Final rank 312 of 945 entries, no award.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

Released (Mobile support per the entrant's answer in the jam data)FreeOfficial site

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
Cursor Vibe Jam 2026 — rules, prizes and game stats
Vibe Jam (Pieter Levels)
Official siteNot confirmedNov 3, 2026
Vibe Jam 2026 games data (entrant submissions, final rank, awards)
Vibe Jam
Official siteNot confirmedNov 3, 2026
0 Tanks — Roguelite Tank Combat (game page and script)
Dhin
Official siteNot confirmedNov 3, 2026
Official game page (language check)
Dhin
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 5, 2026OfficialDeveloperThird-PartyObservedUnverified
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